Player Matchup

Chaac
Chaac
FsGman
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,257 Elo+
Party 1
Medusa
Medusa
KoreanGoblin
Medusa
Level 17
God Stats
4W - 0L
1,746 SR
Queue Stats
44W - 38L
1,540 Elo+
Party 1
Merlin
Merlin
Skrapyfallz
Merlin
Level 160
God Stats
3W - 2L
1,234 SR
Queue Stats
202W - 125L
1,794 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TyrDaddy
Tsukuyomi
Level 160
God Stats
7W - 8L
1,487 SR
Queue Stats
393W - 298L
1,692 Elo+
Party 1
Ganesha
Ganesha
joshthelandlord
Ganesha
Level 160
God Stats
1W - 0L
1,837 SR
Queue Stats
21W - 13L
1,586 Elo+
Party 1
Team Averages
Level 131
1,561 SR
1,574 Elo+

VS

Team Averages
Level 47
1,376 SR
1,349 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elvis022
Danzaburou
Level 26
God Stats
0W - 8L
1,021 SR
Queue Stats
12W - 21L
1,278 Elo+
Party 2
Mercury
Mercury
MateoCD
Mercury
Level 45
God Stats
3W - 6L
1,357 SR
Queue Stats
35W - 57L
1,391 Elo+
Solo
Loki
Loki
polishmax95
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,396 Elo+
Party 2
Zeus
Zeus
un doug lad
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FsGman
Chaac
18
15 / 1 / 10
13,352
1,335
17,542
12,967
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
4 / 3 / 19
11,198
1,120
6,085
8,158
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
18
10 / 0 / 20
12,857
1,286
29,249
4,924
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TyrDaddy
Tsukuyomi
17
8 / 3 / 14
11,494
1,149
20,118
11,782
8,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
0 / 1 / 33
12,669
1,267
14,119
12,932
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

341

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 7 / 2
10,141
1,014
9,671
17,357
4,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Elvis022
Danzaburou
15
1 / 7 / 4
9,824
982
6,891
27,442
13,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
MateoCD
Mercury
14
0 / 2 / 2
8,851
885
904
3,632
976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 10 / 2
9,897
990
5,706
25,825
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 11 / 5
11,548
1,155
10,785
18,656
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
37
Kills
8
8
Deaths
37
96
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
7
2
0.43
L
Danzaburou
Elvis022
Danzaburou
1
7
4
0.43
W
Chaac
FsGman
Chaac
15
1
10
20
W
Medusa
4
3
19
4.5
L
Mercury
MateoCD
Mercury
0
2
2
0.5
W
Merlin
10
0
20
20
W
Tsukuyomi
TyrDaddy
Tsukuyomi
8
3
14
5
W
0
1
33
16.5
L
2
10
2
0.3
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,113
Damage
33,957
50,763
Taken
92,912
50,010
Mitigated
31,987
14,136
Healing
1,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,671
284
0
289
17,357
4,905
0
7,621
9,402
27,192
0
L
Danzaburou
Elvis022
Danzaburou
6,891
3,914
0
970
27,442
13,276
0
15,359
11,533
0
18,151
W
Chaac
FsGman
Chaac
17,542
2,943
0
6,072
12,967
14,753
0
4,574
8,393
568
33,467
W
Medusa
6,085
2,653
0
1,360
8,158
4,254
0
4,705
3,453
0
14,818
L
Mercury
MateoCD
Mercury
904
99
0
0
3,632
976
0
1,128
2,316
0
2,647
W
Merlin
29,249
1,211
0
1,264
4,924
2,367
0
3,057
1,867
49,012
0
W
Tsukuyomi
TyrDaddy
Tsukuyomi
20,118
6,221
0
3,082
11,782
8,983
0
2,600
7,335
0
31,261
W
14,119
1,071
0
2,358
12,932
19,653
0
5,520
7,412
32,774
0
L
5,706
3,292
0
0
25,825
7,908
0
11,239
14,068
0
14,974
L
10,785
1,109
96
179
18,656
4,922
0
7,032
11,218
27,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
50,261
233
Minions Killed
105
9
Camps Cleared
3
951,420
Distance Traveled
759,699
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,141
1,014
35
4
0
165,917
0
L
Danzaburou
9,824
982
7
1
0
162,588
0
W
Chaac
13,352
1,335
48
5
7
210,933
0
W
Medusa
11,198
1,120
44
4
0
173,270
0
L
Mercury
8,851
885
2
0
1
83,560
0
W
Merlin
12,857
1,286
97
10
2
184,209
0
W
Tsukuyomi
11,494
1,149
31
3
0
178,539
0
W
Ganesha
12,669
1,267
13
1
0
204,469
3
L
Loki
9,897
990
25
3
0
179,130
0
L
Zeus
11,548
1,155
36
4
2
168,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role