Player Matchup

Kali
Kali
Dragon299
Kali
Level 21
God Stats
5W - 4L
1,785 SR
Queue Stats
132W - 169L
1,264 Elo+
Party 1
Hun Batz
Hun Batz
Fousty91
Hun Batz
Level 16
God Stats
1W - 4L
1,215 SR
Queue Stats
80W - 116L
1,171 Elo+
Party 1
Danzaburou
Danzaburou
PizzaVomitz
Danzaburou
Level 24
God Stats
20W - 26L
1,317 SR
Queue Stats
54W - 72L
1,288 Elo+
Party 3
Bacchus
Bacchus
TeNBeerZDeeP
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,220 Elo+
Party 1
Nox
Nox
oooEyezooo
Nox
Level 102
God Stats
1W - 3L
1,471 SR
Queue Stats
214W - 212L
1,522 Elo+
Party 3
Team Averages
Level 33
1,457 SR
1,293 Elo+

VS

Team Averages
Level 35
1,520 SR
1,492 Elo+
Nu Wa
Nu Wa
LrdZeus
Nu Wa
Level 21
God Stats
15W - 21L
1,595 SR
Queue Stats
78W - 76L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Richkhan
Jing Wei
Level 25
God Stats
3W - 3L
1,391 SR
Queue Stats
39W - 37L
1,519 Elo+
Solo
Cliodhna
Cliodhna
jadater_gray
Cliodhna
Level 49
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 2
Chang'e
Chang'e
tristamxnique-
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 2
Poseidon
Poseidon
zLoudd
Poseidon
Level 29
God Stats
8W - 5L
1,843 SR
Queue Stats
380W - 309L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 6 / 1
8,231
748
4,758
12,549
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
Fousty91
Hun Batz
13
2 / 9 / 1
7,643
695
6,380
14,273
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PizzaVomitz
Danzaburou
13
2 / 4 / 3
7,879
716
4,820
8,553
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TeNBeerZDeeP
Bacchus
13
1 / 7 / 1
7,539
685
2,112
11,620
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 3
7,917
720
7,828
10,669
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LrdZeus
Nu Wa
16
5 / 2 / 13
9,156
832
10,463
7,322
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Richkhan
Jing Wei
16
4 / 1 / 15
9,280
844
11,659
8,565
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
jadater_gray
Cliodhna
14
2 / 0 / 15
8,490
772
5,049
6,691
2,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 3 / 16
9,403
855
10,746
10,728
4,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
zLoudd
Poseidon
17
13 / 1 / 10
10,394
945
10,724
6,003
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
7
Kills
31
31
Deaths
7
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kali
2
6
1
0.42
L
Hun Batz
Fousty91
Hun Batz
2
9
1
0.28
W
Nu Wa
LrdZeus
Nu Wa
5
2
13
5.75
L
Danzaburou
PizzaVomitz
Danzaburou
2
4
3
0.88
W
Jing Wei
Richkhan
Jing Wei
4
1
15
11.5
L
Bacchus
TeNBeerZDeeP
Bacchus
1
7
1
0.21
W
Cliodhna
jadater_gray
Cliodhna
2
0
15
9.5
L
0
5
3
0.3
W
7
3
16
5
W
Poseidon
zLoudd
Poseidon
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
48,641
57,664
Taken
39,309
25,030
Mitigated
14,122
4,386
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,758
2,777
0
1,309
12,549
4,034
0
7,844
4,556
0
16,296
L
Hun Batz
Fousty91
Hun Batz
6,380
1,526
0
70
14,273
4,553
0
7,918
6,088
0
16,267
W
Nu Wa
LrdZeus
Nu Wa
10,463
2,435
0
327
7,322
2,178
1,484
2,008
5,314
30,756
0
L
Danzaburou
PizzaVomitz
Danzaburou
4,820
1,496
0
1,188
8,553
3,002
0
5,117
3,290
0
14,678
W
Jing Wei
Richkhan
Jing Wei
11,659
7,663
0
993
8,565
3,047
2,415
2,113
6,452
0
35,519
L
Bacchus
TeNBeerZDeeP
Bacchus
2,112
208
0
282
11,620
9,383
0
5,642
5,744
6,591
0
W
Cliodhna
jadater_gray
Cliodhna
5,049
311
0
35
6,691
2,567
0
2,026
4,665
0
13,988
L
7,828
282
0
1,537
10,669
4,058
0
4,472
6,053
34,595
0
W
10,746
1,451
1,737
4,295
10,728
4,129
774
3,439
7,289
24,304
0
W
Poseidon
zLoudd
Poseidon
10,724
2,010
0
2,321
6,003
2,201
786
354
5,649
33,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
46,723
137
Minions Killed
209
0
Camps Cleared
0
974,001
Distance Traveled
1,137,213
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,231
748
21
2
0
190,053
0
L
Hun Batz
7,643
695
17
2
0
213,082
1
W
Nu Wa
9,156
832
48
4
0
208,436
1
L
Danzaburou
7,879
716
20
2
0
203,830
0
W
Jing Wei
9,280
844
52
5
0
245,829
2
L
Bacchus
7,539
685
10
1
0
164,356
0
W
Cliodhna
8,490
772
14
1
0
214,783
0
L
Nox
7,917
720
69
6
0
202,680
0
W
Chang'e
9,403
855
50
5
0
224,787
1
W
Poseidon
10,394
945
45
4
0
243,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role