Player Matchup

Mercury
Mercury
Hamburglur7
Mercury
Level 84
God Stats
14W - 14L
1,270 SR
Queue Stats
185W - 129L
1,584 Elo+
Party 2
Janus
Janus
Mudchad
Janus
Level 121
God Stats
9W - 2L
1,780 SR
Queue Stats
305W - 201L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
SkittleM4n
Cernunnos
Level 108
God Stats
7W - 6L
1,606 SR
Queue Stats
122W - 68L
1,672 Elo+
Party 2
Fafnir
Fafnir
Thrashercat
Fafnir
Level 116
God Stats
8W - 4L
1,777 SR
Queue Stats
169W - 109L
1,731 Elo+
Party 2
Jormungandr
Jormungandr
VeryHardV2
Jormungandr
Level 24
God Stats
9W - 2L
1,633 SR
Queue Stats
47W - 10L
1,741 Elo+
Party 2
Team Averages
Level 91
1,613 SR
1,658 Elo+

VS

Team Averages
Level 89
1,606 SR
1,484 Elo+
Shiva
Shiva
Eightbitgus11
Shiva
Level 125
God Stats
4W - 3L
1,337 SR
Queue Stats
387W - 373L
1,512 Elo+
Solo
Eset
Eset
K9 Prophet
Eset
Level 122
God Stats
22W - 21L
1,434 SR
Queue Stats
782W - 751L
1,522 Elo+
Party 1
Ymir
Ymir
PEPLINO
Ymir
Level 65
God Stats
6W - 6L
1,849 SR
Queue Stats
178W - 166L
1,528 Elo+
Party 3
Sol
Sol
Stealthyyyy
Sol
Level 103
God Stats
5W - 5L
1,679 SR
Queue Stats
198W - 191L
1,553 Elo+
Party 1
Izanami
Izanami
superxjt
Izanami
Level 28
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 19L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hamburglur7
Mercury
11
6 / 2 / 2
6,545
655
3,910
7,043
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
Mudchad
Janus
11
4 / 0 / 6
6,629
663
3,511
3,668
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SkittleM4n
Cernunnos
11
1 / 0 / 4
5,838
584
5,267
5,096
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
1 / 0 / 6
5,898
590
4,325
5,855
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
VeryHardV2
Jormungandr
11
1 / 0 / 1
6,248
625
3,802
5,887
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,970
597
3,546
7,031
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
1 / 3 / 0
4,962
496
2,505
3,420
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
PEPLINO
Ymir
8
1 / 4 / 1
5,102
510
3,006
8,903
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,523
452
1,704
4,894
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
superxjt
Izanami
9
0 / 3 / 0
5,182
518
1,835
6,219
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Mercury
Hamburglur7
Mercury
6
2
2
3.5
L
1
3
0
0.33
W
Janus
Mudchad
Janus
4
0
6
7
L
Ymir
PEPLINO
Ymir
1
4
1
0.38
W
Cernunnos
SkittleM4n
Cernunnos
1
0
4
3
L
0
2
1
0.25
W
Fafnir
1
0
6
4
W
Jormungandr
VeryHardV2
Jormungandr
1
0
1
1.5
L
Izanami
superxjt
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
12,596
27,549
Taken
30,467
13,563
Mitigated
12,235
11,864
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,546
302
0
2,876
7,031
4,420
0
3,548
3,483
0
38,646
W
Mercury
Hamburglur7
Mercury
3,910
2,124
0
2,695
7,043
2,230
0
1,821
5,126
0
31,065
L
2,505
245
0
234
3,420
874
0
705
2,715
19,891
0
W
Janus
Mudchad
Janus
3,511
636
0
930
3,668
1,029
0
1,348
2,234
36,474
0
L
Ymir
PEPLINO
Ymir
3,006
820
0
1,558
8,903
4,121
0
3,201
5,702
12,635
0
W
Cernunnos
SkittleM4n
Cernunnos
5,267
2,477
0
3,167
5,096
1,598
486
1,657
3,381
0
42,785
L
1,704
407
0
2,159
4,894
1,017
0
1,828
3,066
18,505
0
W
Fafnir
4,325
1,131
1,230
2,435
5,855
3,470
90
2,141
2,946
11,559
3,167
W
Jormungandr
VeryHardV2
Jormungandr
3,802
1,109
0
1,407
5,887
5,236
0
0
5,525
34,811
0
L
Izanami
superxjt
Izanami
1,835
1,243
0
2,508
6,219
1,803
240
2,152
4,067
0
26,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
25,739
335
Minions Killed
244
0
Camps Cleared
0
1,025,823
Distance Traveled
1,001,505
15
Wards Purchased
187
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,970
597
81
8
0
190,279
5
W
Mercury
6,545
655
64
6
0
231,972
0
L
Eset
4,962
496
39
4
0
222,419
98
W
Janus
6,629
663
76
8
0
228,515
2
L
Ymir
5,102
510
20
2
0
182,851
1
W
Cernunnos
5,838
584
81
8
0
178,039
5
L
Sol
4,523
452
36
4
0
207,658
83
W
Fafnir
5,898
590
27
3
0
200,938
7
W
Jormungandr
6,248
625
87
9
0
186,359
1
L
Izanami
5,182
518
68
7
0
198,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role