Player Matchup

Bellona
Bellona
Immz
Bellona
Level 18
God Stats
9W - 6L
1,657 SR
Queue Stats
94W - 95L
1,426 Elo+
Party 3
Terra
Terra
MrSaturn07
Terra
Level 62
God Stats
29W - 32L
1,499 SR
Queue Stats
366W - 357L
1,505 Elo+
Party 3
Sol
Sol
WillyB44
Sol
Level 66
God Stats
15W - 16L
1,490 SR
Queue Stats
158W - 160L
1,429 Elo+
Party 2
He Bo
He Bo
XbviceX123
He Bo
Level 26
God Stats
37W - 42L
1,735 SR
Queue Stats
198W - 226L
1,720 Elo+
Party 2
Loki
Loki
XpeX121
Loki
Level 124
God Stats
27W - 19L
1,599 SR
Queue Stats
497W - 485L
1,564 Elo+
Party 3
Team Averages
Level 59
1,596 SR
1,529 Elo+

VS

Team Averages
Level 59
1,639 SR
1,421 Elo+
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AhShucks
Achilles
Level 34
God Stats
3W - 1L
1,703 SR
Queue Stats
45W - 54L
1,347 Elo+
Party 4
Bacchus
Bacchus
EdmundMcMiller
Bacchus
Level 63
God Stats
3W - 0L
1,593 SR
Queue Stats
82W - 96L
1,393 Elo+
Party 1
Ullr
Ullr
cristalbong
Ullr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,464 Elo+
Party 1
Eset
Eset
sadwallaby
Eset
Level 39
God Stats
6W - 2L
1,899 SR
Queue Stats
69W - 68L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Immz
Bellona
12
2 / 4 / 1
7,107
592
6,950
9,777
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
9
0 / 3 / 3
5,867
489
2,469
8,717
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
6,079
507
3,656
9,569
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
10
1 / 5 / 4
6,109
509
3,872
7,326
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
XpeX121
Loki
12
6 / 1 / 1
6,977
581
8,317
6,068
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 1 / 3
7,108
592
4,736
8,315
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
AhShucks
Achilles
13
3 / 1 / 2
7,756
646
7,033
10,507
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 6
6,706
559
4,122
8,554
6,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 0 / 3
9,176
765
8,905
7,491
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 4 / 1
6,800
567
4,346
7,131
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
20
20
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
3
5.5
W
Achilles
AhShucks
Achilles
3
1
2
4
W
2
3
6
1.67
L
Bellona
Immz
Bellona
2
4
1
0.63
L
Terra
0
3
3
0.5
L
0
7
0
0
L
He Bo
1
5
4
0.6
L
Loki
XpeX121
Loki
6
1
1
6.5
W
7
0
3
8.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
29,142
41,457
Taken
41,998
19,661
Mitigated
22,808
9,043
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,736
1,466
0
2,312
8,315
3,715
852
935
7,380
0
39,485
W
Achilles
AhShucks
Achilles
7,033
1,936
0
1,906
10,507
7,729
248
256
10,251
4,357
41,171
W
4,122
960
1,406
1,214
8,554
6,819
0
4,147
4,407
10,907
0
L
Bellona
Immz
Bellona
6,950
3,272
0
2,210
9,777
8,758
0
880
8,254
0
39,032
L
Terra
2,469
241
378
2,265
8,717
5,412
0
2,546
6,095
11,436
0
L
3,656
1,003
0
2,825
9,569
1,565
0
176
9,393
44,691
0
L
He Bo
3,872
257
0
0
7,326
2,093
0
3,566
3,760
31,536
0
L
Loki
XpeX121
Loki
8,317
2,160
0
1,365
6,068
1,833
0
2,252
3,816
0
36,500
W
8,905
3,453
0
500
7,491
2,425
57
3,525
3,966
0
75,506
W
4,346
535
167
1,041
7,131
2,120
0
1,134
5,997
36,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
37,546
316
Minions Killed
426
0
Camps Cleared
0
1,238,326
Distance Traveled
1,247,600
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,108
592
79
7
0
270,615
0
W
Achilles
7,756
646
109
9
0
241,908
1
W
Bacchus
6,706
559
9
1
0
255,353
1
L
Bellona
7,107
592
90
8
0
246,082
2
L
Terra
5,867
489
19
2
0
261,760
2
L
Sol
6,079
507
77
6
0
223,049
7
L
He Bo
6,109
509
65
5
0
243,097
1
L
Loki
6,977
581
65
5
0
264,338
2
W
Ullr
9,176
765
141
12
0
252,511
2
W
Eset
6,800
567
88
7
0
227,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role