Player Matchup

Anubis
Anubis
Demonicl1991
Anubis
Level 129
God Stats
6W - 9L
1,628 SR
Queue Stats
450W - 459L
1,500 Elo+
Solo
Da Ji
Da Ji
ExhaustedFatRat
Da Ji
Level 160
God Stats
5W - 7L
1,595 SR
Queue Stats
220W - 220L
1,483 Elo+
Solo
Ymir
Ymir
Ode2Sp0t
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
eliantorres2003
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 97L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
ludeex
Ah Puch
Level 90
God Stats
2W - 2L
1,614 SR
Queue Stats
100W - 101L
1,342 Elo+
Party 1
Team Averages
Level 128
1,567 SR
1,460 Elo+

VS

Team Averages
Level 98
1,534 SR
1,458 Elo+
Chaac
Chaac
GODROCK819
Chaac
Level 115
God Stats
4W - 2L
1,716 SR
Queue Stats
270W - 279L
1,538 Elo+
Solo
Cthulhu
Cthulhu
JULIUZ-1792
Cthulhu
Level 69
God Stats
5W - 4L
1,443 SR
Queue Stats
461W - 490L
1,488 Elo+
Solo
Bastet
Bastet
KatsAndTats
Bastet
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
415W - 426L
1,526 Elo+
Solo
Zeus
Zeus
PapaPatch
Zeus
Level 88
God Stats
1W - 1L
1,514 SR
Queue Stats
124W - 111L
1,316 Elo+
Solo
Fenrir
Fenrir
SignatureSeven
Fenrir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 180L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 6 / 11
9,159
833
11,427
11,043
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 3 / 14
11,059
1,005
17,575
11,157
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
0 / 3 / 20
8,843
804
5,221
19,816
16,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 2 / 18
9,544
868
13,362
8,289
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ludeex
Ah Puch
18
8 / 2 / 18
10,693
972
18,615
11,772
4,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 5 / 8
8,337
758
8,189
17,843
11,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JULIUZ-1792
Cthulhu
15
4 / 8 / 9
8,957
814
11,792
17,957
18,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
3 / 6 / 10
8,571
779
9,562
13,307
4,915
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
15
4 / 8 / 7
8,924
811
13,439
12,123
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 11
7,480
680
5,783
10,421
3,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
60
33
Kills
15
16
Deaths
33
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
6
11
1.75
W
16
3
14
7.67
L
Chaac
3
5
8
1.4
L
Cthulhu
JULIUZ-1792
Cthulhu
4
8
9
1.06
L
Bastet
3
6
10
1.33
W
Ymir
0
3
20
3.33
L
Zeus
4
8
7
0.94
L
1
6
11
1.08
W
4
2
18
6.5
W
Ah Puch
ludeex
Ah Puch
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,200
Damage
48,765
62,077
Taken
71,651
36,557
Mitigated
43,475
22,695
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,427
0
1,212
2,058
11,043
5,721
521
4,859
5,996
20,868
0
W
17,575
4,342
373
2,368
11,157
5,631
628
3,109
7,903
0
19,989
L
Chaac
8,189
846
323
5,341
17,843
11,299
0
8,303
9,540
0
15,494
L
Cthulhu
JULIUZ-1792
Cthulhu
11,792
565
259
818
17,957
18,846
0
9,361
8,596
17,312
0
L
Bastet
9,562
2,928
862
3,467
13,307
4,915
0
6,778
6,529
0
19,930
W
Ymir
5,221
739
1,425
6,491
19,816
16,945
913
6,772
12,918
9,489
0
L
Zeus
13,439
1,802
1,414
1,705
12,123
4,471
0
5,602
6,521
30,252
0
L
5,783
766
840
2,455
10,421
3,944
0
5,219
5,202
0
8,337
W
13,362
6,235
707
2,315
8,289
3,315
1,835
4,637
3,555
0
26,500
W
Ah Puch
ludeex
Ah Puch
18,615
717
1,520
4,226
11,772
4,945
1,274
5,186
6,474
36,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
42,269
115
Minions Killed
104
0
Camps Cleared
0
1,019,100
Distance Traveled
1,023,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,159
833
23
2
0
188,344
3
W
Da Ji
11,059
1,005
2
0
0
207,784
0
L
Chaac
8,337
758
18
2
0
222,357
0
L
Cthulhu
8,957
814
16
1
0
185,409
0
L
Bastet
8,571
779
23
2
0
223,373
3
W
Ymir
8,843
804
8
1
0
179,954
0
L
Zeus
8,924
811
38
3
0
181,686
1
L
Fenrir
7,480
680
9
1
0
211,113
0
W
Skadi
9,544
868
38
3
0
214,952
0
W
Ah Puch
10,693
972
44
4
0
228,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role