Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Killrinpurpl
Cthulhu
Level 7
God Stats
0W - 2L
1,193 SR
Queue Stats
2W - 14L
1,211 Elo+
Party 2
He Bo
He Bo
TMKCtyrus32
He Bo
Level 49
God Stats
0W - 1L
1,486 SR
Queue Stats
15W - 15L
1,506 Elo+
Party 2
Team Averages
Level 70
1,393 SR
1,406 Elo+

VS

Team Averages
Level 72
1,624 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SexyClorox
Zeus
Level 107
God Stats
4W - 8L
1,734 SR
Queue Stats
226W - 236L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
vidkid360
Cthulhu
Level 26
God Stats
6W - 2L
1,639 SR
Queue Stats
179W - 197L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 3 / 2
6,497
591
3,197
12,185
7,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Killrinpurpl
Cthulhu
8
0 / 6 / 1
6,133
558
2,022
7,349
4,931
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 9 / 0
6,581
598
6,335
10,924
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 10
8,362
760
7,130
8,050
2,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 0 / 7
8,670
788
12,008
3,656
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
vidkid360
Cthulhu
13
7 / 0 / 10
8,770
797
7,035
5,408
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
2
0.33
W
Medusa
 
Medusa
3
2
10
4
L
Cthulhu
Killrinpurpl
Cthulhu
0
6
1
0.08
W
8
0
7
11.5
L
1
9
0
0.11
W
Cthulhu
vidkid360
Cthulhu
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,554
Damage
26,173
30,458
Taken
17,114
16,184
Mitigated
9,381
2,973
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,197
962
312
1,246
12,185
7,896
0
6,459
4,975
0
15,552
W
Medusa
 
Medusa
7,130
3,028
10
1,808
8,050
2,899
34
5,100
2,950
0
33,181
L
Cthulhu
Killrinpurpl
Cthulhu
2,022
332
80
0
7,349
4,931
0
4,109
2,800
8,525
0
W
12,008
1,237
0
440
3,656
1,236
277
1,604
2,052
28,384
0
L
6,335
332
0
1,335
10,924
3,357
0
7,003
3,404
17,438
0
W
Cthulhu
vidkid360
Cthulhu
7,035
1,122
378
735
5,408
5,246
130
2,543
2,865
15,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
25,802
67
Minions Killed
124
1
Camps Cleared
8
509,098
Distance Traveled
610,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,497
591
30
3
0
207,541
2
W
Medusa
8,362
760
53
5
6
179,107
0
L
Cthulhu
6,133
558
12
1
0
135,717
0
W
Zeus
8,670
788
43
4
1
217,659
0
L
He Bo
6,581
598
25
2
1
165,840
0
W
Cthulhu
8,770
797
28
3
1
213,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role