Player Matchup

Xbalanque
Xbalanque
BriBreezy27
Xbalanque
Level 159
God Stats
12W - 4L
1,487 SR
Queue Stats
453W - 419L
1,562 Elo+
Solo
Sylvanus
Sylvanus
InSaNeXCOrruptX
Sylvanus
Level 107
God Stats
1W - 0L
1,324 SR
Queue Stats
41W - 38L
1,603 Elo+
Party 1
Tiamat
Tiamat
NgWeeknd
Tiamat
Level 108
God Stats
3W - 0L
1,699 SR
Queue Stats
42W - 38L
1,645 Elo+
Party 1
Loki
Loki
Waxykinkajou9
Loki
Level 122
God Stats
1W - 1L
1,565 SR
Queue Stats
50W - 51L
1,594 Elo+
Party 1
Vamana
Vamana
keauxji
Vamana
Level 67
God Stats
4W - 0L
1,910 SR
Queue Stats
111W - 95L
1,638 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,608 Elo+

VS

Team Averages
Level 152
1,522 SR
1,602 Elo+
Chang'e
Chang'e
BasicDevil
Chang'e
Level 139
God Stats
0W - 1L
1,872 SR
Queue Stats
15W - 13L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
Mahka_
Nu Wa
Level 156
God Stats
2W - 3L
1,220 SR
Queue Stats
140W - 114L
1,740 Elo+
Party 2
Loki
Loki
Shadowglo
Loki
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 367L
1,550 Elo+
Solo
Neith
Neith
T-I-GUH
Neith
Level 159
God Stats
4W - 5L
1,299 SR
Queue Stats
312W - 268L
1,599 Elo+
Party 2
Chaac
Chaac
The_Mean_Spleen
Chaac
Level 160
God Stats
6W - 6L
1,718 SR
Queue Stats
512W - 462L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BriBreezy27
Xbalanque
20
7 / 3 / 13
14,350
755
35,009
20,786
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
19
0 / 3 / 15
12,656
666
9,276
25,650
27,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
NgWeeknd
Tiamat
20
8 / 6 / 12
13,899
732
21,897
22,358
15,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 8 / 10
12,126
638
12,619
15,154
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
keauxji
Vamana
20
6 / 4 / 14
13,491
710
19,720
24,605
31,468
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BasicDevil
Chang'e
16
2 / 8 / 15
10,332
544
14,292
20,361
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Mahka_
Nu Wa
19
12 / 8 / 8
12,608
664
32,005
18,464
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
2 / 6 / 12
11,409
600
9,284
17,408
7,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
T-I-GUH
Neith
20
4 / 2 / 16
12,420
654
18,888
15,437
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 2 / 15
12,148
639
16,815
32,371
41,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
90
26
Kills
24
24
Deaths
26
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BasicDevil
Chang'e
2
8
15
1.19
W
Xbalanque
BriBreezy27
Xbalanque
7
3
13
4.5
W
Sylvanus
0
3
15
2.5
L
Nu Wa
Mahka_
Nu Wa
12
8
8
2
W
Tiamat
NgWeeknd
Tiamat
8
6
12
2.33
L
Loki
2
6
12
1.33
L
Neith
T-I-GUH
Neith
4
2
16
6
L
4
2
15
5.75
W
5
8
10
1.25
W
Vamana
keauxji
Vamana
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,521
Damage
91,284
108,553
Taken
104,041
91,316
Mitigated
66,710
59,120
Healing
47,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BasicDevil
Chang'e
14,292
368
8,316
7,731
20,361
6,483
124
6,480
13,881
21,536
0
W
Xbalanque
BriBreezy27
Xbalanque
35,009
13,623
3,077
8,587
20,786
10,335
4,769
7,010
13,061
0
89,280
W
Sylvanus
9,276
1,984
14,556
12,766
25,650
27,904
231
11,496
13,094
25,205
0
L
Nu Wa
Mahka_
Nu Wa
32,005
4,358
1,224
2,259
18,464
6,118
694
5,393
13,071
44,119
0
W
Tiamat
NgWeeknd
Tiamat
21,897
315
2,460
6,657
22,358
15,498
320
6,482
15,128
53,257
0
L
Loki
9,284
1,084
420
2,698
17,408
7,358
0
5,699
11,709
0
28,296
L
Neith
T-I-GUH
Neith
18,888
4,018
584
5,632
15,437
5,551
585
2,949
12,488
0
38,633
L
16,815
383
1,796
17,182
32,371
41,200
252
11,520
20,851
198
43,662
W
12,619
3,946
1,349
763
15,154
6,111
0
8,421
6,155
0
25,883
W
Vamana
keauxji
Vamana
19,720
5,814
1,286
7,619
24,605
31,468
362
10,637
12,755
1,383
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,522
Gold Earned
58,917
239
Minions Killed
198
0
Camps Cleared
0
1,735,787
Distance Traveled
1,723,652
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,332
544
18
1
0
327,551
0
W
Xbalanque
14,350
755
121
6
0
335,319
1
W
Sylvanus
12,656
666
21
1
0
341,574
0
L
Nu Wa
12,608
664
40
2
0
294,438
0
W
Tiamat
13,899
732
61
3
0
338,367
0
L
Loki
11,409
600
49
3
0
342,787
0
L
Neith
12,420
654
47
2
0
357,898
0
L
Chaac
12,148
639
44
2
0
400,978
3
W
Loki
12,126
638
21
1
0
333,085
2
W
Vamana
13,491
710
15
1
0
387,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role