Player Matchup

Guan Yu
Guan Yu
HAEADGAMEBOY
Guan Yu
Level 105
God Stats
2W - 6L
1,437 SR
Queue Stats
95W - 106L
1,357 Elo+
Party 1
Vulcan
Vulcan
Psychedelicninja
Vulcan
Level 25
God Stats
2W - 1L
1,909 SR
Queue Stats
24W - 28L
1,384 Elo+
Party 1
Skadi
Skadi
RaveChaser
Skadi
Level 54
God Stats
2W - 0L
1,309 SR
Queue Stats
11W - 14L
1,070 Elo+
Party 1
Team Averages
Level 61
1,552 SR
1,270 Elo+

VS

Team Averages
Level 34
1,499 SR
1,448 Elo+
Fenrir
Fenrir
Adhafera9
Fenrir
Level 17
God Stats
2W - 3L
1,578 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 2
Agni
Agni
PePeElGrillo12
Agni
Level 16
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 2
Medusa
Medusa
danniel1203
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HAEADGAMEBOY
Guan Yu
19
8 / 2 / 12
14,196
789
13,728
26,061
40,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 8 / 9
14,207
789
15,791
14,191
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
18
6 / 6 / 10
13,140
730
23,750
16,016
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adhafera9
Fenrir
14
0 / 5 / 9
10,870
604
4,355
16,511
18,688
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 8 / 7
14,026
779
25,514
22,165
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
8 / 8 / 4
12,627
702
15,047
22,028
6,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
21
Kills
16
16
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adhafera9
Fenrir
0
5
9
0.9
W
Guan Yu
HAEADGAMEBOY
Guan Yu
8
2
12
7
L
8
8
7
1.44
W
7
8
9
1.44
W
Skadi
6
6
10
1.83
L
Medusa
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,269
Damage
44,916
56,268
Taken
60,704
53,714
Mitigated
30,602
14,609
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adhafera9
Fenrir
4,355
1,318
0
353
16,511
18,688
364
3,919
12,592
0
8,765
W
Guan Yu
HAEADGAMEBOY
Guan Yu
13,728
2,178
2,904
8,868
26,061
40,558
228
9,194
16,672
0
54,224
L
25,514
1,451
264
3,076
22,165
5,811
1,085
5,290
16,875
69,317
0
W
15,791
2,770
0
817
14,191
5,716
673
7,723
6,468
71,800
0
W
Skadi
23,750
11,735
0
2,020
16,016
7,440
2,135
9,111
6,905
0
46,592
L
Medusa
15,047
8,640
0
2,944
22,028
6,103
1,008
6,837
15,191
0
32,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
37,523
202
Minions Killed
161
11
Camps Cleared
3
915,401
Distance Traveled
875,074
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,870
604
11
1
0
281,864
0
W
Guan Yu
14,196
789
66
4
7
359,630
0
L
Agni
14,026
779
110
6
2
300,814
5
W
Vulcan
14,207
789
91
5
2
276,733
1
W
Skadi
13,140
730
45
3
2
279,038
1
L
Medusa
12,627
702
40
2
1
292,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role