Player Matchup

Poseidon
Poseidon
AzianRoyalty
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 3
Sylvanus
Sylvanus
BigPeenGreen
Sylvanus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,531 Elo+
Party 1
King Arthur
King Arthur
Mingo21
King Arthur
Level 66
God Stats
0W - 2L
1,269 SR
Queue Stats
50W - 43L
1,547 Elo+
Party 3
Pele
Pele
ScrubGeneral IV
Pele
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,482 Elo+
Party 1
Charybdis
Charybdis
seamorebuttzz
Charybdis
Level 66
God Stats
0W - 3L
1,314 SR
Queue Stats
52W - 50L
1,480 Elo+
Party 1
Team Averages
Level 67
1,417 SR
1,526 Elo+

VS

Team Averages
Level 134
1,576 SR
1,534 Elo+
Sun Wukong
Sun Wukong
Abnerkun
Sun Wukong
Level 157
God Stats
3W - 3L
1,614 SR
Queue Stats
216W - 208L
1,428 Elo+
Solo
Hera
Hera
All In4567
Hera
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 69L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Meliodas6143
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,505 Elo+
Party 2
Ra
Ra
SilverSaint26
Ra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 387L
1,561 Elo+
Party 2
Izanami
Izanami
Wicked Ford
Izanami
Level 160
God Stats
2W - 1L
1,765 SR
Queue Stats
171W - 131L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AzianRoyalty
Poseidon
18
3 / 7 / 13
11,089
739
14,370
14,659
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BigPeenGreen
Sylvanus
16
2 / 5 / 16
9,636
642
7,642
19,914
19,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Mingo21
King Arthur
20
8 / 5 / 11
12,182
812
16,353
19,779
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 7 / 6
10,430
695
8,008
15,584
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
seamorebuttzz
Charybdis
19
8 / 6 / 12
11,355
757
16,777
17,500
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abnerkun
Sun Wukong
20
9 / 2 / 18
13,057
870
15,354
27,118
29,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 6 / 9
12,964
864
23,810
14,005
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Meliodas6143
Cthulhu
13
0 / 7 / 13
9,910
661
4,692
18,816
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 5 / 18
12,161
811
12,784
12,944
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Wicked Ford
Izanami
18
5 / 6 / 11
11,774
785
15,977
10,275
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
99
26
Kills
30
30
Deaths
26
58
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abnerkun
Sun Wukong
9
2
18
9
W
12
6
9
2.75
L
Poseidon
AzianRoyalty
Poseidon
3
7
13
1.36
L
Sylvanus
BigPeenGreen
Sylvanus
2
5
16
2
W
Cthulhu
Meliodas6143
Cthulhu
0
7
13
0.93
L
King Arthur
Mingo21
King Arthur
8
5
11
2.7
L
5
7
6
1.14
W
4
5
18
2.6
W
Izanami
Wicked Ford
Izanami
5
6
11
1.75
L
Charybdis
seamorebuttzz
Charybdis
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,150
Damage
72,617
87,436
Taken
83,158
65,068
Mitigated
60,539
33,170
Healing
31,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abnerkun
Sun Wukong
15,354
1,568
750
12,241
27,118
29,953
447
7,799
18,546
782
30,358
W
23,810
6,235
1,096
2,285
14,005
5,256
1,371
5,350
8,456
36,605
0
L
Poseidon
AzianRoyalty
Poseidon
14,370
2,429
942
1,851
14,659
6,403
383
6,542
8,003
37,035
0
L
Sylvanus
BigPeenGreen
Sylvanus
7,642
638
11,023
7,152
19,914
19,803
239
9,052
10,616
11,384
0
W
Cthulhu
Meliodas6143
Cthulhu
4,692
503
1,148
1,293
18,816
14,730
213
3,734
14,547
9,933
0
L
King Arthur
Mingo21
King Arthur
16,353
911
1,636
3,151
19,779
21,495
147
8,253
11,333
4,551
39,485
L
8,008
731
1,158
1,511
15,584
9,262
231
7,905
7,333
0
15,438
W
12,784
1,010
5,762
4,277
12,944
7,299
950
4,060
8,719
35,257
0
W
Izanami
Wicked Ford
Izanami
15,977
11,804
1,097
1,060
10,275
3,301
853
2,521
7,579
0
35,700
L
Charybdis
seamorebuttzz
Charybdis
16,777
8,635
438
4,308
17,500
8,105
849
9,026
8,344
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
59,866
135
Minions Killed
167
0
Camps Cleared
0
1,291,048
Distance Traveled
1,250,597
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,057
870
18
1
0
302,059
2
W
Hera
12,964
864
34
2
0
237,304
1
L
Poseidon
11,089
739
43
3
0
224,600
1
L
Sylvanus
9,636
642
3
0
0
262,427
0
W
Cthulhu
9,910
661
22
1
0
201,957
0
L
King Arthur
12,182
812
49
3
0
294,844
0
L
Pele
10,430
695
5
0
0
266,163
0
W
Ra
12,161
811
60
4
0
274,293
3
W
Izanami
11,774
785
33
2
0
234,984
1
L
Charybdis
11,355
757
35
2
0
243,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role