Player Matchup

Chaac
Chaac
CoatedMoss17
Chaac
Level 54
God Stats
11W - 17L
1,424 SR
Queue Stats
31W - 48L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
CourageRunning
The Morrigan
Level 104
God Stats
0W - 4L
1,169 SR
Queue Stats
358W - 325L
1,573 Elo+
Party 1
Izanami
Izanami
JamesBernd
Izanami
Level 85
God Stats
43W - 25L
1,514 SR
Queue Stats
189W - 152L
1,422 Elo+
Party 1
Team Averages
Level 81
1,369 SR
1,462 Elo+

VS

Team Averages
Level 137
1,852 SR
1,654 Elo+
Cthulhu
Cthulhu
BigtimeHalladay
Cthulhu
Level 157
God Stats
1W - 1L
1,795 SR
Queue Stats
385W - 317L
1,647 Elo+
Party 2
Discordia
Discordia
CAD086
Discordia
Level 107
God Stats
14W - 20L
1,710 SR
Queue Stats
19W - 38L
1,636 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
strandedslayr
Ah Muzen Cab
Level 148
God Stats
11W - 3L
2,050 SR
Queue Stats
346W - 281L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
12,112
637
11,480
27,202
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
CourageRunning
The Morrigan
18
10 / 7 / 2
13,996
737
12,787
13,516
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
JamesBernd
Izanami
17
2 / 8 / 7
13,002
684
12,033
20,182
6,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
14,120
743
16,487
18,118
26,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
CAD086
Discordia
20
4 / 4 / 16
14,132
744
16,717
9,681
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
strandedslayr
Ah Muzen Cab
18
15 / 7 / 5
14,881
783
19,797
17,865
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
13
Kills
24
24
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
Discordia
CAD086
Discordia
4
4
16
3
L
1
9
8
0.56
L
The Morrigan
CourageRunning
The Morrigan
10
7
2
1.57
L
Izanami
JamesBernd
Izanami
2
8
7
0.69
W
Ah Muzen Cab
strandedslayr
Ah Muzen Cab
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
53,001
60,900
Taken
45,664
27,332
Mitigated
38,053
12,343
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,487
855
1,018
5,654
18,118
26,896
517
1,768
15,786
50,756
0
W
Discordia
CAD086
Discordia
16,717
584
0
1,423
9,681
3,662
816
765
8,639
51,829
0
L
11,480
2,228
204
6,142
27,202
16,362
494
14,822
11,678
0
41,619
L
The Morrigan
CourageRunning
The Morrigan
12,787
2,516
272
1,707
13,516
4,421
0
4,911
7,965
32,710
9,702
L
Izanami
JamesBernd
Izanami
12,033
5,830
500
3,518
20,182
6,549
1,049
12,680
7,101
0
50,210
W
Ah Muzen Cab
strandedslayr
Ah Muzen Cab
19,797
8,270
0
2,956
17,865
7,495
1,337
2,148
15,266
0
81,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
43,133
205
Minions Killed
217
4
Camps Cleared
11
830,530
Distance Traveled
952,121
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,120
743
50
3
0
342,836
7
W
Discordia
14,132
744
67
4
4
326,952
0
L
Chaac
12,112
637
37
2
1
298,744
0
L
The Morrigan
13,996
737
64
3
1
256,480
1
L
Izanami
13,002
684
104
5
2
275,306
2
W
Ah Muzen Cab
14,881
783
100
5
7
282,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role