Player Matchup

Athena
Athena
DINKLLEBURG
Athena
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 45L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
Helgraf95
Gilgamesh
Level 40
God Stats
12W - 21L
1,750 SR
Queue Stats
229W - 261L
1,433 Elo+
Solo
Vulcan
Vulcan
ReturdedTartle
Vulcan
Level 113
God Stats
2W - 2L
1,708 SR
Queue Stats
171W - 139L
1,540 Elo+
Party 2
Odin
Odin
RuthlessPantheon
Odin
Level 17
God Stats
1W - 1L
1,544 SR
Queue Stats
9W - 17L
1,426 Elo+
Party 2
Neith
Neith
SakeSerenity
Neith
Level 15
God Stats
4W - 4L
1,615 SR
Queue Stats
102W - 109L
1,620 Elo+
Party 2
Team Averages
Level 39
1,623 SR
1,462 Elo+

VS

Team Averages
Level 59
1,553 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Justin738
Ratatoskr
Level 35
God Stats
4W - 4L
1,601 SR
Queue Stats
56W - 66L
1,406 Elo+
Party 3
Nu Wa
Nu Wa
MikeTeavee
Nu Wa
Level 69
God Stats
5W - 3L
1,709 SR
Queue Stats
94W - 130L
1,399 Elo+
Party 1
Chaac
Chaac
Stpcris
Chaac
Level 49
God Stats
1W - 1L
1,428 SR
Queue Stats
45W - 60L
1,466 Elo+
Party 1
Bacchus
Bacchus
TheBoomBapEra
Bacchus
Level 78
God Stats
18W - 9L
1,523 SR
Queue Stats
456W - 483L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 3 / 0
4,455
405
956
6,172
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Helgraf95
Gilgamesh
11
3 / 1 / 1
6,729
612
3,917
8,350
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 1 / 1
7,401
673
9,680
5,884
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 3
6,337
576
3,929
7,106
1,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 1
4,699
427
1,500
3,645
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 0 / 1
7,323
666
5,831
4,883
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Justin738
Ratatoskr
10
0 / 4 / 3
5,365
488
1,381
7,717
1,773
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
10
1 / 5 / 6
5,602
509
6,191
6,886
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Stpcris
Chaac
9
0 / 4 / 1
5,439
494
4,132
7,277
5,363
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
10
2 / 1 / 7
6,977
634
4,109
5,820
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
14
Kills
11
12
Deaths
14
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
0
1
8.5
W
Athena
0
3
0
0
W
Gilgamesh
Helgraf95
Gilgamesh
3
1
1
3.5
L
Ratatoskr
Justin738
Ratatoskr
0
4
3
0.38
L
Nu Wa
1
5
6
0.8
W
8
1
1
8.5
W
3
3
3
1.5
W
0
4
1
0.13
L
Chaac
Stpcris
Chaac
0
4
1
0.13
L
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
21,644
31,157
Taken
32,583
11,052
Mitigated
14,366
6,943
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,831
4,308
0
2,258
4,883
1,452
182
180
4,703
0
55,082
W
Athena
956
720
0
266
6,172
1,666
0
1,504
4,668
6,318
0
W
Gilgamesh
Helgraf95
Gilgamesh
3,917
1,686
0
3,747
8,350
5,149
360
1,421
6,929
0
36,139
L
Ratatoskr
Justin738
Ratatoskr
1,381
388
0
640
7,717
1,773
0
3,300
4,417
0
27,449
L
Nu Wa
6,191
1,439
0
0
6,886
1,411
0
4,061
2,825
34,267
0
W
9,680
1,621
0
792
5,884
1,652
0
3,862
2,022
51,344
0
W
3,929
1,041
0
1,791
7,106
1,765
0
2,043
5,063
0
31,579
W
1,500
539
0
347
3,645
820
0
1,470
2,175
0
12,940
L
Chaac
Stpcris
Chaac
4,132
918
0
1,548
7,277
5,363
0
714
6,563
0
24,745
L
Bacchus
4,109
848
0
1,474
5,820
4,367
0
2,381
3,439
14,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
30,706
277
Minions Killed
298
0
Camps Cleared
0
1,074,078
Distance Traveled
1,025,305
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,323
666
104
9
0
183,981
4
W
Athena
4,455
405
12
1
0
194,272
1
W
Gilgamesh
6,729
612
85
8
0
236,949
3
L
Ratatoskr
5,365
488
47
4
0
229,437
2
L
Nu Wa
5,602
509
64
6
0
205,493
0
W
Vulcan
7,401
673
89
8
0
230,710
3
W
Odin
6,337
576
64
6
0
199,885
0
W
Neith
4,699
427
27
2
0
212,262
3
L
Chaac
5,439
494
55
5
0
190,316
1
L
Bacchus
6,977
634
28
3
0
216,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role