Player Matchup

Nu Wa
Nu Wa
Curt137
Nu Wa
Level 67
God Stats
1W - 1L
1,685 SR
Queue Stats
26W - 25L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Sega General
Gilgamesh
Level 125
God Stats
5W - 11L
1,435 SR
Queue Stats
107W - 129L
1,477 Elo+
Party 1
Fafnir
Fafnir
faceeblue
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,450 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,468 Elo+

VS

Team Averages
Level 124
1,560 SR
1,576 Elo+
Fafnir
Fafnir
ItzRaMzZz
Fafnir
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,445 Elo+
Solo
Medusa
Medusa
Kirch10
Medusa
Level 158
God Stats
15W - 3L
1,680 SR
Queue Stats
108W - 88L
1,596 Elo+
Party 2
Anubis
Anubis
XGN NINJA05
Anubis
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 31L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Curt137
Nu Wa
14
1 / 6 / 1
9,221
615
7,550
9,602
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Sega General
Gilgamesh
15
3 / 6 / 1
10,214
681
6,432
16,639
16,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
faceeblue
Fafnir
12
0 / 8 / 3
9,312
621
4,227
18,588
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ItzRaMzZz
Fafnir
16
7 / 1 / 12
12,158
811
6,473
13,543
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Kirch10
Medusa
16
7 / 2 / 11
11,563
771
21,927
10,816
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
6 / 1 / 12
10,794
720
10,168
7,170
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Curt137
Nu Wa
1
6
1
0.25
W
Fafnir
ItzRaMzZz
Fafnir
7
1
12
13
W
Medusa
Kirch10
Medusa
7
2
11
6.25
L
Gilgamesh
Sega General
Gilgamesh
3
6
1
0.58
W
Anubis
6
1
12
12
L
Fafnir
faceeblue
Fafnir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
38,568
44,829
Taken
31,529
35,511
Mitigated
22,369
5,737
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Curt137
Nu Wa
7,550
2,745
137
927
9,602
2,763
0
4,757
4,617
36,177
0
W
Fafnir
ItzRaMzZz
Fafnir
6,473
1,677
220
4,059
13,543
15,576
597
3,927
9,616
30,484
0
W
Medusa
Kirch10
Medusa
21,927
15,482
0
1,785
10,816
4,136
2,132
4,102
6,714
0
63,656
L
Gilgamesh
Sega General
Gilgamesh
6,432
1,385
0
308
16,639
16,256
0
5,233
11,038
0
30,711
W
Anubis
10,168
443
215
2,414
7,170
2,657
230
3,996
3,174
37,373
0
L
Fafnir
faceeblue
Fafnir
4,227
1,164
0
4,365
18,588
16,492
0
6,075
12,001
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
34,515
109
Minions Killed
198
4
Camps Cleared
10
696,118
Distance Traveled
727,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,221
615
57
4
1
213,128
0
W
Fafnir
12,158
811
49
3
1
255,561
2
W
Medusa
11,563
771
83
6
5
240,204
2
L
Gilgamesh
10,214
681
43
3
3
269,778
1
W
Anubis
10,794
720
66
4
4
231,450
0
L
Fafnir
9,312
621
9
1
0
213,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role