Player Matchup

Chronos
Chronos
BasicDevil
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
ML_NiinJa
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,565 Elo+
Solo
Susano
Susano
Mahka_
Susano
Level 156
God Stats
4W - 2L
1,868 SR
Queue Stats
140W - 114L
1,725 Elo+
Party 1
Aphrodite
Aphrodite
T-I-GUH
Aphrodite
Level 159
God Stats
5W - 3L
1,812 SR
Queue Stats
312W - 268L
1,590 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The_Mean_Spleen
Cu Chulainn
Level 160
God Stats
3W - 6L
1,436 SR
Queue Stats
512W - 462L
1,489 Elo+
Party 1
Team Averages
Level 144
1,623 SR
1,592 Elo+

VS

Team Averages
Level 126
1,455 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brunstan
Geb
Level 159
God Stats
3W - 4L
1,480 SR
Queue Stats
331W - 343L
1,556 Elo+
Solo
Bacchus
Bacchus
DNIGHTMARE34219
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,453 Elo+
Solo
Aphrodite
Aphrodite
WICHOMENO
Aphrodite
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 205L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
roana027
Sun Wukong
Level 88
God Stats
2W - 4L
1,295 SR
Queue Stats
185W - 158L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BasicDevil
Chronos
18
4 / 2 / 17
10,699
764
13,636
12,851
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
ML_NiinJa
Kuzenbo
19
7 / 3 / 15
11,887
849
14,966
27,348
35,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Mahka_
Susano
19
12 / 4 / 11
11,886
849
29,336
15,841
10,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
T-I-GUH
Aphrodite
17
1 / 2 / 21
10,031
717
14,298
11,210
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
The_Mean_Spleen
Cu Chulainn
16
2 / 3 / 20
10,722
766
7,759
13,595
13,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 7 / 6
9,463
676
9,348
17,233
14,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 9
10,184
727
10,972
18,641
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 5
9,509
679
12,578
15,842
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
WICHOMENO
Aphrodite
17
2 / 5 / 7
9,793
700
13,278
18,313
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
roana027
Sun Wukong
17
5 / 6 / 4
9,998
714
13,021
21,224
17,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
26
Kills
13
14
Deaths
26
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
6
0.86
W
Chronos
BasicDevil
Chronos
4
2
17
6.25
L
2
3
9
2.17
L
1
5
5
0.7
W
Kuzenbo
ML_NiinJa
Kuzenbo
7
3
15
4.83
W
Susano
Mahka_
Susano
12
4
11
4.38
W
Aphrodite
T-I-GUH
Aphrodite
1
2
21
5.75
W
Cu Chulainn
The_Mean_Spleen
Cu Chulainn
2
3
20
4
L
Aphrodite
WICHOMENO
Aphrodite
2
5
7
1.1
L
Sun Wukong
roana027
Sun Wukong
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,995
Damage
59,197
80,845
Taken
91,253
74,320
Mitigated
78,628
42,955
Healing
35,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,348
443
0
1
17,233
14,253
462
8,785
8,448
20,438
0
W
Chronos
BasicDevil
Chronos
13,636
3,597
880
1,488
12,851
6,527
2,680
8,129
4,722
43,567
0
L
10,972
731
2,800
3,231
18,641
20,855
221
8,182
10,459
23,513
0
L
12,578
460
1,864
2,762
15,842
16,293
344
9,203
6,639
21,779
0
W
Kuzenbo
ML_NiinJa
Kuzenbo
14,966
5,971
1,733
11,382
27,348
35,619
218
10,828
14,767
30,534
0
W
Susano
Mahka_
Susano
29,336
4,053
1,777
2,223
15,841
10,641
1,736
10,462
5,379
0
41,652
W
Aphrodite
T-I-GUH
Aphrodite
14,298
1,664
10,477
7,586
11,210
7,814
604
7,324
3,886
25,213
0
W
Cu Chulainn
The_Mean_Spleen
Cu Chulainn
7,759
471
1,968
3,441
13,595
13,719
325
9,460
4,135
4,982
8,764
L
Aphrodite
WICHOMENO
Aphrodite
13,278
1,089
11,021
10,061
18,313
9,729
152
8,298
10,015
34,611
0
L
Sun Wukong
roana027
Sun Wukong
13,021
1,957
726
2,954
21,224
17,498
11
10,864
10,360
27
23,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
48,947
151
Minions Killed
145
0
Camps Cleared
0
1,335,182
Distance Traveled
1,144,039
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,463
676
27
2
0
170,248
2
W
Chronos
10,699
764
63
5
0
274,869
0
L
Geb
10,184
727
14
1
0
257,364
2
L
Bacchus
9,509
679
14
1
0
244,291
4
W
Kuzenbo
11,887
849
20
1
0
272,260
2
W
Susano
11,886
849
28
2
0
270,859
0
W
Aphrodite
10,031
717
27
2
0
258,031
0
W
Cu Chulainn
10,722
766
13
1
0
259,163
1
L
Aphrodite
9,793
700
64
5
0
239,311
0
L
Sun Wukong
9,998
714
26
2
0
232,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role