Player Matchup

Pele
Pele
Hizzle07
Pele
Level 88
God Stats
3W - 5L
1,419 SR
Queue Stats
115W - 114L
1,522 Elo+
Party 1
King Arthur
King Arthur
JCarlizle
King Arthur
Level 116
God Stats
10W - 6L
1,807 SR
Queue Stats
539W - 511L
1,554 Elo+
Party 1
Chaac
Chaac
NewbTub
Chaac
Level 107
God Stats
28W - 27L
1,601 SR
Queue Stats
974W - 965L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Olmstead-50
Amaterasu
Level 125
God Stats
1W - 1L
1,890 SR
Queue Stats
86W - 90L
1,493 Elo+
Party 3
Merlin
Merlin
Overdog999
Merlin
Level 124
God Stats
4W - 5L
1,526 SR
Queue Stats
90W - 93L
1,482 Elo+
Party 3
Team Averages
Level 112
1,649 SR
1,522 Elo+

VS

Team Averages
Level 110
1,584 SR
1,521 Elo+
Chaac
Chaac
Hundo_Nic_Z3P3DA
Chaac
Level 126
God Stats
36W - 21L
1,672 SR
Queue Stats
440W - 451L
1,497 Elo+
Party 2
Skadi
Skadi
Noodleboi_pt2
Skadi
Level 107
God Stats
13W - 14L
1,365 SR
Queue Stats
295W - 289L
1,501 Elo+
Party 2
Poseidon
Poseidon
Ray-__-sama
Poseidon
Level 88
God Stats
19W - 13L
1,641 SR
Queue Stats
83W - 75L
1,560 Elo+
Party 2
He Bo
He Bo
SheerGem1544
He Bo
Level 125
God Stats
7W - 9L
1,396 SR
Queue Stats
590W - 592L
1,480 Elo+
Solo
Geb
Geb
adam44lion
Geb
Level 102
God Stats
2W - 0L
1,847 SR
Queue Stats
162W - 150L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 7 / 4
13,415
516
9,303
20,906
9,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JCarlizle
King Arthur
19
4 / 4 / 12
12,137
467
15,835
22,883
19,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
NewbTub
Chaac
20
6 / 1 / 12
13,119
505
14,117
24,802
18,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Olmstead-50
Amaterasu
20
1 / 6 / 3
12,900
496
10,325
24,796
26,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Overdog999
Merlin
18
4 / 4 / 8
12,150
467
19,682
12,485
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
15,821
609
23,452
21,698
20,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 6 / 8
13,105
504
9,642
16,705
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Ray-__-sama
Poseidon
20
9 / 7 / 8
15,832
609
18,567
14,449
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 3
15,206
585
12,166
16,525
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 13
12,391
477
12,540
28,474
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
25
Kills
22
22
Deaths
25
39
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
10
7
4
1.71
W
6
3
8
3.33
L
King Arthur
JCarlizle
King Arthur
4
4
12
2.5
L
Chaac
NewbTub
Chaac
6
1
12
12
W
1
6
8
0.83
L
Amaterasu
Olmstead-50
Amaterasu
1
6
3
0.42
L
Merlin
Overdog999
Merlin
4
4
8
2
W
Poseidon
Ray-__-sama
Poseidon
9
7
8
1.86
W
5
5
3
1.3
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,262
Damage
76,367
105,872
Taken
97,851
78,072
Mitigated
62,178
25,915
Healing
30,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,303
2,412
0
614
20,906
9,134
0
8,931
11,679
0
105,004
W
23,452
7,233
116
11,826
21,698
20,508
2,274
3,905
17,793
0
124,823
L
King Arthur
JCarlizle
King Arthur
15,835
1,505
0
5,753
22,883
19,905
0
10,272
12,304
0
85,097
L
Chaac
NewbTub
Chaac
14,117
1,639
0
9,431
24,802
18,764
0
10,922
13,644
0
85,754
W
9,642
3,569
0
3,611
16,705
5,145
3,350
2,748
13,957
0
100,881
L
Amaterasu
Olmstead-50
Amaterasu
10,325
5,401
0
8,192
24,796
26,121
1,758
5,884
18,771
0
98,741
L
Merlin
Overdog999
Merlin
19,682
450
0
1,925
12,485
4,148
762
6,916
5,343
88,444
0
W
Poseidon
Ray-__-sama
Poseidon
18,567
974
173
3,018
14,449
4,541
1,719
3,077
11,372
107,149
0
W
12,166
906
0
4,652
16,525
5,602
306
1,787
14,738
133,174
0
W
12,540
1,349
618
6,489
28,474
26,382
119
8,553
19,695
38,094
3,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,721
Gold Earned
72,355
741
Minions Killed
769
0
Camps Cleared
0
2,465,967
Distance Traveled
2,388,994
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,415
516
145
6
0
502,741
4
W
Chaac
15,821
609
222
9
0
448,105
0
L
King Arthur
12,137
467
124
5
0
506,852
0
L
Chaac
13,119
505
123
5
0
546,408
1
W
Skadi
13,105
504
156
6
0
449,922
2
L
Amaterasu
12,900
496
213
8
0
437,818
5
L
Merlin
12,150
467
136
5
0
472,148
7
W
Poseidon
15,832
609
157
6
0
485,762
3
W
He Bo
15,206
585
187
7
0
468,438
4
W
Geb
12,391
477
47
2
0
536,767
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role