Player Matchup

Khepri
Khepri
Kerploinkty
Khepri
Level 28
God Stats
1W - 0L
1,557 SR
Queue Stats
29W - 22L
1,587 Elo+
Party 1
Zeus
Zeus
LoliExodia
Zeus
Level 41
God Stats
10W - 6L
1,640 SR
Queue Stats
71W - 66L
1,463 Elo+
Party 2
Hel
Hel
immortal_loli
Hel
Level 55
God Stats
2W - 1L
1,778 SR
Queue Stats
74W - 72L
1,459 Elo+
Party 2
Nemesis
Nemesis
xDakotaGriz
Nemesis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 142L
1,500 Elo+
Solo
Apollo
Apollo
xxx Korin xxx
Apollo
Level 112
God Stats
5W - 2L
1,743 SR
Queue Stats
59W - 43L
1,640 Elo+
Party 1
Team Averages
Level 51
1,644 SR
1,530 Elo+

VS

Team Averages
Level 58
1,576 SR
1,479 Elo+
Ra
Ra
AidrienV
Ra
Level 11
God Stats
2W - 5L
1,398 SR
Queue Stats
8W - 17L
1,402 Elo+
Party 3
Nox
Nox
KeiserBlueSnake
Nox
Level 28
God Stats
26W - 29L
1,461 SR
Queue Stats
33W - 38L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
LandoCario
Sun Wukong
Level 110
God Stats
12W - 7L
1,681 SR
Queue Stats
30W - 43L
1,455 Elo+
Solo
Atlas
Atlas
ProfessorWaffle
Atlas
Level 129
God Stats
2W - 1L
1,840 SR
Queue Stats
102W - 106L
1,641 Elo+
Party 3
Thor
Thor
THEKINGCOMET
Thor
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 1 / 7
8,179
818
2,606
8,394
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 3 / 6
8,518
852
16,895
8,217
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 8
6,952
695
2,380
3,600
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
xDakotaGriz
Nemesis
15
0 / 0 / 13
7,810
781
5,471
7,993
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 0 / 4
8,953
895
6,738
6,532
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,764
776
5,435
6,068
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 2
7,876
788
4,159
3,208
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LandoCario
Sun Wukong
14
1 / 4 / 1
7,387
739
3,088
10,262
6,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 1
7,508
751
5,290
13,755
8,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
6,791
679
2,378
8,961
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
18
Kills
4
4
Deaths
18
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
1
2
1
W
Khepri
2
1
7
5.5
L
Sun Wukong
LandoCario
Sun Wukong
1
4
1
0.38
W
9
3
6
4
L
1
5
1
0.3
L
0
6
2
0.17
W
0
0
8
4
W
Nemesis
xDakotaGriz
Nemesis
0
0
13
6.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
20,350
34,736
Taken
42,254
23,901
Mitigated
21,028
13,657
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
398
737
2,102
6,068
1,758
653
2,603
3,324
27,443
0
L
4,159
173
0
250
3,208
963
0
1,949
1,178
35,655
0
W
Khepri
2,606
258
0
2,442
8,394
9,796
378
2,604
5,770
10,663
0
L
Sun Wukong
LandoCario
Sun Wukong
3,088
451
541
973
10,262
6,519
132
4,648
5,249
34
18,541
W
16,895
1,838
0
382
8,217
3,327
541
4,688
3,443
31,892
0
L
5,290
1,820
1,045
1,039
13,755
8,343
0
5,925
7,578
15,183
0
L
2,378
368
0
560
8,961
3,445
0
6,319
2,439
0
10,077
W
2,380
242
5,608
1,998
3,600
1,682
100
2,597
1,003
8,974
0
W
Nemesis
xDakotaGriz
Nemesis
5,471
1,442
0
1,095
7,993
5,907
157
2,800
5,075
0
19,665
W
6,738
3,572
0
2,132
6,532
3,189
2,775
2,229
4,271
0
46,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
37,326
199
Minions Killed
188
0
Camps Cleared
0
1,079,061
Distance Traveled
1,000,488
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,764
776
46
5
0
195,281
0
L
Nox
7,876
788
72
7
0
215,411
1
W
Khepri
8,179
818
9
1
0
231,680
0
L
Sun Wukong
7,387
739
39
4
0
211,217
2
W
Zeus
8,518
852
40
4
0
204,721
1
L
Atlas
7,508
751
18
2
0
206,371
4
L
Thor
6,791
679
13
1
0
172,208
1
W
Hel
6,952
695
17
2
0
186,208
0
W
Nemesis
7,810
781
38
4
0
219,778
4
W
Apollo
8,953
895
95
10
0
236,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role