Player Matchup

Heimdallr
Heimdallr
Polley4
Heimdallr
Level 108
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
StalkiShore13
Ao Kuang
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 112L
1,486 Elo+
Party 2
Geb
Geb
XxskiDmaRKxX360
Geb
Level 135
God Stats
0W - 2L
1,507 SR
Queue Stats
4W - 14L
1,326 Elo+
Party 3
King Arthur
King Arthur
ragdenala12
King Arthur
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 116L
1,541 Elo+
Party 2
Merlin
Merlin
scott0329guva
Merlin
Level 86
God Stats
16W - 21L
1,348 SR
Queue Stats
281W - 274L
1,643 Elo+
Party 2
Team Averages
Level 117
1,425 SR
1,499 Elo+

VS

Team Averages
Level 72
1,715 SR
1,684 Elo+
Cliodhna
Cliodhna
EkaAll
Cliodhna
Level 49
God Stats
5W - 1L
1,750 SR
Queue Stats
62W - 30L
1,869 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuicePiler
Kumbhakarna
Level 103
God Stats
4W - 1L
1,967 SR
Queue Stats
42W - 22L
1,776 Elo+
Party 1
Nemesis
Nemesis
TonybamanaboniV2
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,576 Elo+
Solo
Apollo
Apollo
VoidGlide
Apollo
Level 89
God Stats
2W - 1L
1,856 SR
Queue Stats
64W - 32L
1,785 Elo+
Party 1
Poseidon
Poseidon
iLostWaldo
Poseidon
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 23L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Polley4
Heimdallr
13
0 / 7 / 1
8,286
436
7,199
14,786
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
StalkiShore13
Ao Kuang
14
4 / 8 / 1
8,805
463
6,271
20,192
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 8 / 2
9,164
482
7,171
19,957
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
ragdenala12
King Arthur
11
0 / 11 / 0
7,162
377
6,250
19,985
20,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 11 / 6
8,536
449
8,702
17,582
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EkaAll
Cliodhna
20
18 / 0 / 6
13,761
724
22,572
20,850
24,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kumbhakarna
JuicePiler
Kumbhakarna
16
6 / 0 / 17
11,587
610
7,767
18,181
23,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 23
11,333
596
9,407
14,720
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
VoidGlide
Apollo
19
9 / 0 / 7
12,751
671
22,081
14,073
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
iLostWaldo
Poseidon
17
9 / 6 / 4
11,789
620
14,891
11,993
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
10
Kills
45
45
Deaths
10
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
EkaAll
Cliodhna
18
0
6
21
W
Kumbhakarna
JuicePiler
Kumbhakarna
6
0
17
14.5
L
Heimdallr
Polley4
Heimdallr
0
7
1
0.07
L
Ao Kuang
StalkiShore13
Ao Kuang
4
8
1
0.56
W
3
4
23
3.63
W
Apollo
VoidGlide
Apollo
9
0
7
12.5
L
4
8
2
0.63
W
Poseidon
iLostWaldo
Poseidon
9
6
4
1.83
L
King Arthur
ragdenala12
King Arthur
0
11
0
0
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
76,718
92,502
Taken
79,817
57,106
Mitigated
66,199
16,048
Healing
40,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
EkaAll
Cliodhna
22,572
4,752
1,022
14,787
20,850
24,208
2,799
2,718
17,654
0
120,733
W
Kumbhakarna
JuicePiler
Kumbhakarna
7,767
1,294
816
7,858
18,181
23,454
1,247
4,498
13,647
28,570
7,409
L
Heimdallr
Polley4
Heimdallr
7,199
3,905
23
2,091
14,786
3,045
898
624
14,162
0
56,083
L
Ao Kuang
StalkiShore13
Ao Kuang
6,271
2,392
0
5,902
20,192
6,238
0
6,019
13,981
40,691
0
W
9,407
3,644
0
4,834
14,720
7,897
1,336
6,002
8,545
0
62,843
W
Apollo
VoidGlide
Apollo
22,081
17,994
0
8,619
14,073
6,303
2,344
4,030
9,779
0
116,639
L
7,171
546
461
3,772
19,957
21,533
0
4,335
15,474
27,858
0
W
Poseidon
iLostWaldo
Poseidon
14,891
3,459
0
2,438
11,993
4,337
861
7,299
4,661
63,335
0
L
King Arthur
ragdenala12
King Arthur
6,250
417
0
2,796
19,985
20,830
0
3,121
16,822
0
35,754
L
8,702
783
59
944
17,582
5,460
0
6,790
10,462
51,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
61,221
382
Minions Killed
548
0
Camps Cleared
0
1,683,375
Distance Traveled
1,959,119
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,761
724
183
10
0
447,940
2
W
Kumbhakarna
11,587
610
44
2
0
407,491
2
L
Heimdallr
8,286
436
121
6
0
334,052
6
L
Ao Kuang
8,805
463
74
4
0
349,132
2
W
Nemesis
11,333
596
75
4
0
419,560
7
W
Apollo
12,751
671
153
8
0
366,465
3
L
Geb
9,164
482
38
2
0
360,260
1
W
Poseidon
11,789
620
93
5
0
317,663
1
L
King Arthur
7,162
377
68
4
0
340,496
4
L
Merlin
8,536
449
81
4
0
299,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role