Player Matchup

Artemis
Artemis
DasAnchovy
Artemis
Level 60
God Stats
8W - 17L
1,254 SR
Queue Stats
51W - 80L
1,239 Elo+
Party 2
Fenrir
Fenrir
DrazzTheSpazz
Fenrir
Level 27
God Stats
17W - 7L
1,500 SR
Queue Stats
123W - 101L
1,531 Elo+
Party 3
Olorun
Olorun
Galaviz9520
Olorun
Level 16
God Stats
13W - 18L
1,326 SR
Queue Stats
24W - 55L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
JKoosh
Nu Wa
Level 26
God Stats
6W - 0L
1,893 SR
Queue Stats
37W - 61L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
NotTopDamage
Cthulhu
Level 120
God Stats
13W - 2L
1,823 SR
Queue Stats
154W - 130L
1,502 Elo+
Party 3
Team Averages
Level 50
1,559 SR
1,340 Elo+

VS

Team Averages
Level 24
1,471 SR
1,479 Elo+
Thor
Thor
HudsonHaze
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,472 Elo+
Party 1
Ares
Ares
Jarfunkados
Ares
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,654 Elo+
Solo
Nemesis
Nemesis
Klurpz
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,326 Elo+
Party 1
Sobek
Sobek
Simguy1
Sobek
Level 21
God Stats
3W - 6L
1,427 SR
Queue Stats
4W - 8L
1,472 Elo+
Party 1
Susano
Susano
Tannersasuke
Susano
Level 17
God Stats
7W - 13L
1,427 SR
Queue Stats
7W - 14L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DasAnchovy
Artemis
20
4 / 2 / 8
14,365
1,026
20,907
8,025
3,438
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 1 / 7
14,320
1,023
9,692
17,873
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
15
0 / 0 / 3
12,244
875
2,235
4,136
1,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
JKoosh
Nu Wa
20
3 / 1 / 16
15,291
1,092
23,830
5,403
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
NotTopDamage
Cthulhu
20
7 / 3 / 11
15,076
1,077
20,890
18,594
19,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 4
12,238
874
7,547
12,999
4,128
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 3
13,801
986
13,529
24,698
28,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Klurpz
Nemesis
18
1 / 6 / 4
12,841
917
5,964
12,469
5,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Simguy1
Sobek
18
1 / 2 / 4
13,739
981
10,790
24,958
34,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
18
1 / 3 / 5
12,908
922
6,530
10,526
3,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
20
Kills
6
7
Deaths
20
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
DasAnchovy
Artemis
4
2
8
4
W
6
1
7
9.5
W
Olorun
0
0
3
1.5
L
0
7
4
0.29
W
Nu Wa
JKoosh
Nu Wa
3
1
16
11
L
3
2
3
2.25
L
Nemesis
Klurpz
Nemesis
1
6
4
0.5
W
Cthulhu
NotTopDamage
Cthulhu
7
3
11
4.17
L
Sobek
Simguy1
Sobek
1
2
4
1.5
L
Susano
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,554
Damage
44,360
54,031
Taken
85,650
37,490
Mitigated
76,292
5,203
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DasAnchovy
Artemis
20,907
10,653
174
187
8,025
3,438
0
4,051
3,974
0
51,695
W
9,692
3,378
0
1,271
17,873
10,456
0
7,637
8,251
0
19,947
W
Olorun
2,235
937
341
785
4,136
1,730
0
2,965
1,171
8,188
0
L
7,547
1,988
0
42
12,999
4,128
0
10,259
2,287
0
19,582
W
Nu Wa
JKoosh
Nu Wa
23,830
6,471
0
262
5,403
2,171
0
2,150
3,253
65,590
0
L
13,529
585
0
750
24,698
28,863
0
11,272
12,493
32,355
0
L
Nemesis
Klurpz
Nemesis
5,964
1,794
0
1,334
12,469
5,512
0
6,259
6,016
0
25,394
W
Cthulhu
NotTopDamage
Cthulhu
20,890
1,419
660
1,523
18,594
19,695
0
7,516
8,432
42,481
0
L
Sobek
Simguy1
Sobek
10,790
756
0
4,610
24,958
34,001
0
12,734
11,438
35,548
0
L
Susano
6,530
1,076
0
1,390
10,526
3,788
0
4,684
5,512
0
25,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,296
Gold Earned
65,527
270
Minions Killed
187
12
Camps Cleared
5
1,229,924
Distance Traveled
1,022,974
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,365
1,026
66
5
6
269,711
1
W
Fenrir
14,320
1,023
22
2
2
267,939
0
W
Olorun
12,244
875
12
1
1
151,542
0
L
Thor
12,238
874
20
1
1
147,606
0
W
Nu Wa
15,291
1,092
121
9
3
254,726
0
L
Ares
13,801
986
30
2
1
247,948
2
L
Nemesis
12,841
917
61
4
1
180,843
0
W
Cthulhu
15,076
1,077
49
4
0
286,006
1
L
Sobek
13,739
981
37
3
0
272,859
0
L
Susano
12,908
922
39
3
2
173,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role