Player Matchup

Sol
Sol
JackoWaffles
Sol
Level 83
God Stats
0W - 2L
1,251 SR
Queue Stats
18W - 42L
1,359 Elo+
Party 1
Nox
Nox
NotTooXavi
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,371 Elo+
Party 1
Mercury
Mercury
RagingMuffin7
Mercury
Level 94
God Stats
1W - 2L
1,758 SR
Queue Stats
19W - 45L
1,350 Elo+
Party 1
Tyr
Tyr
mailly23
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
shefarout
Hun Batz
Level 100
God Stats
0W - 2L
1,305 SR
Queue Stats
25W - 51L
1,333 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,352 Elo+

VS

Team Averages
Level 76
1,618 SR
1,471 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Chaotic_0men-3
Shiva
Level 100
God Stats
9W - 4L
1,718 SR
Queue Stats
456W - 462L
1,562 Elo+
Party 2
Ravana
Ravana
Jay-thegrey590
Ravana
Level 107
God Stats
105W - 82L
1,593 SR
Queue Stats
225W - 225L
1,480 Elo+
Party 2
Khepri
Khepri
OXOPLANEZOXO
Khepri
Level 39
God Stats
31W - 23L
1,576 SR
Queue Stats
261W - 278L
1,390 Elo+
Party 3
Eset
Eset
zainer03
Eset
Level 84
God Stats
2W - 1L
1,703 SR
Queue Stats
262W - 296L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,177
518
2,945
4,975
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,713
471
1,012
3,475
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
8
1 / 4 / 1
4,975
498
2,687
6,689
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
4,861
486
1,193
5,317
4,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
shefarout
Hun Batz
8
0 / 2 / 0
4,426
443
442
5,095
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 0 / 3
5,514
551
3,641
2,538
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 0 / 1
7,102
710
6,324
6,813
7,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 4
6,154
615
2,590
3,860
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
0 / 0 / 6
5,623
562
1,877
1,166
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
10
1 / 2 / 2
5,675
568
1,811
3,403
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
3
3.5
W
8
0
1
8.5
L
1
3
1
0.5
W
4
0
4
6
L
0
1
0
0
W
Khepri
0
0
6
3
L
Mercury
1
4
1
0.38
L
0
5
0
0
L
Hun Batz
shefarout
Hun Batz
0
2
0
0
W
Eset
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,279
Damage
16,243
25,551
Taken
17,780
10,486
Mitigated
11,861
5,820
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,641
1,579
0
1,343
2,538
908
516
437
2,101
0
35,040
W
6,324
1,764
85
1,798
6,813
7,589
0
531
6,282
0
32,897
L
2,945
842
0
1,383
4,975
1,154
260
1,209
3,766
25,741
0
W
2,590
537
0
1,976
3,860
1,427
478
823
3,037
0
28,906
L
1,012
123
0
894
3,475
1,500
0
734
2,741
13,312
0
W
Khepri
1,877
60
139
683
1,166
787
116
521
645
10,508
0
L
Mercury
2,687
1,221
52
870
6,689
1,666
0
984
5,705
0
19,176
L
1,193
101
0
590
5,317
4,988
427
0
5,317
0
18,034
L
Hun Batz
shefarout
Hun Batz
442
0
0
2,031
5,095
1,178
0
761
4,334
0
19,114
W
Eset
1,811
44
0
743
3,403
1,150
650
1,645
1,758
27,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
30,068
201
Minions Killed
278
0
Camps Cleared
0
959,920
Distance Traveled
1,024,920
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,514
551
71
7
0
188,910
3
W
Shiva
7,102
710
67
7
0
218,597
1
L
Sol
5,177
518
48
5
0
181,234
4
W
Ravana
6,154
615
67
7
0
236,711
2
L
Nox
4,713
471
36
4
0
187,743
4
W
Khepri
5,623
562
14
1
0
201,105
1
L
Mercury
4,975
498
44
4
0
220,345
2
L
Tyr
4,861
486
37
4
0
185,474
2
L
Hun Batz
4,426
443
36
4
0
185,124
2
W
Eset
5,675
568
59
6
0
179,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role