Player Matchup

Anubis
Anubis
GLX M4F4
Anubis
Level 68
God Stats
34W - 36L
1,431 SR
Queue Stats
77W - 79L
1,450 Elo+
Party 2
Charybdis
Charybdis
RanaCP
Charybdis
Level 28
God Stats
4W - 10L
1,301 SR
Queue Stats
35W - 41L
1,435 Elo+
Party 2
Geb
Geb
RazzleLamb
Geb
Level 79
God Stats
8W - 13L
1,410 SR
Queue Stats
14W - 29L
1,358 Elo+
Party 1
Ares
Ares
magicguy777
Ares
Level 127
God Stats
7W - 13L
1,556 SR
Queue Stats
116W - 134L
1,346 Elo+
Party 1
Anhur
Anhur
sumond
Anhur
Level 106
God Stats
4W - 8L
1,270 SR
Queue Stats
154W - 167L
1,346 Elo+
Party 1
Team Averages
Level 82
1,394 SR
1,387 Elo+

VS

Team Averages
Level 77
1,458 SR
1,405 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
GataiFullMax
Cupid
Level 48
God Stats
2W - 4L
1,291 SR
Queue Stats
12W - 13L
1,363 Elo+
Solo
Tyr
Tyr
Pharika
Tyr
Level 109
God Stats
11W - 13L
1,498 SR
Queue Stats
97W - 146L
1,369 Elo+
Party 3
Ares
Ares
TRIALOFTHDRAGON
Ares
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 28L
1,391 Elo+
Party 3
Thoth
Thoth
Zyarca
Thoth
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 105L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GLX M4F4
Anubis
5
0 / 4 / 4
5,146
322
1,420
4,413
1,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
RanaCP
Charybdis
7
2 / 10 / 2
5,679
355
4,981
12,067
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 3 / 2
7,357
460
4,502
11,165
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 14 / 3
5,258
329
2,695
14,198
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
sumond
Anhur
8
1 / 10 / 3
6,063
379
2,791
11,042
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
13 / 3 / 3
9,728
608
4,533
9,836
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 13
9,628
602
9,260
9,334
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
16
4 / 0 / 5
10,052
628
3,692
6,947
5,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 2 / 16
8,865
554
5,311
9,643
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Zyarca
Thoth
14
10 / 1 / 8
9,774
611
12,970
5,339
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
5
Kills
38
41
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
3
3
4.83
L
Anubis
GLX M4F4
Anubis
0
4
4
0.5
W
6
1
13
12.5
W
Tyr
4
0
5
6.5
L
Charybdis
RanaCP
Charybdis
2
10
2
0.3
L
2
3
2
1
W
5
2
16
6.5
W
Thoth
Zyarca
Thoth
10
1
8
14
L
0
14
3
0.11
L
Anhur
sumond
Anhur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
35,766
52,885
Taken
41,099
21,516
Mitigated
21,435
6,239
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,533
1,420
0
2,613
9,836
3,422
3,896
787
9,049
59,762
0
L
Anubis
GLX M4F4
Anubis
1,420
207
135
969
4,413
1,653
51
3,397
1,016
8,592
0
W
9,260
2,838
24
3,064
9,334
3,351
4,922
2,304
7,030
0
62,552
W
Tyr
3,692
775
0
1,215
6,947
5,628
3,044
588
6,359
0
67,312
L
Charybdis
RanaCP
Charybdis
4,981
3,444
282
1,830
12,067
3,596
325
6,040
6,027
0
16,380
L
4,502
331
568
1,217
11,165
8,777
0
4,991
6,174
22,115
0
W
5,311
277
0
2,062
9,643
7,362
536
3,269
5,215
10,757
0
W
Thoth
Zyarca
Thoth
12,970
1,305
193
1,943
5,339
1,672
1,953
1,873
3,466
56,104
0
L
2,695
269
0
380
14,198
4,877
47
4,527
9,671
11,214
0
L
Anhur
sumond
Anhur
2,791
1,307
0
858
11,042
2,613
12
4,306
6,736
0
8,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
48,047
101
Minions Killed
451
0
Camps Cleared
0
1,129,616
Distance Traveled
1,498,144
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,728
608
85
5
0
337,558
4
L
Anubis
5,146
322
15
1
0
108,401
3
W
Cupid
9,628
602
109
7
0
277,336
1
W
Tyr
10,052
628
151
9
0
328,932
3
L
Charybdis
5,679
355
25
2
0
213,093
1
L
Geb
7,357
460
32
2
0
289,285
0
W
Ares
8,865
554
10
1
0
281,243
1
W
Thoth
9,774
611
96
6
0
273,075
1
L
Ares
5,258
329
8
1
0
249,344
0
L
Anhur
6,063
379
21
1
0
269,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role