Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Mrs Nosty
Neith
Level 155
God Stats
3W - 3L
1,405 SR
Queue Stats
21W - 34L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
Tjpeyton
Ao Kuang
Level 109
God Stats
38W - 37L
1,407 SR
Queue Stats
400W - 393L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
Twinkly76
Jormungandr
Level 29
God Stats
25W - 21L
1,612 SR
Queue Stats
44W - 50L
1,484 Elo+
Party 1
Nemesis
Nemesis
venlenon
Nemesis
Level 81
God Stats
34W - 37L
1,372 SR
Queue Stats
330W - 318L
1,429 Elo+
Party 1
Team Averages
Level 107
1,459 SR
1,445 Elo+

VS

Team Averages
Level 91
1,615 SR
1,494 Elo+
Atlas
Atlas
I AM DA BAIT
Atlas
Level 107
God Stats
29W - 25L
1,835 SR
Queue Stats
151W - 182L
1,468 Elo+
Party 2
Arachne
Arachne
SaltySarg
Arachne
Level 49
God Stats
31W - 25L
1,590 SR
Queue Stats
232W - 245L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
Sevrc
Ah Puch
Level 144
God Stats
2W - 2L
1,446 SR
Queue Stats
104W - 100L
1,469 Elo+
Solo
Neith
Neith
Snatchiezz
Neith
Level 89
God Stats
39W - 46L
1,499 SR
Queue Stats
133W - 136L
1,534 Elo+
Party 2
Hades
Hades
discordiaddy
Hades
Level 64
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 1
6,125
613
3,658
5,346
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Mrs Nosty
Neith
11
4 / 0 / 1
6,133
613
5,830
5,091
1,454
Ao Kuang
Tjpeyton
Ao Kuang
11
3 / 0 / 1
6,608
661
4,637
6,067
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Twinkly76
Jormungandr
9
0 / 0 / 3
5,361
536
1,380
4,115
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
venlenon
Nemesis
10
5 / 1 / 2
6,476
648
4,908
6,224
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,395
440
2,714
6,698
2,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SaltySarg
Arachne
6
1 / 3 / 1
4,597
460
3,202
6,777
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Sevrc
Ah Puch
8
0 / 3 / 0
5,004
500
2,953
5,524
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
9
1 / 3 / 0
5,119
512
3,687
6,065
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,926
493
1,999
5,304
1,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
2
2
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
1
2.5
L
0
3
1
0.17
W
Neith
Mrs Nosty
Neith
4
0
1
4.5
L
Arachne
SaltySarg
Arachne
1
3
1
0.5
L
Ah Puch
Sevrc
Ah Puch
0
3
0
0
L
Neith
1
3
0
0.33
W
Ao Kuang
Tjpeyton
Ao Kuang
3
0
1
3.5
W
Jormungandr
Twinkly76
Jormungandr
0
0
3
1.5
L
0
2
0
0
W
Nemesis
venlenon
Nemesis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
14,555
26,843
Taken
30,368
9,711
Mitigated
8,755
10,733
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,658
962
303
2,672
5,346
2,375
672
1,611
3,735
24,061
6,372
L
2,714
772
251
439
6,698
2,733
0
553
6,145
12,026
0
W
Neith
Mrs Nosty
Neith
5,830
716
0
1,400
5,091
1,454
0
1,181
3,910
0
33,362
L
Arachne
SaltySarg
Arachne
3,202
2,652
0
1,200
6,777
2,010
0
2,248
4,529
0
16,084
L
Ah Puch
Sevrc
Ah Puch
2,953
130
0
1,530
5,524
1,157
84
2,936
2,588
23,817
0
L
Neith
3,687
1,242
0
2,082
6,065
1,313
232
313
5,752
0
29,425
W
Ao Kuang
Tjpeyton
Ao Kuang
4,637
991
0
4,174
6,067
2,513
697
1,932
4,135
37,599
0
W
Jormungandr
Twinkly76
Jormungandr
1,380
362
0
1,327
4,115
1,727
189
765
3,350
17,603
0
L
1,999
1,051
0
1,927
5,304
1,542
0
3,229
2,075
17,877
0
W
Nemesis
venlenon
Nemesis
4,908
1,940
0
857
6,224
1,642
0
2,177
4,047
0
29,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
24,041
300
Minions Killed
217
0
Camps Cleared
0
1,018,834
Distance Traveled
891,804
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,125
613
53
5
0
176,276
0
L
Atlas
4,395
440
19
2
0
192,564
2
W
Neith
6,133
613
60
6
0
179,923
1
L
Arachne
4,597
460
28
3
0
218,178
0
L
Ah Puch
5,004
500
64
6
0
153,648
0
L
Neith
5,119
512
59
6
0
160,770
0
W
Ao Kuang
6,608
661
90
9
0
199,489
3
W
Jormungandr
5,361
536
38
4
0
219,267
2
L
Hades
4,926
493
47
5
0
166,644
0
W
Nemesis
6,476
648
59
6
0
243,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role