Player Matchup

Jing Wei
Jing Wei
ChocTheGoat
Jing Wei
Level 108
God Stats
2W - 1L
1,624 SR
Queue Stats
213W - 223L
1,441 Elo+
Party 1
Arachne
Arachne
PJ-IS-RAEL
Arachne
Level 66
God Stats
6W - 6L
1,615 SR
Queue Stats
365W - 381L
1,456 Elo+
Party 1
Nemesis
Nemesis
SuaveATL
Nemesis
Level 35
God Stats
4W - 3L
1,641 SR
Queue Stats
243W - 275L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
sosaaj678
Sylvanus
Level 95
God Stats
38W - 28L
1,417 SR
Queue Stats
358W - 387L
1,518 Elo+
Party 1
Ra
Ra
suhgoy
Ra
Level 96
God Stats
1W - 2L
1,307 SR
Queue Stats
154W - 150L
1,457 Elo+
Party 1
Team Averages
Level 80
1,521 SR
1,457 Elo+

VS

Team Averages
Level 75
1,478 SR
1,454 Elo+
Xbalanque
Xbalanque
Deyvstrife
Xbalanque
Level 106
God Stats
0W - 2L
1,163 SR
Queue Stats
34W - 29L
1,437 Elo+
Solo
Athena
Athena
LiliaBunni
Athena
Level 67
God Stats
12W - 11L
1,565 SR
Queue Stats
336W - 349L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Rawrararow
Nu Wa
Level 94
God Stats
38W - 33L
1,548 SR
Queue Stats
246W - 252L
1,409 Elo+
Solo
Hercules
Hercules
Spinout26
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Awilix
Awilix
Volk542
Awilix
Level 105
God Stats
5W - 4L
1,613 SR
Queue Stats
213W - 227L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChocTheGoat
Jing Wei
10
3 / 0 / 5
5,882
588
5,574
4,854
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
PJ-IS-RAEL
Arachne
12
7 / 0 / 6
7,043
704
3,400
5,325
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SuaveATL
Nemesis
10
4 / 1 / 2
6,281
628
2,745
5,691
1,577
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
sosaaj678
Sylvanus
9
1 / 0 / 8
5,262
526
5,040
4,404
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
11
5 / 0 / 2
6,131
613
4,578
3,467
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deyvstrife
Xbalanque
5
0 / 2 / 0
3,928
393
652
2,760
330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LiliaBunni
Athena
7
0 / 4 / 0
4,794
479
1,481
8,426
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 3 / 0
4,425
443
2,775
4,336
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Spinout26
Hercules
4
0 / 9 / 0
3,741
374
683
7,703
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Volk542
Awilix
8
1 / 2 / 0
4,932
493
2,399
6,146
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
20
Kills
1
1
Deaths
20
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChocTheGoat
Jing Wei
3
0
5
5.5
L
Xbalanque
Deyvstrife
Xbalanque
0
2
0
0
L
Athena
LiliaBunni
Athena
0
4
0
0
W
Arachne
PJ-IS-RAEL
Arachne
7
0
6
10
L
Nu Wa
0
3
0
0
L
Hercules
Spinout26
Hercules
0
9
0
0
W
Nemesis
SuaveATL
Nemesis
4
1
2
5
L
Awilix
Volk542
Awilix
1
2
0
0.5
W
Sylvanus
sosaaj678
Sylvanus
1
0
8
5
W
Ra
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
7,990
23,741
Taken
29,371
7,848
Mitigated
7,763
9,696
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChocTheGoat
Jing Wei
5,574
4,654
0
2,694
4,854
1,286
0
715
4,071
0
31,634
L
Xbalanque
Deyvstrife
Xbalanque
652
225
0
431
2,760
330
0
487
2,273
0
10,488
L
Athena
LiliaBunni
Athena
1,481
483
0
2,022
8,426
2,911
0
1,814
6,612
16,149
0
W
Arachne
PJ-IS-RAEL
Arachne
3,400
2,657
0
1,259
5,325
1,835
0
701
4,561
0
35,756
L
Nu Wa
2,775
587
0
242
4,336
848
0
1,996
2,130
18,373
0
L
Hercules
Spinout26
Hercules
683
547
0
139
7,703
2,257
154
2,284
5,271
0
5,486
W
Nemesis
SuaveATL
Nemesis
2,745
1,041
0
1,349
5,691
1,577
1,038
369
5,252
0
34,024
L
Awilix
Volk542
Awilix
2,399
637
0
386
6,146
1,417
0
1,549
4,533
0
20,859
W
Sylvanus
sosaaj678
Sylvanus
5,040
1,705
987
1,636
4,404
2,215
33
1,207
3,054
15,609
9,073
W
Ra
4,578
639
202
1,569
3,467
935
176
868
2,411
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
21,820
309
Minions Killed
167
0
Camps Cleared
0
996,105
Distance Traveled
854,785
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,882
588
53
5
0
174,411
1
L
Xbalanque
3,928
393
31
3
0
119,168
2
L
Athena
4,794
479
41
4
0
172,810
1
W
Arachne
7,043
704
65
7
0
238,775
0
L
Nu Wa
4,425
443
34
3
0
160,958
0
L
Hercules
3,741
374
10
1
0
183,670
0
W
Nemesis
6,281
628
73
7
0
197,049
1
L
Awilix
4,932
493
51
5
0
218,179
0
W
Sylvanus
5,262
526
44
4
0
182,710
0
W
Ra
6,131
613
74
7
0
203,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role