Player Matchup

Cliodhna
Cliodhna
Baoxo
Cliodhna
Level 125
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 22L
1,485 Elo+
Party 3
Chang'e
Chang'e
GODDESS 0F KAOS
Chang'e
Level 159
God Stats
20W - 5L
1,850 SR
Queue Stats
187W - 176L
1,604 Elo+
Party 3
Shiva
Shiva
ImOnYaAss6
Shiva
Level 112
God Stats
17W - 16L
1,505 SR
Queue Stats
42W - 47L
1,463 Elo+
Party 4
Sol
Sol
YNW_JORDAN2
Sol
Level 101
God Stats
19W - 27L
1,547 SR
Queue Stats
164W - 199L
1,399 Elo+
Party 4
Achilles
Achilles
Zakarta42
Achilles
Level 129
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 3
Team Averages
Level 125
1,505 SR
1,459 Elo+

VS

Team Averages
Level 94
1,683 SR
1,540 Elo+
Cliodhna
Cliodhna
Bakris-
Cliodhna
Level 154
God Stats
7W - 2L
1,930 SR
Queue Stats
200W - 187L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Danny_Avlis
Danzaburou
Level 67
God Stats
7W - 5L
1,758 SR
Queue Stats
81W - 72L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
DasaniWaterJug
Gilgamesh
Level 111
God Stats
3W - 2L
1,727 SR
Queue Stats
205W - 188L
1,600 Elo+
Party 1
Geb
Geb
sponchbobsmurf33
Geb
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
summerfreeze42
The Morrigan
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 168L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Baoxo
Cliodhna
20
11 / 11 / 1
13,904
515
13,182
23,067
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 10 / 8
13,942
516
24,498
29,031
16,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
7
0 / 3 / 2
7,755
287
1,399
4,127
1,368
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 3
10,319
382
6,397
13,336
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zakarta42
Achilles
20
10 / 14 / 9
13,549
502
25,860
34,939
37,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bakris-
Cliodhna
20
16 / 1 / 8
17,182
636
21,576
22,464
14,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Danny_Avlis
Danzaburou
18
6 / 12 / 3
13,529
501
10,828
27,664
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DasaniWaterJug
Gilgamesh
20
10 / 3 / 14
15,693
581
22,741
26,470
21,667
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 19 / 9
10,947
405
7,146
35,351
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
summerfreeze42
The Morrigan
20
9 / 9 / 11
15,249
565
17,335
16,462
6,783
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
37
Kills
44
45
Deaths
44
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bakris-
Cliodhna
16
1
8
20
L
Cliodhna
Baoxo
Cliodhna
11
11
1
1.05
W
Danzaburou
Danny_Avlis
Danzaburou
6
12
3
0.63
W
Gilgamesh
DasaniWaterJug
Gilgamesh
10
3
14
5.67
L
12
10
8
1.6
L
Shiva
0
3
2
0.33
L
4
7
3
0.79
L
Achilles
Zakarta42
Achilles
10
14
9
1.04
W
3
19
9
0.39
W
The Morrigan
summerfreeze42
The Morrigan
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,336
Damage
79,626
104,500
Taken
128,411
65,630
Mitigated
68,969
18,815
Healing
30,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bakris-
Cliodhna
21,576
3,062
0
11,901
22,464
14,327
2,027
6,671
15,793
0
145,806
L
Cliodhna
Baoxo
Cliodhna
13,182
1,358
0
763
23,067
7,708
578
4,912
18,155
0
100,524
W
Danzaburou
Danny_Avlis
Danzaburou
10,828
3,684
0
6,417
27,664
10,368
6,689
9,337
18,327
0
87,275
W
Gilgamesh
DasaniWaterJug
Gilgamesh
22,741
7,029
0
6,065
26,470
21,667
2,118
7,619
18,851
0
146,369
L
24,498
2,019
3,725
9,688
29,031
16,034
512
4,506
24,525
82,896
0
L
Shiva
1,399
404
0
218
4,127
1,368
0
627
3,500
0
8,319
L
6,397
3,473
0
3,827
13,336
3,464
1,167
4,177
9,159
41,503
0
L
Achilles
Zakarta42
Achilles
25,860
9,006
0
594
34,939
37,056
1,368
2,967
31,972
17,540
58,539
W
7,146
1,244
0
1,557
35,351
15,824
258
8,222
23,801
22,156
0
W
The Morrigan
summerfreeze42
The Morrigan
17,335
2,991
130
4,064
16,462
6,783
1,286
6,743
9,719
85,339
8,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
72,600
433
Minions Killed
657
0
Camps Cleared
0
1,634,121
Distance Traveled
2,440,296
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,182
636
221
8
0
556,129
0
L
Cliodhna
13,904
515
132
5
0
448,269
5
W
Danzaburou
13,529
501
122
5
0
406,289
2
W
Gilgamesh
15,693
581
176
7
0
591,212
2
L
Chang'e
13,942
516
106
4
0
472,736
1
L
Shiva
7,755
287
15
1
0
80,074
0
L
Sol
10,319
382
83
3
0
205,228
2
L
Achilles
13,549
502
97
4
0
427,814
1
W
Geb
10,947
405
21
1
0
461,592
1
W
The Morrigan
15,249
565
117
4
0
425,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role