Player Matchup

Fenrir
Fenrir
Moshiverse
Fenrir
Level 8
God Stats
2W - 7L
1,213 SR
Queue Stats
4W - 20L
1,046 Elo+
Party 1
Baron Samedi
Baron Samedi
Shiro_the_weeb
Baron Samedi
Level 22
God Stats
5W - 5L
1,268 SR
Queue Stats
113W - 163L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
UraniumPatriot
Gilgamesh
Level 93
God Stats
8W - 10L
1,476 SR
Queue Stats
114W - 162L
1,274 Elo+
Party 1
Team Averages
Level 41
1,319 SR
1,190 Elo+

VS

Team Averages
Level 50
1,232 SR
1,219 Elo+
Kumbhakarna
Kumbhakarna
Hiiro Kami
Kumbhakarna
Level 60
God Stats
17W - 18L
1,279 SR
Queue Stats
322W - 505L
1,230 Elo+
Party 2
Loki
Loki
SoulSteal56
Loki
Level 28
God Stats
1W - 4L
1,226 SR
Queue Stats
34W - 58L
1,212 Elo+
Party 2
Hera
Hera
qosivet
Hera
Level 61
God Stats
0W - 2L
1,192 SR
Queue Stats
16W - 31L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moshiverse
Fenrir
16
7 / 1 / 4
10,686
712
9,038
11,734
4,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Shiro_the_weeb
Baron Samedi
16
1 / 0 / 13
10,903
727
11,306
9,684
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
UraniumPatriot
Gilgamesh
15
6 / 2 / 6
10,746
716
16,822
14,136
13,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hiiro Kami
Kumbhakarna
11
0 / 3 / 2
8,469
565
3,580
17,172
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
8,472
565
9,426
13,118
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
qosivet
Hera
13
2 / 7 / 1
8,971
598
8,603
12,792
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Hiiro Kami
Kumbhakarna
0
3
2
0.33
W
Fenrir
Moshiverse
Fenrir
7
1
4
9
W
Baron Samedi
Shiro_the_weeb
Baron Samedi
1
0
13
7.5
L
1
4
2
0.5
W
Gilgamesh
UraniumPatriot
Gilgamesh
6
2
6
4.5
L
Hera
qosivet
Hera
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,166
Damage
21,609
35,554
Taken
43,082
27,779
Mitigated
28,465
14,829
Healing
723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Hiiro Kami
Kumbhakarna
3,580
210
0
708
17,172
16,931
0
4,679
12,493
7,339
0
W
Fenrir
Moshiverse
Fenrir
9,038
3,465
0
4,152
11,734
4,763
568
4,718
7,016
0
27,070
W
Baron Samedi
Shiro_the_weeb
Baron Samedi
11,306
1,030
3,017
5,163
9,684
9,493
621
2,774
6,910
38,682
0
L
9,426
1,021
0
15
13,118
4,457
0
3,438
9,680
0
32,665
W
Gilgamesh
UraniumPatriot
Gilgamesh
16,822
5,547
0
2,497
14,136
13,523
889
5,223
8,913
0
45,627
L
Hera
qosivet
Hera
8,603
2,045
0
0
12,792
7,077
0
3,437
9,355
25,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
25,912
157
Minions Killed
92
9
Camps Cleared
1
829,081
Distance Traveled
717,248
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,469
565
7
0
0
263,606
0
W
Fenrir
10,686
712
51
3
0
295,614
3
W
Baron Samedi
10,903
727
47
3
0
270,218
4
L
Loki
8,472
565
47
3
0
252,673
2
W
Gilgamesh
10,746
716
59
4
9
263,249
0
L
Hera
8,971
598
38
3
1
200,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role