Player Matchup

Cthulhu
Cthulhu
BDGKingHendrix
Cthulhu
Level 129
God Stats
4W - 4L
1,700 SR
Queue Stats
188W - 214L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
BDGSleepyHollow
Ne Zha
Level 124
God Stats
2W - 3L
1,453 SR
Queue Stats
58W - 75L
1,535 Elo+
Party 1
Charybdis
Charybdis
BDGYoungBoy
Charybdis
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 183L
1,486 Elo+
Party 1
Hera
Hera
I_Get_Carried_Ik
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
SploogeMcCannon
Gilgamesh
Level 155
God Stats
80W - 74L
1,541 SR
Queue Stats
925W - 936L
1,487 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,495 Elo+

VS

Team Averages
Level 117
1,429 SR
1,447 Elo+
Nox
Nox
MizzMurder1221
Nox
Level 109
God Stats
4W - 6L
1,604 SR
Queue Stats
134W - 111L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
SprayMan0206
Guan Yu
Level 140
God Stats
5W - 4L
1,287 SR
Queue Stats
302W - 287L
1,529 Elo+
Party 2
Janus
Janus
VQT1
Janus
Level 105
God Stats
3W - 3L
1,356 SR
Queue Stats
163W - 121L
1,125 Elo+
Solo
Apollo
Apollo
garrz
Apollo
Level 129
God Stats
18W - 19L
1,342 SR
Queue Stats
316W - 295L
1,554 Elo+
Party 2
Achilles
Achilles
xXBloodyNinja
Achilles
Level 102
God Stats
7W - 6L
1,555 SR
Queue Stats
104W - 107L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,075
508
2,925
5,531
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
5,984
598
2,400
6,104
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BDGYoungBoy
Charybdis
9
1 / 2 / 1
5,332
533
5,056
6,226
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
5,361
536
3,609
4,811
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SploogeMcCannon
Gilgamesh
9
1 / 1 / 0
5,543
554
3,174
6,202
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,559
556
1,247
3,549
1,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SprayMan0206
Guan Yu
9
1 / 1 / 5
5,428
543
4,797
8,046
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
VQT1
Janus
10
0 / 2 / 1
5,740
574
1,941
5,124
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
garrz
Apollo
11
4 / 1 / 1
6,033
603
5,202
6,190
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
xXBloodyNinja
Achilles
11
1 / 1 / 0
5,921
592
3,587
6,421
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
7
7
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
2
1
0
2
L
Charybdis
BDGYoungBoy
Charybdis
1
2
1
0.75
L
0
2
2
0.5
W
1
0
4
3
L
Gilgamesh
SploogeMcCannon
Gilgamesh
1
1
0
1
W
Guan Yu
SprayMan0206
Guan Yu
1
1
5
3.5
W
Janus
VQT1
Janus
0
2
1
0.25
W
Apollo
garrz
Apollo
4
1
1
4.5
W
Achilles
xXBloodyNinja
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
16,774
28,874
Taken
29,330
9,938
Mitigated
11,060
10,541
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,925
161
346
1,955
5,531
2,443
0
560
4,971
17,003
0
L
2,400
905
0
554
6,104
1,792
0
872
5,232
0
37,049
L
Charybdis
BDGYoungBoy
Charybdis
5,056
2,103
0
2,596
6,226
1,262
0
661
5,565
0
28,440
L
3,609
1,205
0
1,370
4,811
1,133
0
1,095
3,716
24,683
0
W
1,247
167
368
2,223
3,549
1,281
0
969
2,580
14,678
94
L
Gilgamesh
SploogeMcCannon
Gilgamesh
3,174
1,106
0
3,720
6,202
3,308
0
0
5,891
0
26,259
W
Guan Yu
SprayMan0206
Guan Yu
4,797
668
380
2,142
8,046
2,975
0
1,568
6,436
0
27,184
W
Janus
VQT1
Janus
1,941
0
0
1,720
5,124
1,223
0
2,529
2,391
33,645
0
W
Apollo
garrz
Apollo
5,202
3,327
0
2,658
6,190
1,519
0
1,222
4,968
0
35,069
W
Achilles
xXBloodyNinja
Achilles
3,587
1,558
0
2,568
6,421
4,062
0
0
6,421
0
29,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
28,681
281
Minions Killed
295
0
Camps Cleared
0
972,193
Distance Traveled
1,002,385
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,075
508
23
2
0
191,116
3
L
Ne Zha
5,984
598
74
7
0
232,563
2
L
Charybdis
5,332
533
63
6
0
176,936
4
L
Hera
5,361
536
61
6
0
179,027
1
W
Nox
5,559
556
29
3
0
194,611
3
L
Gilgamesh
5,543
554
60
6
0
192,551
5
W
Guan Yu
5,428
543
51
5
0
227,964
0
W
Janus
5,740
574
66
7
0
187,067
2
W
Apollo
6,033
603
77
8
0
196,846
4
W
Achilles
5,921
592
72
7
0
195,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role