Player Matchup

Chiron
Chiron
Synhex
Chiron
Level 85
God Stats
1W - 0L
1,716 SR
Queue Stats
85W - 36L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
TeeqSan
Amaterasu
Level 29
God Stats
24W - 7L
1,849 SR
Queue Stats
72W - 20L
1,819 Elo+
Party 1
Ah Puch
Ah Puch
Vwsm
Ah Puch
Level 121
God Stats
5W - 1L
2,024 SR
Queue Stats
131W - 66L
1,710 Elo+
Party 1
Team Averages
Level 78
1,863 SR
1,736 Elo+

VS

Team Averages
Level 130
1,384 SR
1,572 Elo+
Neith
Neith
BIG Krysis
Neith
Level 88
God Stats
36W - 34L
1,535 SR
Queue Stats
80W - 77L
1,562 Elo+
Party 2
Tyr
Tyr
Kokawko Shnawko
Tyr
Level 149
God Stats
0W - 2L
1,111 SR
Queue Stats
7W - 9L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
TweakerOnThe360
Baron Samedi
Level 152
God Stats
27W - 25L
1,506 SR
Queue Stats
708W - 492L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Synhex
Chiron
14
11 / 0 / 9
9,180
918
11,053
7,299
2,287
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
TeeqSan
Amaterasu
12
4 / 1 / 11
8,108
811
5,025
6,488
5,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Vwsm
Ah Puch
13
5 / 3 / 13
8,340
834
11,983
6,604
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 8 / 2
6,768
677
6,730
9,823
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 2
5,921
592
2,713
10,133
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TweakerOnThe360
Baron Samedi
11
2 / 7 / 1
6,835
684
6,549
11,510
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
4
4
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
2
0.38
L
0
5
2
0.2
W
Chiron
Synhex
Chiron
11
0
9
15.5
W
Amaterasu
TeeqSan
Amaterasu
4
1
11
9.5
L
Baron Samedi
TweakerOnThe360
Baron Samedi
2
7
1
0.36
W
Ah Puch
Vwsm
Ah Puch
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
15,992
20,391
Taken
31,466
10,044
Mitigated
16,343
6,765
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,730
1,800
150
677
9,823
2,815
0
3,376
6,447
0
21,577
L
2,713
321
0
1,598
10,133
7,894
0
4,719
5,414
0
6,079
W
Chiron
Synhex
Chiron
11,053
4,294
806
3,110
7,299
2,287
1,383
2,313
4,962
0
28,474
W
Amaterasu
TeeqSan
Amaterasu
5,025
2,120
480
1,668
6,488
5,555
260
1,568
4,725
0
9,718
L
Baron Samedi
TweakerOnThe360
Baron Samedi
6,549
130
139
3,103
11,510
5,634
0
4,364
7,146
21,220
0
W
Ah Puch
Vwsm
Ah Puch
11,983
443
0
701
6,604
2,202
430
3,023
3,552
35,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
19,524
112
Minions Killed
83
6
Camps Cleared
2
537,421
Distance Traveled
490,772
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,768
677
52
5
0
148,492
2
L
Tyr
5,921
592
11
1
0
187,689
1
W
Chiron
9,180
918
50
5
4
171,127
0
W
Amaterasu
8,108
811
9
1
1
206,188
1
L
Baron Samedi
6,835
684
20
2
2
154,591
5
W
Ah Puch
8,340
834
53
5
1
160,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role