Player Matchup

Jormungandr
Jormungandr
KipTunderwolf
Jormungandr
Level 62
God Stats
131W - 86L
1,617 SR
Queue Stats
396W - 350L
1,601 Elo+
Party 3
Ymir
Ymir
Shorty1
Ymir
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 67L
1,709 Elo+
Party 1
Awilix
Awilix
So894nic
Awilix
Level 29
God Stats
29W - 15L
1,779 SR
Queue Stats
48W - 50L
1,580 Elo+
Party 3
Camazotz
Camazotz
iamMorf
Camazotz
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 42L
1,794 Elo+
Party 1
Medusa
Medusa
ic3CloWnZ
Medusa
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
33W - 31L
1,457 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,628 Elo+

VS

Team Averages
Level 84
1,449 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Felisoster13
Scylla
Level 7
God Stats
0W - 2L
1,348 SR
Queue Stats
5W - 6L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
pesadillatoxi
Cthulhu
Level 46
God Stats
22W - 37L
1,398 SR
Queue Stats
248W - 269L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KipTunderwolf
Jormungandr
8
0 / 2 / 6
4,980
498
3,810
6,511
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Shorty1
Ymir
12
6 / 0 / 3
6,703
670
3,329
4,356
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
So894nic
Awilix
11
2 / 0 / 4
5,570
557
2,041
2,519
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
iamMorf
Camazotz
11
5 / 1 / 0
6,672
667
5,748
7,416
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ic3CloWnZ
Medusa
10
7 / 0 / 2
6,006
601
6,747
4,350
1,181
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 6 / 0
5,734
573
2,748
7,651
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
8
0 / 5 / 2
5,150
515
4,570
6,519
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
 
Susano
8
0 / 3 / 0
4,733
473
2,817
8,541
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
1 / 2 / 0
5,547
555
2,278
3,214
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
7
0 / 4 / 2
4,305
431
2,448
6,825
3,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
2
3
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
0
0.17
L
Sol
 
Sol
0
5
2
0.2
L
Susano
 
Susano
0
3
0
0
L
Scylla
1
2
0
0.5
W
Jormungandr
KipTunderwolf
Jormungandr
0
2
6
1.5
W
Ymir
Shorty1
Ymir
6
0
3
7.5
W
Awilix
So894nic
Awilix
2
0
4
4
W
Camazotz
iamMorf
Camazotz
5
1
0
5
W
Medusa
ic3CloWnZ
Medusa
7
0
2
8
L
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
14,861
25,152
Taken
32,750
8,355
Mitigated
11,141
8,119
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,748
1,459
0
1,498
7,651
3,861
0
408
6,858
0
23,658
L
Sol
 
Sol
4,570
2,161
0
1,914
6,519
1,186
0
1,353
5,098
24,375
0
L
Susano
 
Susano
2,817
1,009
0
2,502
8,541
2,195
0
2,184
6,276
0
23,807
L
Scylla
2,278
593
0
461
3,214
815
0
365
2,849
29,396
0
W
Jormungandr
KipTunderwolf
Jormungandr
3,810
1,930
0
1,239
6,511
1,839
0
4,563
1,948
16,195
0
W
Ymir
Shorty1
Ymir
3,329
1,040
0
482
4,356
1,622
0
969
3,387
40,246
0
W
Awilix
So894nic
Awilix
2,041
702
0
1,133
2,519
854
0
921
1,598
0
22,096
W
Camazotz
iamMorf
Camazotz
5,748
2,007
0
4,369
7,416
2,859
0
770
6,646
0
37,099
W
Medusa
ic3CloWnZ
Medusa
6,747
3,191
0
896
4,350
1,181
636
1,706
2,644
0
27,057
L
Cthulhu
2,448
668
0
506
6,825
3,084
0
2,829
3,996
10,823
2,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
25,469
296
Minions Killed
238
0
Camps Cleared
0
979,148
Distance Traveled
938,273
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,734
573
57
6
0
193,305
0
L
Sol
5,150
515
50
5
0
179,508
0
L
Susano
4,733
473
53
5
0
187,875
3
L
Scylla
5,547
555
61
6
0
177,180
0
W
Jormungandr
4,980
498
33
3
0
180,535
6
W
Ymir
6,703
670
90
9
0
197,183
4
W
Awilix
5,570
557
42
4
0
203,479
2
W
Camazotz
6,672
667
83
8
0
200,315
1
W
Medusa
6,006
601
48
5
0
197,636
0
L
Cthulhu
4,305
431
17
2
0
200,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role