Player Matchup

Cthulhu
Cthulhu
FrancescoxX5
Cthulhu
Level 109
God Stats
18W - 12L
1,460 SR
Queue Stats
482W - 432L
1,574 Elo+
Party 1
Vulcan
Vulcan
KennedyMCJ7
Vulcan
Level 128
God Stats
21W - 15L
1,621 SR
Queue Stats
470W - 419L
1,581 Elo+
Party 1
Anhur
Anhur
sofocantesco
Anhur
Level 147
God Stats
41W - 46L
1,409 SR
Queue Stats
304W - 249L
1,585 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,580 Elo+

VS

Team Averages
Level 100
1,468 SR
1,554 Elo+
Izanami
Izanami
GGShark
Izanami
Level 106
God Stats
6W - 3L
1,355 SR
Queue Stats
27W - 27L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
MaRtIn239
Gilgamesh
Level 148
God Stats
2W - 0L
1,874 SR
Queue Stats
6W - 2L
1,703 Elo+
Solo
Baron Samedi
Baron Samedi
itsDBoz
Baron Samedi
Level 47
God Stats
1W - 1L
1,175 SR
Queue Stats
17W - 16L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrancescoxX5
Cthulhu
14
1 / 4 / 6
9,491
633
13,151
21,717
18,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
14
4 / 4 / 4
10,149
677
18,623
10,065
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 5 / 2
9,985
666
7,733
11,676
3,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GGShark
Izanami
17
6 / 2 / 6
11,887
792
12,475
14,133
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MaRtIn239
Gilgamesh
16
3 / 2 / 9
10,615
708
12,692
20,209
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
itsDBoz
Baron Samedi
15
4 / 7 / 9
10,586
706
11,518
15,124
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
13
13
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FrancescoxX5
Cthulhu
1
4
6
1
W
Izanami
GGShark
Izanami
6
2
6
4.5
L
Vulcan
4
4
4
1.5
W
Gilgamesh
MaRtIn239
Gilgamesh
3
2
9
3.75
W
Baron Samedi
itsDBoz
Baron Samedi
4
7
9
1.21
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
36,685
43,458
Taken
49,466
26,093
Mitigated
29,734
4,816
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FrancescoxX5
Cthulhu
13,151
558
272
2,719
21,717
18,744
0
4,695
16,408
31,831
0
W
Izanami
GGShark
Izanami
12,475
8,007
0
4,246
14,133
5,422
2,329
9,652
4,481
0
70,914
L
Vulcan
18,623
7,134
0
1,098
10,065
3,593
197
2,848
6,988
50,697
0
W
Gilgamesh
MaRtIn239
Gilgamesh
12,692
2,613
0
6,161
20,209
16,939
414
11,908
8,301
0
31,788
W
Baron Samedi
itsDBoz
Baron Samedi
11,518
978
769
3,854
15,124
7,373
559
11,134
3,990
34,548
0
L
7,733
3,711
0
727
11,676
3,756
172
4,363
7,072
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
33,088
163
Minions Killed
208
5
Camps Cleared
8
778,263
Distance Traveled
784,768
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,491
633
38
3
1
277,051
1
W
Izanami
11,887
792
124
8
5
255,972
2
L
Vulcan
10,149
677
80
5
3
269,242
4
W
Gilgamesh
10,615
708
49
3
3
294,611
4
W
Baron Samedi
10,586
706
35
2
0
234,185
0
L
Anhur
9,985
666
45
3
1
231,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role