Player Matchup

Chaac
Chaac
ligmapole
Chaac
Level 105
God Stats
125W - 125L
1,584 SR
Queue Stats
512W - 541L
1,447 Elo+
Party 1
Bacchus
Bacchus
ligmaskoal
Bacchus
Level 88
God Stats
25W - 21L
1,633 SR
Queue Stats
176W - 153L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ligmasoul
Tsukuyomi
Level 106
God Stats
29W - 24L
1,406 SR
Queue Stats
317W - 306L
1,546 Elo+
Party 1
Team Averages
Level 100
1,541 SR
1,525 Elo+

VS

Team Averages
Level 134
1,572 SR
1,473 Elo+
Medusa
Medusa
A_DrasTic_Bullet
Medusa
Level 156
God Stats
6W - 7L
1,689 SR
Queue Stats
282W - 301L
1,422 Elo+
Party 2
Geb
Geb
Joshh_671
Geb
Level 85
God Stats
2W - 3L
1,721 SR
Queue Stats
9W - 8L
1,575 Elo+
Solo
Hades
Hades
manugreen77
Hades
Level 160
God Stats
4W - 6L
1,307 SR
Queue Stats
66W - 89L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ligmapole
Chaac
18
5 / 2 / 8
13,266
829
13,018
16,024
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ligmaskoal
Bacchus
16
2 / 2 / 10
11,141
696
10,902
9,399
4,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
ligmasoul
Tsukuyomi
15
7 / 5 / 3
11,476
717
9,643
14,057
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
12,373
773
10,461
16,754
6,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 2
8,808
551
614
3,769
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 8 / 6
11,008
688
10,462
17,974
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
9
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
0
2
2
0.5
W
Chaac
ligmapole
Chaac
5
2
8
4.5
W
Bacchus
ligmaskoal
Bacchus
2
2
10
3.5
W
Tsukuyomi
ligmasoul
Tsukuyomi
7
5
3
1.7
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
21,537
39,480
Taken
38,497
24,945
Mitigated
17,260
9,391
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,461
3,835
0
2,405
16,754
6,574
372
4,501
12,253
0
64,794
L
614
42
0
922
3,769
1,615
0
764
3,005
4,181
0
W
Chaac
ligmapole
Chaac
13,018
1,398
324
5,019
16,024
16,445
1,189
4,385
11,639
310
50,802
W
Bacchus
ligmaskoal
Bacchus
10,902
414
0
1,166
9,399
4,035
1,281
4,384
5,015
26,176
0
W
Tsukuyomi
ligmasoul
Tsukuyomi
9,643
3,169
0
2,882
14,057
4,465
603
2,886
11,171
0
53,462
L
10,462
173
78
1,661
17,974
9,071
0
6,668
11,306
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
32,189
161
Minions Killed
166
8
Camps Cleared
7
861,270
Distance Traveled
594,854
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,373
773
106
7
3
274,538
2
L
Geb
8,808
551
6
0
0
75,896
1
W
Chaac
13,266
829
60
4
2
331,232
2
W
Bacchus
11,141
696
37
2
1
264,007
0
W
Tsukuyomi
11,476
717
64
4
5
266,031
1
L
Hades
11,008
688
54
3
4
244,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role