Player Matchup

Eset
Eset
Bucctte
Eset
Level 158
God Stats
3W - 1L
1,717 SR
Queue Stats
59W - 28L
1,803 Elo+
Party 3
Da Ji
Da Ji
Despacito qt
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,718 Elo+
Party 3
Ah Puch
Ah Puch
Dr Caveman PhD
Ah Puch
Level 146
God Stats
1W - 1L
1,334 SR
Queue Stats
35W - 31L
1,473 Elo+
Party 2
Bellona
Bellona
Razordon
Bellona
Level 124
God Stats
3W - 1L
1,664 SR
Queue Stats
116W - 102L
1,572 Elo+
Solo
Xing Tian
Xing Tian
Swedish Theron
Xing Tian
Level 160
God Stats
3W - 1L
1,764 SR
Queue Stats
127W - 111L
1,595 Elo+
Party 2
Team Averages
Level 123
1,596 SR
1,632 Elo+

VS

Team Averages
Level 74
1,577 SR
1,562 Elo+
Chiron
Chiron
MsPrEmeUm
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 188L
1,715 Elo+
Solo
Mercury
Mercury
Papi-_-Palpatine
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,423 Elo+
Solo
Chaac
Chaac
X JrM02 X
Chaac
Level 80
God Stats
7W - 7L
1,572 SR
Queue Stats
319W - 280L
1,591 Elo+
Party 1
Sol
Sol
X deadsh0t200 X
Sol
Level 119
God Stats
8W - 13L
1,470 SR
Queue Stats
326W - 299L
1,579 Elo+
Party 1
Skadi
Skadi
melthuzad
Skadi
Level 128
God Stats
8W - 3L
1,842 SR
Queue Stats
205W - 240L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bucctte
Eset
19
12 / 1 / 13
11,137
1,012
21,405
13,536
7,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 15
9,558
869
6,967
10,557
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 19
9,874
898
12,735
9,522
5,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Razordon
Bellona
15
5 / 3 / 14
9,865
897
12,074
14,437
17,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Swedish Theron
Xing Tian
15
1 / 2 / 19
9,369
852
5,484
16,356
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MsPrEmeUm
Chiron
14
2 / 8 / 4
8,075
734
4,640
12,119
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 6
7,240
658
3,331
10,107
5,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
X JrM02 X
Chaac
15
4 / 8 / 4
8,646
786
8,676
19,719
19,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 4
7,855
714
9,631
9,331
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
melthuzad
Skadi
16
3 / 6 / 3
8,309
755
10,181
12,360
4,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
30
Kills
11
12
Deaths
30
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
Bucctte
Eset
12
1
13
18.5
W
6
4
15
3.38
W
6
2
19
7.75
L
Chiron
MsPrEmeUm
Chiron
2
8
4
0.5
L
0
1
6
3
W
Bellona
Razordon
Bellona
5
3
14
4
W
Xing Tian
Swedish Theron
Xing Tian
1
2
19
5.25
L
Chaac
X JrM02 X
Chaac
4
8
4
0.75
L
2
7
4
0.57
L
Skadi
melthuzad
Skadi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
36,459
64,408
Taken
63,636
64,257
Mitigated
36,788
18,376
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Bucctte
Eset
21,405
2,880
4,512
4,543
13,536
7,516
1,675
2,625
10,911
45,858
0
W
6,967
1,684
301
368
10,557
10,614
1,212
1,358
9,199
0
9,605
W
12,735
639
79
1,463
9,522
5,390
1,270
1,825
7,697
26,015
0
L
Chiron
MsPrEmeUm
Chiron
4,640
1,915
648
1,307
12,119
4,137
119
6,907
5,108
0
7,932
L
3,331
996
245
4,458
10,107
5,035
0
6,352
3,602
0
6,137
W
Bellona
Razordon
Bellona
12,074
3,526
2,263
2,022
14,437
17,090
1,171
2,048
12,389
0
22,901
W
Xing Tian
Swedish Theron
Xing Tian
5,484
469
734
2,091
16,356
23,647
747
1,652
14,704
12,869
0
L
Chaac
X JrM02 X
Chaac
8,676
1,329
0
4,380
19,719
19,950
0
12,944
6,586
0
16,542
L
9,631
1,785
28
1,175
9,331
2,845
0
5,137
4,194
16,283
646
L
Skadi
melthuzad
Skadi
10,181
3,293
0
2,114
12,360
4,821
0
8,284
4,045
0
28,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
40,125
123
Minions Killed
107
0
Camps Cleared
0
1,134,789
Distance Traveled
875,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,137
1,012
65
6
0
209,486
0
W
Da Ji
9,558
869
7
1
0
217,497
0
W
Ah Puch
9,874
898
21
2
0
230,952
0
L
Chiron
8,075
734
17
2
0
169,895
0
L
Mercury
7,240
658
14
1
0
206,973
2
W
Bellona
9,865
897
11
1
0
250,023
1
W
Xing Tian
9,369
852
19
2
0
226,831
1
L
Chaac
8,646
786
14
1
0
164,508
0
L
Sol
7,855
714
21
2
0
164,979
0
L
Skadi
8,309
755
41
4
0
169,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role