Player Matchup

Yemoja
Yemoja
KruelKandyy
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 3
Fenrir
Fenrir
ReyEnElNorte643
Fenrir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 164L
1,412 Elo+
Solo
Medusa
Medusa
Shay3406
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Persephone
Persephone
XxGoDAssaultxX
Persephone
Level 3
God Stats
7W - 10L
1,500 SR
Queue Stats
60W - 47L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
xII_GoldenPro_II
Nu Wa
Level 140
God Stats
15W - 9L
1,503 SR
Queue Stats
215W - 174L
1,605 Elo+
Party 3
Team Averages
Level 45
1,501 SR
1,523 Elo+

VS

Team Averages
Level 71
1,587 SR
1,431 Elo+
Zeus
Zeus
ChildDisplacer3
Zeus
Level 39
God Stats
3W - 3L
1,564 SR
Queue Stats
67W - 57L
1,366 Elo+
Party 2
Bacchus
Bacchus
ConvexKestrel40
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,494 Elo+
Party 1
Nemesis
Nemesis
Firehawk1114
Nemesis
Level 64
God Stats
5W - 3L
1,557 SR
Queue Stats
19W - 29L
1,318 Elo+
Party 2
Medusa
Medusa
TwistedDrop7
Medusa
Level 87
God Stats
10W - 10L
1,755 SR
Queue Stats
133W - 128L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Xpertroach
Sun Wukong
Level 46
God Stats
15W - 13L
1,556 SR
Queue Stats
117W - 124L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
4 / 0 / 10
7,672
639
6,027
8,109
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 3
6,257
521
4,132
10,279
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Shay3406
Medusa
12
0 / 0 / 2
6,771
564
2,101
5,576
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
XxGoDAssaultxX
Persephone
14
9 / 1 / 4
8,472
706
9,693
4,613
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
6 / 3 / 6
7,152
596
7,151
7,659
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
6,123
510
8,544
6,821
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 3
5,817
485
3,720
10,004
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Firehawk1114
Nemesis
9
4 / 5 / 2
5,958
497
5,593
9,599
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
8
0 / 2 / 0
4,888
407
2,038
5,091
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Xpertroach
Sun Wukong
9
0 / 5 / 2
5,518
460
2,322
9,545
3,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
8
8
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
1
3
3
0.83
L
Nemesis
Firehawk1114
Nemesis
4
5
2
1
W
Yemoja
4
0
10
9
W
2
4
3
0.88
W
Medusa
Shay3406
Medusa
0
0
2
1
L
Medusa
0
2
0
0
L
Sun Wukong
Xpertroach
Sun Wukong
0
5
2
0.2
W
Persephone
XxGoDAssaultxX
Persephone
9
1
4
11
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
22,217
36,236
Taken
41,060
18,257
Mitigated
17,734
11,926
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,544
795
0
500
6,821
1,769
0
4,737
1,842
29,143
0
L
3,720
420
283
1,407
10,004
7,884
0
4,732
4,990
12,040
0
L
Nemesis
Firehawk1114
Nemesis
5,593
2,584
0
2,327
9,599
3,153
29
4,052
5,380
0
17,043
W
Yemoja
6,027
812
1,762
2,817
8,109
8,894
196
3,067
5,042
15,231
4,762
W
4,132
1,076
0
2,492
10,279
3,801
367
4,305
5,974
0
30,888
W
Medusa
Shay3406
Medusa
2,101
887
0
2,067
5,576
1,755
1,158
668
4,908
0
44,456
L
Medusa
2,038
268
0
900
5,091
1,125
0
2,010
2,891
0
21,384
L
Sun Wukong
Xpertroach
Sun Wukong
2,322
519
78
999
9,545
3,803
0
5,213
3,940
0
21,927
W
Persephone
XxGoDAssaultxX
Persephone
9,693
313
0
1,692
4,613
1,418
711
724
3,888
44,254
0
W
7,151
1,182
1
1,095
7,659
2,389
1,004
3,500
4,159
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
28,304
329
Minions Killed
174
0
Camps Cleared
0
1,111,784
Distance Traveled
1,182,439
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,123
510
42
4
0
205,892
2
L
Bacchus
5,817
485
18
2
0
258,671
1
L
Nemesis
5,958
497
26
2
0
248,694
0
W
Yemoja
7,672
639
25
2
0
228,131
3
W
Fenrir
6,257
521
50
4
0
208,802
0
W
Medusa
6,771
564
90
8
0
230,650
5
L
Medusa
4,888
407
37
3
0
250,807
0
L
Sun Wukong
5,518
460
51
4
0
218,375
0
W
Persephone
8,472
706
93
8
0
226,340
1
W
Nu Wa
7,152
596
71
6
0
217,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role