Player Matchup

Chiron
Chiron
ItsChamo
Chiron
Level 68
God Stats
3W - 2L
1,487 SR
Queue Stats
51W - 32L
1,591 Elo+
Party 1
Bellona
Bellona
Josefa2062
Bellona
Level 116
God Stats
5W - 2L
1,526 SR
Queue Stats
51W - 32L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neit Zarega
Morgan Le Fay
Level 125
God Stats
9W - 6L
1,463 SR
Queue Stats
53W - 31L
1,603 Elo+
Party 1
Team Averages
Level 103
1,492 SR
1,595 Elo+

VS

Team Averages
Level 130
1,530 SR
1,599 Elo+
Neith
Neith
BIG Krysis
Neith
Level 88
God Stats
36W - 34L
1,595 SR
Queue Stats
80W - 77L
1,579 Elo+
Party 2
Bacchus
Bacchus
Kokawko Shnawko
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,606 Elo+
Party 2
Ravana
Ravana
TweakerOnThe360
Ravana
Level 152
God Stats
13W - 13L
1,494 SR
Queue Stats
708W - 492L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItsChamo
Chiron
17
3 / 6 / 11
12,217
719
9,609
17,170
5,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Josefa2062
Bellona
17
0 / 2 / 15
11,763
692
12,853
15,205
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Neit Zarega
Morgan Le Fay
19
13 / 5 / 2
13,969
822
19,798
13,846
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 2 / 6
11,849
697
16,505
12,403
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 6 / 9
12,035
708
14,475
18,836
19,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 8 / 6
11,541
679
6,961
21,657
20,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
16
Kills
13
13
Deaths
16
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
5
2
6
4
W
Chiron
ItsChamo
Chiron
3
6
11
1.42
W
Bellona
Josefa2062
Bellona
0
2
15
3.75
L
4
6
9
1.42
W
Morgan Le Fay
Neit Zarega
Morgan Le Fay
13
5
2
2.8
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
37,941
46,221
Taken
52,896
27,152
Mitigated
44,077
8,860
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,505
2,644
357
3,049
12,403
4,109
1,110
1,861
10,109
0
53,352
W
Chiron
ItsChamo
Chiron
9,609
2,302
1,108
3,517
17,170
5,887
1,647
4,865
12,148
0
38,350
W
Bellona
Josefa2062
Bellona
12,853
3,395
0
2,680
15,205
15,972
458
2,636
12,513
0
38,741
L
14,475
637
0
4,259
18,836
19,501
116
8,244
10,210
35,820
0
W
Morgan Le Fay
Neit Zarega
Morgan Le Fay
19,798
2,121
0
1,555
13,846
5,293
1,007
7,150
6,280
60,677
0
L
6,961
1,323
609
2,953
21,657
20,467
0
9,957
11,411
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
35,425
186
Minions Killed
174
6
Camps Cleared
9
891,722
Distance Traveled
893,053
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,849
697
92
5
4
290,962
3
W
Chiron
12,217
719
65
4
2
281,012
1
W
Bellona
11,763
692
41
2
1
314,780
7
L
Bacchus
12,035
708
47
3
3
296,817
1
W
Morgan Le Fay
13,969
822
80
5
3
295,930
4
L
Ravana
11,541
679
35
2
2
305,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role