Player Matchup

Chang'e
Chang'e
LaToxiiica
Chang'e
Level 85
God Stats
17W - 13L
1,855 SR
Queue Stats
228W - 223L
1,598 Elo+
Party 4
Merlin
Merlin
LocoHouse89
Merlin
Level 65
God Stats
4W - 1L
1,692 SR
Queue Stats
13W - 5L
1,659 Elo+
Solo
Geb
Geb
SamBeArPiG94
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,735 Elo+
Party 2
Hel
Hel
xCK9x
Hel
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 34L
1,658 Elo+
Party 2
Achilles
Achilles
xdx400
Achilles
Level 149
God Stats
3W - 0L
1,746 SR
Queue Stats
86W - 90L
1,511 Elo+
Party 4
Team Averages
Level 114
1,658 SR
1,632 Elo+

VS

Team Averages
Level 123
1,547 SR
1,506 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FootedLetuce
Ares
Level 104
God Stats
0W - 1L
1,676 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LionOne
Morgan Le Fay
Level 108
God Stats
37W - 36L
1,561 SR
Queue Stats
140W - 140L
1,520 Elo+
Party 1
King Arthur
King Arthur
POLCOZ
King Arthur
Level 140
God Stats
6W - 9L
1,499 SR
Queue Stats
90W - 87L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LaToxiiica
Chang'e
16
0 / 0 / 14
10,176
1,018
8,719
12,368
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
16
2 / 2 / 9
10,799
1,080
8,425
6,495
2,363
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 0 / 11
10,913
1,091
7,385
11,274
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
xCK9x
Hel
17
5 / 0 / 11
10,988
1,099
13,507
8,084
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xdx400
Achilles
16
6 / 0 / 5
10,926
1,093
12,026
10,764
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 4 / 1
10,178
1,018
9,597
10,454
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
 
Nemesis
15
0 / 10 / 0
9,120
912
10,131
17,641
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 1
9,955
996
5,917
8,967
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
LionOne
Morgan Le Fay
16
1 / 0 / 1
10,140
1,014
12,152
4,996
1,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
POLCOZ
King Arthur
15
0 / 1 / 2
9,667
967
8,566
11,503
11,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
16
Kills
2
2
Deaths
16
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
1
0.38
L
Nemesis
 
Nemesis
0
10
0
0
L
0
1
1
0.5
W
Chang'e
LaToxiiica
Chang'e
0
0
14
7
L
Morgan Le Fay
LionOne
Morgan Le Fay
1
0
1
1.5
W
Merlin
2
2
9
3.25
L
King Arthur
POLCOZ
King Arthur
0
1
2
1
W
3
0
11
8.5
W
Hel
xCK9x
Hel
5
0
11
10.5
W
Achilles
xdx400
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,062
Damage
46,363
48,985
Taken
53,561
36,667
Mitigated
33,439
24,292
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,597
999
0
484
10,454
2,766
0
8,245
2,102
39,569
0
L
Nemesis
 
Nemesis
10,131
2,995
31
1,208
17,641
7,153
0
10,739
6,522
0
18,249
L
5,917
0
0
2,057
8,967
10,599
0
7,064
1,799
9,634
0
W
Chang'e
LaToxiiica
Chang'e
8,719
1,063
3,695
4,095
12,368
4,331
0
7,601
4,767
25,132
0
L
Morgan Le Fay
LionOne
Morgan Le Fay
12,152
789
0
134
4,996
1,804
0
3,820
1,135
45,476
0
W
Merlin
8,425
818
11
82
6,495
2,363
0
4,409
2,086
37,655
0
L
King Arthur
POLCOZ
King Arthur
8,566
306
0
2,350
11,503
11,117
0
8,168
3,082
3,000
24,950
W
7,385
931
0
926
11,274
13,190
0
6,719
4,555
18,593
0
W
Hel
xCK9x
Hel
13,507
591
8,397
5,683
8,084
3,886
0
5,612
2,472
35,123
0
W
Achilles
xdx400
Achilles
12,026
2,819
0
1,403
10,764
12,897
0
4,424
6,340
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
49,060
214
Minions Killed
223
7
Camps Cleared
9
1,030,834
Distance Traveled
1,073,717
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,178
1,018
91
9
6
217,243
1
L
Nemesis
9,120
912
6
1
1
196,400
0
L
Ares
9,955
996
10
1
0
221,953
0
W
Chang'e
10,176
1,018
54
5
1
209,669
0
L
Morgan Le Fay
10,140
1,014
59
6
0
219,098
2
W
Merlin
10,799
1,080
60
6
1
176,514
1
L
King Arthur
9,667
967
57
6
2
219,023
2
W
Geb
10,913
1,091
24
2
1
207,214
0
W
Hel
10,988
1,099
63
6
0
224,567
0
W
Achilles
10,926
1,093
13
1
4
212,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role