Player Matchup

Jormungandr
Jormungandr
BlackStormLightn
Jormungandr
Level 107
God Stats
14W - 13L
1,829 SR
Queue Stats
264W - 328L
1,447 Elo+
Party 1
Terra
Terra
JahGivenchy_
Terra
Level 152
God Stats
3W - 7L
1,354 SR
Queue Stats
123W - 158L
1,475 Elo+
Party 1
Ymir
Ymir
KingDarii
Ymir
Level 144
God Stats
0W - 2L
1,324 SR
Queue Stats
23W - 49L
1,379 Elo+
Party 1
Xing Tian
Xing Tian
LordeCali17
Xing Tian
Level 123
God Stats
9W - 10L
1,414 SR
Queue Stats
271W - 335L
1,417 Elo+
Party 1
Athena
Athena
theicypisces
Athena
Level 147
God Stats
5W - 4L
1,198 SR
Queue Stats
219W - 293L
1,437 Elo+
Party 1
Team Averages
Level 135
1,424 SR
1,431 Elo+

VS

Team Averages
Level 101
1,664 SR
1,534 Elo+
Horus
Horus
BigSam67
Horus
Level 115
God Stats
96W - 57L
1,676 SR
Queue Stats
483W - 459L
1,522 Elo+
Solo
Thor
Thor
FonceLune11
Thor
Level 88
God Stats
1W - 1L
1,706 SR
Queue Stats
167W - 150L
1,622 Elo+
Solo
Nox
Nox
SquirtDaddy267
Nox
Level 99
God Stats
6W - 3L
1,820 SR
Queue Stats
123W - 90L
1,490 Elo+
Party 2
Neith
Neith
jagsman119
Neith
Level 115
God Stats
6W - 7L
1,531 SR
Queue Stats
363W - 328L
1,555 Elo+
Party 2
Khepri
Khepri
raw_dog_rob_
Khepri
Level 89
God Stats
19W - 7L
1,585 SR
Queue Stats
94W - 67L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackStormLightn
Jormungandr
13
3 / 10 / 1
8,553
428
6,543
19,729
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 9
8,995
450
9,099
21,512
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
4 / 3 / 5
8,634
432
9,790
16,760
6,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LordeCali17
Xing Tian
13
1 / 6 / 4
8,453
423
4,007
16,395
8,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
13
3 / 9 / 10
9,218
461
16,044
22,534
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSam67
Horus
19
11 / 1 / 7
11,984
599
14,786
19,102
20,400
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 11
9,347
467
6,951
14,890
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 4 / 10
11,171
559
27,081
13,526
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
9 / 1 / 12
11,793
590
17,170
12,550
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
13
3 / 2 / 19
9,665
483
7,544
12,127
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
14
Kills
34
35
Deaths
14
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Horus
BigSam67
Horus
11
1
7
14.5
L
Jormungandr
BlackStormLightn
Jormungandr
3
10
1
0.35
W
1
6
11
1.08
L
3
7
9
1.07
L
Ymir
4
3
5
2.17
L
Xing Tian
LordeCali17
Xing Tian
1
6
4
0.5
W
10
4
10
3.75
W
Neith
9
1
12
15
W
Khepri
3
2
19
6.25
L
Athena
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
73,532
96,930
Taken
72,195
37,537
Mitigated
58,151
20,610
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigSam67
Horus
14,786
6,647
1,505
5,027
19,102
20,400
784
6,836
12,188
0
80,469
L
Jormungandr
BlackStormLightn
Jormungandr
6,543
815
0
1,438
19,729
6,243
396
11,784
7,945
40,288
0
W
6,951
923
0
566
14,890
6,036
0
8,638
6,222
0
63,465
L
9,099
1,950
2,632
6,371
21,512
9,203
0
6,829
14,683
49,713
0
L
Ymir
9,790
2,473
0
4,456
16,760
6,194
324
6,127
10,633
43,448
0
L
Xing Tian
LordeCali17
Xing Tian
4,007
220
0
2,282
16,395
8,343
0
2,577
13,818
32,343
0
W
27,081
3,644
0
3,081
13,526
6,253
0
11,569
1,660
78,345
0
W
Neith
17,170
9,456
0
7,294
12,550
6,482
0
8,562
3,974
0
104,866
W
Khepri
7,544
555
0
1,453
12,127
18,980
0
9,338
2,668
19,628
3,711
L
Athena
16,044
4,090
616
2,815
22,534
7,554
0
6,751
15,783
44,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
53,960
342
Minions Killed
540
0
Camps Cleared
0
1,767,333
Distance Traveled
1,844,736
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,984
599
138
7
0
382,943
4
L
Jormungandr
8,553
428
76
4
0
332,161
9
W
Thor
9,347
467
96
5
0
383,606
2
L
Terra
8,995
450
85
4
0
375,433
2
L
Ymir
8,634
432
67
3
0
335,393
5
L
Xing Tian
8,453
423
54
3
0
349,242
2
W
Nox
11,171
559
112
6
0
357,900
2
W
Neith
11,793
590
165
8
0
361,966
5
W
Khepri
9,665
483
29
1
0
358,321
7
L
Athena
9,218
461
60
3
0
375,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role