Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Imabamboozle
Izanami
Level 67
God Stats
1W - 2L
1,259 SR
Queue Stats
29W - 28L
1,423 Elo+
Party 1
Hercules
Hercules
T0H3way
Hercules
Level 129
God Stats
6W - 6L
1,679 SR
Queue Stats
593W - 575L
1,533 Elo+
Party 1
Chang'e
Chang'e
ctempest
Chang'e
Level 158
God Stats
0W - 1L
1,720 SR
Queue Stats
84W - 67L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
dialektike
Jormungandr
Level 147
God Stats
10W - 14L
1,467 SR
Queue Stats
904W - 831L
1,563 Elo+
Party 1
Team Averages
Level 132
1,525 SR
1,506 Elo+

VS

Team Averages
Level 116
1,484 SR
1,491 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Grishnakh-1
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,502 Elo+
Party 2
Serqet
Serqet
PAIN-PANIC_805_
Serqet
Level 105
God Stats
3W - 8L
1,391 SR
Queue Stats
45W - 56L
1,476 Elo+
Party 2
Neith
Neith
S0undwav3-z0mbi3
Neith
Level 102
God Stats
8W - 19L
1,444 SR
Queue Stats
38W - 54L
1,473 Elo+
Party 2
Anubis
Anubis
Tomboywolf
Anubis
Level 107
God Stats
28W - 29L
1,587 SR
Queue Stats
48W - 49L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 4 / 1
5,814
529
3,671
9,458
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Imabamboozle
Izanami
9
1 / 7 / 1
5,450
495
3,929
8,183
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
T0H3way
Hercules
10
0 / 1 / 1
5,482
498
2,257
6,047
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
ctempest
Chang'e
12
2 / 0 / 0
6,770
615
5,816
7,322
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
dialektike
Jormungandr
8
0 / 4 / 2
5,255
478
3,153
7,242
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 8
6,312
574
3,724
9,650
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,377
671
5,715
7,880
4,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 4
5,851
532
2,948
5,922
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 1 / 1
7,469
679
4,953
4,454
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Tomboywolf
Anubis
11
1 / 1 / 4
6,573
598
4,685
5,410
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
W
Cthulhu
 
Cthulhu
2
1
8
6
W
3
1
0
3
L
Izanami
Imabamboozle
Izanami
1
7
1
0.21
W
2
0
4
4
W
8
1
1
8.5
L
Hercules
T0H3way
Hercules
0
1
1
0.5
W
Anubis
Tomboywolf
Anubis
1
1
4
3
L
Chang'e
ctempest
Chang'e
2
0
0
2
L
Jormungandr
dialektike
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
22,025
38,252
Taken
33,316
14,195
Mitigated
16,661
12,447
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,671
1,174
0
3,490
9,458
2,987
0
1,123
8,191
0
29,851
W
Cthulhu
 
Cthulhu
3,724
260
0
2,538
9,650
6,999
124
2,122
7,465
21,374
0
W
5,715
1,039
0
2,434
7,880
4,052
0
334
7,363
0
44,496
L
Izanami
Imabamboozle
Izanami
3,929
2,809
0
1,541
8,183
1,582
0
1,618
6,503
0
26,305
W
2,948
918
0
624
5,922
1,902
0
1,663
4,259
0
29,239
W
4,953
2,229
0
1,254
4,454
1,605
792
1,504
2,950
0
40,118
L
Hercules
T0H3way
Hercules
2,257
826
0
3,442
6,047
4,960
0
1,121
4,926
0
29,168
W
Anubis
Tomboywolf
Anubis
4,685
579
0
3,258
5,410
2,103
344
3,524
1,886
40,285
0
L
Chang'e
ctempest
Chang'e
5,816
244
166
3,234
7,322
2,014
0
1,269
6,053
49,532
0
L
Jormungandr
dialektike
Jormungandr
3,153
377
0
574
7,242
2,652
0
3,278
3,964
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
33,582
314
Minions Killed
360
0
Camps Cleared
0
1,115,458
Distance Traveled
1,174,962
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,814
529
67
6
0
230,188
1
W
Cthulhu
6,312
574
26
2
0
238,596
5
W
Chaac
7,377
671
111
10
0
231,352
2
L
Izanami
5,450
495
51
5
0
193,634
4
W
Serqet
5,851
532
58
5
0
285,165
2
W
Neith
7,469
679
85
8
0
201,309
2
L
Hercules
5,482
498
62
6
0
226,111
6
W
Anubis
6,573
598
80
7
0
218,540
4
L
Chang'e
6,770
615
110
10
0
231,607
3
L
Jormungandr
5,255
478
24
2
0
233,918
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role