Player Matchup

Morgan Le Fay
Morgan Le Fay
ALPHAHYBRID92
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,313 Elo+
Party 2
Artio
Artio
InKhaOs
Artio
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,259 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reapwalk
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,841 Elo+
Party 1
Ao Kuang
Ao Kuang
SpiderQween
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,744 Elo+
Party 1
Merlin
Merlin
黛砚秋水
Merlin
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
5W - 6L
1,248 Elo+
Solo
Team Averages
Level 68
1,458 SR
1,481 Elo+

VS

Team Averages
Level 56
1,550 SR
1,425 Elo+
Cerberus
Cerberus
I_EVOLUTION_I
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,279 Elo+
Party 3
Sol
Sol
KIBSADIOS
Sol
Level 69
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Khepri
Khepri
Lady_Kristopher
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
Tabes_101
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Solo
Kukulkan
Kukulkan
l_Shakaboons_l
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALPHAHYBRID92
Morgan Le Fay
17
2 / 8 / 15
10,935
683
8,605
13,447
3,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
InKhaOs
Artio
18
3 / 8 / 23
12,137
759
9,294
24,685
36,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Reapwalk
Ah Muzen Cab
17
3 / 7 / 14
11,250
703
15,669
16,443
4,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
SpiderQween
Ao Kuang
20
30 / 6 / 5
16,806
1,050
30,168
19,442
10,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
19
1 / 4 / 16
12,060
754
10,108
9,072
2,614
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I_EVOLUTION_I
Cerberus
20
10 / 9 / 13
13,345
834
16,399
22,329
26,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 9 / 10
10,610
663
12,040
14,538
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
1 / 5 / 19
10,722
670
8,180
16,069
20,226
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Tabes_101
Kuzenbo
18
1 / 6 / 20
11,359
710
6,148
15,501
19,417
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
20
14 / 10 / 7
13,583
849
17,002
15,556
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
99
39
Kills
30
33
Deaths
39
73
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ALPHAHYBRID92
Morgan Le Fay
2
8
15
1.19
L
Cerberus
I_EVOLUTION_I
Cerberus
10
9
13
1.83
W
Artio
InKhaOs
Artio
3
8
23
1.81
L
4
9
10
1
L
1
5
19
2.1
W
Ah Muzen Cab
Reapwalk
Ah Muzen Cab
3
7
14
1.43
W
Ao Kuang
SpiderQween
Ao Kuang
30
6
5
5.42
L
Kuzenbo
Tabes_101
Kuzenbo
1
6
20
1.83
L
Kukulkan
14
10
7
1.75
W
Merlin
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,844
Damage
59,769
83,089
Taken
83,993
57,747
Mitigated
78,719
21,260
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ALPHAHYBRID92
Morgan Le Fay
8,605
1,108
178
750
13,447
3,506
1,300
10,635
2,812
22,637
0
L
Cerberus
I_EVOLUTION_I
Cerberus
16,399
724
1,278
6,464
22,329
26,047
658
16,419
5,910
31,816
0
W
Artio
InKhaOs
Artio
9,294
1,126
2,277
4,874
24,685
36,803
873
14,607
10,078
17,525
0
L
12,040
2,986
616
1,482
14,538
6,848
833
12,013
2,525
23,520
1,602
L
8,180
983
1,287
2,064
16,069
20,226
137
10,884
5,185
22,570
0
W
Ah Muzen Cab
Reapwalk
Ah Muzen Cab
15,669
8,304
865
3,770
16,443
4,466
3,140
13,758
2,685
0
29,994
W
Ao Kuang
SpiderQween
Ao Kuang
30,168
8,178
941
6,925
19,442
10,358
1,163
11,567
7,875
43,337
0
L
Kuzenbo
Tabes_101
Kuzenbo
6,148
2,289
0
28
15,501
19,417
337
7,245
8,256
12,779
0
L
Kukulkan
17,002
1,377
260
906
15,556
6,181
0
11,614
3,942
33,111
0
W
Merlin
10,108
1,067
375
305
9,072
2,614
296
7,989
1,083
40,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,188
Gold Earned
59,619
169
Minions Killed
163
0
Camps Cleared
0
1,255,935
Distance Traveled
1,233,429
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,935
683
25
2
0
218,562
0
L
Cerberus
13,345
834
35
2
0
271,856
1
W
Artio
12,137
759
15
1
0
258,490
1
L
Sol
10,610
663
42
3
0
215,294
2
L
Khepri
10,722
670
32
2
0
280,466
0
W
Ah Muzen Cab
11,250
703
37
2
0
221,329
1
W
Ao Kuang
16,806
1,050
15
1
0
272,280
1
L
Kuzenbo
11,359
710
7
0
0
233,788
0
L
Kukulkan
13,583
849
47
3
0
232,025
1
W
Merlin
12,060
754
77
5
0
285,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role