Player Matchup

Chiron
Chiron
HentaiSimp420
Chiron
Level 43
God Stats
2W - 0L
1,682 SR
Queue Stats
95W - 18L
1,976 Elo+
Party 1
Baron Samedi
Baron Samedi
LunarElsa
Baron Samedi
Level 160
God Stats
19W - 4L
1,976 SR
Queue Stats
564W - 273L
1,725 Elo+
Party 1
King Arthur
King Arthur
MageofLegend
King Arthur
Level 160
God Stats
4W - 2L
1,674 SR
Queue Stats
263W - 131L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Marconut2
Cthulhu
Level 151
God Stats
2W - 0L
1,307 SR
Queue Stats
320W - 201L
1,712 Elo+
Party 1
Chronos
Chronos
ProfessorOrthrus
Chronos
Level 144
God Stats
11W - 5L
1,163 SR
Queue Stats
395W - 224L
1,677 Elo+
Party 1
Team Averages
Level 132
1,560 SR
1,746 Elo+

VS

Team Averages
Level 37
1,526 SR
1,511 Elo+
Ares
Ares
Jx4xcjfd
Ares
Level 8
God Stats
6W - 4L
1,636 SR
Queue Stats
58W - 38L
1,484 Elo+
Party 3
Sobek
Sobek
Kolya36
Sobek
Level 40
God Stats
1W - 4L
1,285 SR
Queue Stats
98W - 75L
1,436 Elo+
Party 3
Chang'e
Chang'e
LoonyDieMfDie
Chang'e
Level 102
God Stats
111W - 94L
1,556 SR
Queue Stats
620W - 528L
1,632 Elo+
Party 2
Medusa
Medusa
ONLYTOES
Medusa
Level 20
God Stats
1W - 3L
1,496 SR
Queue Stats
20W - 26L
1,357 Elo+
Party 3
Sol
Sol
Raneics
Sol
Level 15
God Stats
1W - 1L
1,658 SR
Queue Stats
84W - 35L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 11
12,902
1,173
25,190
11,453
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
LunarElsa
Baron Samedi
18
6 / 1 / 10
12,523
1,138
18,974
8,647
5,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
MageofLegend
King Arthur
18
2 / 2 / 16
11,395
1,036
18,029
20,276
19,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Marconut2
Cthulhu
18
3 / 1 / 14
12,387
1,126
21,886
15,894
20,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 0 / 15
12,802
1,164
13,277
18,148
18,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

219

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 7 / 5
12,104
1,100
10,972
25,945
32,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Kolya36
Sobek
17
1 / 4 / 5
10,893
990
12,414
25,509
24,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
17
3 / 1 / 5
11,610
1,055
12,531
14,349
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ONLYTOES
Medusa
17
2 / 6 / 6
11,607
1,055
13,881
20,839
9,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
17
1 / 3 / 5
10,799
982
18,759
17,644
6,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
21
Kills
8
8
Deaths
21
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Ares
1
7
5
0.5
L
Sobek
Kolya36
Sobek
1
4
5
0.88
L
Chang'e
3
1
5
5.5
W
Baron Samedi
LunarElsa
Baron Samedi
6
1
10
11
W
King Arthur
MageofLegend
King Arthur
2
2
16
5
W
Cthulhu
Marconut2
Cthulhu
3
1
14
10
L
Medusa
ONLYTOES
Medusa
2
6
6
0.83
W
2
0
15
9.5
L
Sol
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,356
Damage
68,557
74,418
Taken
104,286
69,311
Mitigated
79,333
24,326
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,190
11,113
1,524
1,655
11,453
4,818
0
8,489
2,964
0
45,595
L
Ares
10,972
604
0
1,532
25,945
32,644
0
13,409
12,536
18,302
0
L
Sobek
Kolya36
Sobek
12,414
1,660
0
3,700
25,509
24,864
0
11,165
14,344
32,414
0
L
Chang'e
12,531
579
4,702
3,312
14,349
5,367
0
6,587
7,762
49,461
0
W
Baron Samedi
LunarElsa
Baron Samedi
18,974
557
5,531
3,561
8,647
5,150
0
7,257
1,390
35,900
0
W
King Arthur
MageofLegend
King Arthur
18,029
1,645
0
300
20,276
19,782
0
15,503
4,773
1,631
21,749
W
Cthulhu
Marconut2
Cthulhu
21,886
1,180
852
1,149
15,894
20,735
0
10,484
5,082
56,727
0
L
Medusa
ONLYTOES
Medusa
13,881
7,014
0
635
20,839
9,535
0
13,149
7,690
0
27,524
W
13,277
3,994
2,870
6,884
18,148
18,826
0
12,615
5,533
35,213
0
L
Sol
18,759
10,276
0
2,324
17,644
6,923
0
10,937
6,707
38,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
57,013
244
Minions Killed
222
11
Camps Cleared
5
1,198,654
Distance Traveled
1,102,147
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,902
1,173
60
5
3
220,098
1
L
Ares
12,104
1,100
7
1
0
227,085
0
L
Sobek
10,893
990
41
4
1
231,663
0
L
Chang'e
11,610
1,055
93
8
1
240,141
1
W
Baron Samedi
12,523
1,138
49
4
3
223,225
1
W
King Arthur
11,395
1,036
17
2
0
255,255
0
W
Cthulhu
12,387
1,126
81
7
4
245,873
3
L
Medusa
11,607
1,055
31
3
3
203,239
2
W
Chronos
12,802
1,164
37
3
1
254,203
6
L
Sol
10,799
982
50
5
0
200,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role