Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
GyroAtMauntak
Mercury
Level 41
God Stats
6W - 5L
1,464 SR
Queue Stats
75W - 81L
1,466 Elo+
Party 1
Izanami
Izanami
RiddIeDied
Izanami
Level 68
God Stats
50W - 31L
1,675 SR
Queue Stats
212W - 191L
1,526 Elo+
Party 1
Ymir
Ymir
TooManyCrits
Ymir
Level 68
God Stats
26W - 9L
1,676 SR
Queue Stats
324W - 300L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
pesadillatoxi
Kukulkan
Level 46
God Stats
5W - 10L
1,326 SR
Queue Stats
248W - 269L
1,474 Elo+
Party 2
Team Averages
Level 73
1,528 SR
1,498 Elo+

VS

Team Averages
Level 33
1,611 SR
1,456 Elo+
Nemesis
Nemesis
Blahfizz13
Nemesis
Level 65
God Stats
4W - 2L
1,736 SR
Queue Stats
164W - 76L
1,657 Elo+
Party 3
Cthulhu
Cthulhu
JamesTwice
Cthulhu
Level 7
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 3
Xing Tian
Xing Tian
LightninBlade
Xing Tian
Level 46
God Stats
3W - 6L
1,593 SR
Queue Stats
106W - 79L
1,524 Elo+
Party 3
Chiron
Chiron
MadGamer0
Chiron
Level 20
God Stats
4W - 3L
1,551 SR
Queue Stats
300W - 204L
1,369 Elo+
Party 3
Merlin
Merlin
Pollin980
Merlin
Level 28
God Stats
2W - 1L
1,837 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 3 / 4
6,716
672
7,624
6,752
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
9
2 / 1 / 3
5,762
576
739
4,619
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
RiddIeDied
Izanami
12
8 / 0 / 1
7,379
738
7,232
4,597
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 7
6,169
617
2,541
4,208
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
pesadillatoxi
Kukulkan
10
1 / 2 / 4
6,057
606
4,500
3,771
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blahfizz13
Nemesis
9
1 / 3 / 4
5,442
544
2,504
6,749
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JamesTwice
Cthulhu
6
0 / 5 / 0
3,838
384
1,312
6,359
2,804
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
LightninBlade
Xing Tian
7
1 / 3 / 1
4,810
481
2,364
9,361
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MadGamer0
Chiron
8
0 / 3 / 0
4,477
448
1,702
5,381
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Pollin980
Merlin
9
3 / 3 / 0
5,576
558
3,623
4,806
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
4
2.33
L
Nemesis
Blahfizz13
Nemesis
1
3
4
1
W
Mercury
2
1
3
3.5
L
Cthulhu
JamesTwice
Cthulhu
0
5
0
0
L
Xing Tian
LightninBlade
Xing Tian
1
3
1
0.5
L
Chiron
MadGamer0
Chiron
0
3
0
0
L
Merlin
Pollin980
Merlin
3
3
0
1
W
Izanami
RiddIeDied
Izanami
8
0
1
8.5
W
1
0
7
4.5
W
Kukulkan
pesadillatoxi
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
11,505
23,947
Taken
32,656
8,774
Mitigated
11,294
7,898
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,624
3,157
0
2,630
6,752
3,161
0
3,873
2,879
31,315
0
L
Nemesis
Blahfizz13
Nemesis
2,504
1,131
0
2,134
6,749
2,088
0
2,519
4,230
0
18,943
W
Mercury
739
265
0
490
4,619
1,111
0
0
4,619
0
25,037
L
Cthulhu
JamesTwice
Cthulhu
1,312
330
0
171
6,359
2,804
0
2,198
4,161
7,190
0
L
Xing Tian
LightninBlade
Xing Tian
2,364
481
625
1,709
9,361
4,303
240
6,744
2,617
8,744
0
L
Chiron
MadGamer0
Chiron
1,702
759
312
1,638
5,381
649
0
360
5,012
0
25,226
L
Merlin
Pollin980
Merlin
3,623
370
0
1,040
4,806
1,450
0
2,844
1,962
22,247
0
W
Izanami
RiddIeDied
Izanami
7,232
5,734
58
2,997
4,597
1,222
2,976
802
3,795
0
52,720
W
2,541
295
0
1,679
4,208
2,184
48
948
3,260
15,557
0
W
Kukulkan
pesadillatoxi
Kukulkan
4,500
739
0
44
3,771
1,096
102
1,676
2,095
31,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
24,143
298
Minions Killed
171
0
Camps Cleared
0
1,020,678
Distance Traveled
915,986
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,716
672
58
6
0
172,978
1
L
Nemesis
5,442
544
47
5
0
170,072
0
W
Mercury
5,762
576
49
5
0
237,906
2
L
Cthulhu
3,838
384
9
1
0
193,523
0
L
Xing Tian
4,810
481
22
2
0
178,649
0
L
Chiron
4,477
448
52
5
0
174,975
3
L
Merlin
5,576
558
41
4
0
198,767
0
W
Izanami
7,379
738
104
10
0
202,566
1
W
Ymir
6,169
617
28
3
0
215,995
9
W
Kukulkan
6,057
606
59
6
0
191,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role