Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Nico246
Baron Samedi
Level 148
God Stats
8W - 3L
1,849 SR
Queue Stats
209W - 229L
1,524 Elo+
Solo
Team Averages
Level 156
1,616 SR
1,508 Elo+

VS

Team Averages
Level 94
1,500 SR
1,465 Elo+
Chiron
Chiron
Daltongt01
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,418 Elo+
Party 1
Tiamat
Tiamat
Furaizu
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,451 Elo+
Party 1
Nike
Nike
Helswath
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
11 / 1 / 6
9,141
1,016
10,843
8,667
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
12
2 / 0 / 14
7,641
849
7,157
10,376
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Nico246
Baron Samedi
12
5 / 1 / 12
8,141
905
6,470
7,530
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Daltongt01
Chiron
11
1 / 6 / 0
6,462
718
3,463
9,937
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Furaizu
Tiamat
10
0 / 7 / 1
6,190
688
5,630
8,114
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
11
1 / 5 / 0
6,617
735
4,985
9,268
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
2
2
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
6
14
W
Bacchus
 
Bacchus
2
0
14
9
L
Chiron
Daltongt01
Chiron
1
6
0
0.17
L
Tiamat
Furaizu
Tiamat
0
7
1
0.07
L
Nike
1
5
0
0.2
W
Baron Samedi
Nico246
Baron Samedi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
14,078
26,573
Taken
27,319
15,914
Mitigated
11,373
12,316
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,843
3,933
0
2,692
8,667
2,957
1,086
2,039
6,289
0
39,272
W
Bacchus
 
Bacchus
7,157
410
556
3,579
10,376
8,990
150
1,837
8,156
12,626
0
L
Chiron
Daltongt01
Chiron
3,463
1,445
299
1,513
9,937
2,777
0
5,050
4,770
0
20,533
L
Tiamat
Furaizu
Tiamat
5,630
476
0
484
8,114
3,079
0
3,707
4,280
17,216
0
L
Nike
4,985
245
0
829
9,268
5,517
0
4,376
4,492
261
14,527
W
Baron Samedi
Nico246
Baron Samedi
6,470
214
1,226
4,263
7,530
3,967
1,467
1,626
5,557
29,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
19,269
120
Minions Killed
85
7
Camps Cleared
2
562,014
Distance Traveled
506,402
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,141
1,016
67
7
3
170,974
2
W
Bacchus
7,641
849
12
1
1
214,135
0
L
Chiron
6,462
718
40
4
0
163,785
1
L
Tiamat
6,190
688
32
4
2
162,016
4
L
Nike
6,617
735
13
1
0
180,601
3
W
Baron Samedi
8,141
905
41
5
3
176,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role