Player Matchup

Anubis
Anubis
AwakenBleach2456
Anubis
Level 117
God Stats
2W - 3L
1,323 SR
Queue Stats
129W - 172L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
I-Okami-Chan-I
Jormungandr
Level 129
God Stats
13W - 12L
1,569 SR
Queue Stats
198W - 237L
1,453 Elo+
Party 2
Loki
Loki
The_Fae_Monster
Loki
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 68L
1,515 Elo+
Party 2
Bellona
Bellona
deathbringer3469
Bellona
Level 159
God Stats
3W - 10L
1,394 SR
Queue Stats
535W - 604L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
lord_Helix_421
Xing Tian
Level 146
God Stats
2W - 5L
1,549 SR
Queue Stats
267W - 315L
1,463 Elo+
Party 2
Team Averages
Level 130
1,510 SR
1,472 Elo+

VS

Team Averages
Level 110
1,467 SR
1,645 Elo+
Gilgamesh
Gilgamesh
FazbearInc21
Gilgamesh
Level 69
God Stats
1W - 0L
1,399 SR
Queue Stats
24W - 11L
1,666 Elo+
Party 1
Ares
Ares
LtoodamnsaucyyL
Ares
Level 65
God Stats
6W - 2L
1,683 SR
Queue Stats
54W - 52L
1,411 Elo+
Party 3
Anhur
Anhur
Pypit
Anhur
Level 121
God Stats
6W - 5L
1,524 SR
Queue Stats
64W - 37L
1,686 Elo+
Party 1
Thoth
Thoth
RealxHylian
Thoth
Level 153
God Stats
3W - 2L
1,379 SR
Queue Stats
337W - 308L
1,628 Elo+
Party 3
Nemesis
Nemesis
lookagat
Nemesis
Level 140
God Stats
2W - 0L
1,352 SR
Queue Stats
31W - 13L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,127
506
4,320
8,785
2,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
I-Okami-Chan-I
Jormungandr
19
0 / 2 / 1
11,745
587
11,775
14,249
12,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 1
10,076
504
3,343
13,047
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 1
9,737
487
6,245
14,585
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
lord_Helix_421
Xing Tian
12
3 / 6 / 1
8,787
439
7,672
19,398
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FazbearInc21
Gilgamesh
17
0 / 2 / 4
10,446
522
6,961
18,530
13,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 12
9,298
465
4,443
10,273
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Pypit
Anhur
18
9 / 1 / 5
11,887
594
16,617
14,716
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 0 / 6
11,412
571
12,404
3,062
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
lookagat
Nemesis
18
1 / 2 / 7
10,560
528
6,668
12,859
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
18
18
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Gilgamesh
FazbearInc21
Gilgamesh
0
2
4
1
L
Jormungandr
I-Okami-Chan-I
Jormungandr
0
2
1
0.25
W
1
1
12
7
W
Anhur
Pypit
Anhur
9
1
5
11.5
W
7
0
6
10
L
2
4
1
0.63
L
0
3
1
0.17
W
Nemesis
lookagat
Nemesis
1
2
7
2.25
L
Xing Tian
lord_Helix_421
Xing Tian
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
47,093
70,064
Taken
59,440
46,871
Mitigated
34,481
16,324
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,320
0
0
1,976
8,785
2,950
0
2,795
5,990
75,619
0
W
Gilgamesh
FazbearInc21
Gilgamesh
6,961
2,844
0
7,155
18,530
13,541
588
11,353
7,177
0
68,089
L
Jormungandr
I-Okami-Chan-I
Jormungandr
11,775
3,663
0
3,653
14,249
12,680
13
2,714
11,535
95,135
0
W
4,443
267
0
2,461
10,273
9,403
0
2,713
7,560
15,761
0
W
Anhur
Pypit
Anhur
16,617
9,183
0
4,825
14,716
5,569
1,644
4,178
10,538
0
83,337
W
12,404
269
0
403
3,062
825
754
1,910
1,152
78,092
0
L
3,343
780
0
5,358
13,047
3,989
0
3,190
9,857
0
88,142
L
6,245
2,914
0
3,938
14,585
10,822
2,031
2,888
11,697
0
77,387
W
Nemesis
lookagat
Nemesis
6,668
2,345
0
7,273
12,859
5,143
866
3,426
9,433
0
85,875
L
Xing Tian
lord_Helix_421
Xing Tian
7,672
414
0
1,399
19,398
16,430
0
5,260
14,138
21,681
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
53,603
667
Minions Killed
564
0
Camps Cleared
0
1,946,517
Distance Traveled
2,125,112
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,127
506
164
8
0
368,475
1
W
Gilgamesh
10,446
522
139
7
0
412,439
3
L
Jormungandr
11,745
587
200
10
0
344,319
7
W
Ares
9,298
465
16
1
0
430,914
9
W
Anhur
11,887
594
135
7
0
391,441
1
W
Thoth
11,412
571
148
7
0
437,944
7
L
Loki
10,076
504
140
7
0
442,675
2
L
Bellona
9,737
487
144
7
0
416,323
3
W
Nemesis
10,560
528
126
6
0
452,374
8
L
Xing Tian
8,787
439
19
1
0
374,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role