Player Matchup

Xing Tian
Xing Tian
Andywillow04
Xing Tian
Level 119
God Stats
6W - 8L
1,324 SR
Queue Stats
189W - 216L
1,469 Elo+
Solo
Vamana
Vamana
Lucerdo_7
Vamana
Level 104
God Stats
1W - 1L
1,724 SR
Queue Stats
101W - 122L
1,484 Elo+
Party 1
Set
Set
Zanelli15
Set
Level 72
God Stats
9W - 9L
1,499 SR
Queue Stats
48W - 71L
1,408 Elo+
Party 1
Thoth
Thoth
camiwdr
Thoth
Level 107
God Stats
1W - 4L
1,122 SR
Queue Stats
73W - 94L
1,440 Elo+
Party 1
Rama
Rama
siminame5676ee
Rama
Level 118
God Stats
3W - 4L
1,373 SR
Queue Stats
72W - 94L
1,420 Elo+
Party 1
Team Averages
Level 104
1,408 SR
1,444 Elo+

VS

Team Averages
Level 134
1,536 SR
1,436 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DonsModzs
Artemis
Level 158
God Stats
9W - 18L
1,342 SR
Queue Stats
171W - 252L
1,400 Elo+
Party 2
Bacchus
Bacchus
Nicksouza916
Bacchus
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 184L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Rafaella_Ascelin
Cliodhna
Level 157
God Stats
6W - 3L
1,694 SR
Queue Stats
165W - 234L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Yamato-Swan
Jormungandr
Level 145
God Stats
19W - 15L
1,645 SR
Queue Stats
122W - 198L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Andywillow04
Xing Tian
9
1 / 3 / 3
6,376
455
4,472
12,935
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Lucerdo_7
Vamana
10
0 / 5 / 2
6,339
453
3,136
9,889
5,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 3
6,435
460
4,303
10,401
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
camiwdr
Thoth
12
5 / 5 / 0
7,636
545
6,228
7,890
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
6,787
485
5,077
10,274
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 4
8,748
625
5,747
5,195
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DonsModzs
Artemis
14
3 / 1 / 2
8,403
600
6,844
7,233
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Nicksouza916
Bacchus
11
1 / 4 / 7
7,247
518
8,097
12,587
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 3
8,812
629
9,055
7,866
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Yamato-Swan
Jormungandr
13
5 / 2 / 3
8,284
592
9,130
8,863
6,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
19
19
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Xing Tian
Andywillow04
Xing Tian
1
3
3
0.83
W
Artemis
DonsModzs
Artemis
3
1
2
4
L
Vamana
Lucerdo_7
Vamana
0
5
2
0.2
W
Bacchus
Nicksouza916
Bacchus
1
4
7
1.13
W
7
0
3
8.5
W
Jormungandr
Yamato-Swan
Jormungandr
5
2
3
3.25
L
0
2
3
0.75
L
Thoth
camiwdr
Thoth
5
5
0
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
38,873
51,389
Taken
41,744
22,063
Mitigated
24,499
9,457
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,747
170
136
2,591
5,195
1,671
0
970
4,225
59,519
0
L
Xing Tian
Andywillow04
Xing Tian
4,472
590
1,308
2,154
12,935
7,415
0
5,118
7,621
15,972
0
W
Artemis
DonsModzs
Artemis
6,844
3,662
0
4,019
7,233
2,363
888
2,075
5,158
0
55,906
L
Vamana
Lucerdo_7
Vamana
3,136
602
0
1,268
9,889
5,686
0
4,968
4,881
0
33,512
W
Bacchus
Nicksouza916
Bacchus
8,097
1,906
266
2,236
12,587
11,276
0
4,222
8,164
22,110
0
W
9,055
1,142
0
3,927
7,866
2,572
270
1,335
6,531
0
62,740
W
Jormungandr
Yamato-Swan
Jormungandr
9,130
3,358
0
1,124
8,863
6,617
0
2,098
6,765
42,438
0
L
4,303
1,650
0
2,275
10,401
3,699
0
5,057
5,262
0
37,145
L
Thoth
camiwdr
Thoth
6,228
22
0
290
7,890
2,317
0
4,519
3,253
32,604
0
L
5,077
4,542
0
2,162
10,274
2,946
0
2,864
7,398
0
42,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
41,494
315
Minions Killed
429
0
Camps Cleared
0
1,352,372
Distance Traveled
1,440,957
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,748
625
121
9
0
323,968
2
L
Xing Tian
6,376
455
18
1
0
263,566
4
W
Artemis
8,403
600
98
7
0
253,746
4
L
Vamana
6,339
453
76
5
0
291,834
1
W
Bacchus
7,247
518
20
1
0
281,099
0
W
Cliodhna
8,812
629
108
8
0
348,880
4
W
Jormungandr
8,284
592
82
6
0
233,264
0
L
Set
6,435
460
70
5
0
313,791
2
L
Thoth
7,636
545
68
5
0
258,792
1
L
Rama
6,787
485
83
6
0
224,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role