Player Matchup

Cernunnos
Cernunnos
AhnvI
Cernunnos
Level 155
God Stats
0W - 2L
1,622 SR
Queue Stats
26W - 23L
1,689 Elo+
Party 1
Jormungandr
Jormungandr
ArchAethon
Jormungandr
Level 159
God Stats
7W - 7L
1,479 SR
Queue Stats
93W - 88L
1,525 Elo+
Party 1
Thor
Thor
AreYouEatinTh0
Thor
Level 160
God Stats
0W - 2L
1,315 SR
Queue Stats
88W - 90L
1,654 Elo+
Party 2
Merlin
Merlin
IPunch0rca
Merlin
Level 146
God Stats
0W - 1L
1,530 SR
Queue Stats
57W - 47L
1,638 Elo+
Party 2
King Arthur
King Arthur
ShaunTooNice
King Arthur
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 130L
1,591 Elo+
Party 1
Team Averages
Level 150
1,489 SR
1,619 Elo+

VS

Team Averages
Level 116
1,483 SR
1,472 Elo+
Thanatos
Thanatos
Amazinshooter
Thanatos
Level 123
God Stats
2W - 4L
1,450 SR
Queue Stats
19W - 33L
1,458 Elo+
Party 3
Neith
Neith
BigShaka64
Neith
Level 82
God Stats
7W - 5L
1,594 SR
Queue Stats
114W - 99L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
The Xbox Effect
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
YameteeKudasai
Baba Yaga
Level 101
God Stats
4W - 2L
1,730 SR
Queue Stats
137W - 136L
1,469 Elo+
Party 3
Shiva
Shiva
lolichop
Shiva
Level 120
God Stats
2W - 1L
1,143 SR
Queue Stats
5W - 11L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AhnvI
Cernunnos
20
3 / 7 / 7
15,628
710
25,765
31,778
11,867
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ArchAethon
Jormungandr
20
5 / 7 / 10
16,613
755
33,155
37,877
44,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 8 / 3
14,400
655
14,859
23,772
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
IPunch0rca
Merlin
20
2 / 6 / 2
15,375
699
15,579
17,323
7,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
ShaunTooNice
King Arthur
20
5 / 10 / 8
15,020
683
15,330
37,113
34,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amazinshooter
Thanatos
20
10 / 5 / 11
17,695
804
23,650
25,749
13,229
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
6 / 6 / 10
16,016
728
22,445
24,783
9,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
20
7 / 2 / 14
16,828
765
18,806
28,226
13,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
YameteeKudasai
Baba Yaga
20
8 / 1 / 16
17,627
801
36,391
17,900
9,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
lolichop
Shiva
20
7 / 4 / 19
16,609
755
24,390
31,512
57,696
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
18
Kills
38
38
Deaths
18
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AhnvI
Cernunnos
3
7
7
0.93
W
Thanatos
Amazinshooter
Thanatos
10
5
11
3.1
L
Jormungandr
ArchAethon
Jormungandr
5
7
10
1.43
L
3
8
3
0.56
W
Neith
6
6
10
1.83
L
Merlin
IPunch0rca
Merlin
2
6
2
0.5
L
King Arthur
ShaunTooNice
King Arthur
5
10
8
0.9
W
Sylvanus
7
2
14
7
W
Baba Yaga
YameteeKudasai
Baba Yaga
8
1
16
16
W
Shiva
lolichop
Shiva
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,688
Damage
125,682
147,863
Taken
128,170
107,141
Mitigated
103,600
16,107
Healing
55,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AhnvI
Cernunnos
25,765
10,143
0
8,487
31,778
11,867
927
11,678
19,682
0
93,395
W
Thanatos
Amazinshooter
Thanatos
23,650
3,883
0
14,686
25,749
13,229
221
5,222
20,527
0
56,392
L
Jormungandr
ArchAethon
Jormungandr
33,155
4,867
0
5,367
37,877
44,531
0
15,373
21,699
61,153
0
L
14,859
804
0
629
23,772
8,577
3,129
7,043
16,456
0
50,033
W
Neith
22,445
9,719
0
3,208
24,783
9,533
4,150
11,098
13,685
0
57,239
L
Merlin
IPunch0rca
Merlin
15,579
1,009
0
1,219
17,323
7,301
743
7,903
9,171
99,046
0
L
King Arthur
ShaunTooNice
King Arthur
15,330
1,108
0
405
37,113
34,865
0
11,602
24,251
537
31,340
W
Sylvanus
18,806
6,103
11,443
14,799
28,226
13,785
5,079
15,443
12,783
59,793
7,326
W
Baba Yaga
YameteeKudasai
Baba Yaga
36,391
1,224
0
3,689
17,900
9,357
1,340
7,392
10,508
97,500
0
W
Shiva
lolichop
Shiva
24,390
3,241
1,851
5,711
31,512
57,696
566
10,039
21,473
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,036
Gold Earned
84,775
450
Minions Killed
385
0
Camps Cleared
0
1,956,947
Distance Traveled
2,288,247
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,628
710
122
6
0
378,032
0
W
Thanatos
17,695
804
49
2
0
492,736
1
L
Jormungandr
16,613
755
44
2
0
449,731
0
L
Thor
14,400
655
74
3
0
368,377
0
W
Neith
16,016
728
83
4
0
405,027
3
L
Merlin
15,375
699
177
8
0
378,977
1
L
King Arthur
15,020
683
33
2
0
381,830
2
W
Sylvanus
16,828
765
77
4
0
428,457
2
W
Baba Yaga
17,627
801
123
6
0
504,749
4
W
Shiva
16,609
755
53
2
0
457,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role