Player Matchup

Bellona
Bellona
DarkFrostL
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
HeraldoZick
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Jing Wei
Jing Wei
NyamKawany
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Nu Wa
Nu Wa
Rawrararow
Nu Wa
Level 93
God Stats
38W - 33L
1,554 SR
Queue Stats
246W - 252L
1,410 Elo+
Solo
Mercury
Mercury
Waly96x
Mercury
Level 156
God Stats
0W - 3L
1,805 SR
Queue Stats
46W - 50L
1,445 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,306 Elo+

VS

Team Averages
Level 80
1,548 SR
1,438 Elo+
Loki
Loki
Bushysquirrel21
Loki
Level 84
God Stats
14W - 10L
1,734 SR
Queue Stats
342W - 313L
1,495 Elo+
Party 1
Chronos
Chronos
ItzLuxO-_-
Chronos
Level 109
God Stats
6W - 8L
1,361 SR
Queue Stats
121W - 107L
1,503 Elo+
Party 1
Apollo
Apollo
SkinniPanini
Apollo
Level 69
God Stats
6W - 3L
1,529 SR
Queue Stats
107W - 104L
1,323 Elo+
Solo
Ymir
Ymir
VSVP__Dope
Ymir
Level 18
God Stats
14W - 17L
1,534 SR
Queue Stats
23W - 28L
1,413 Elo+
Party 1
Neith
Neith
temp-957853
Neith
Level 120
God Stats
7W - 6L
1,584 SR
Queue Stats
393W - 364L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkFrostL
Bellona
8
0 / 9 / 0
5,586
372
799
9,985
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
HeraldoZick
Aphrodite
10
3 / 4 / 4
7,208
481
5,232
12,078
7,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jing Wei
NyamKawany
Jing Wei
9
3 / 7 / 3
6,287
419
9,002
15,167
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
11
1 / 3 / 1
6,859
457
8,264
8,261
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Waly96x
Mercury
12
2 / 3 / 3
7,261
484
4,586
9,274
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,625
575
4,252
9,680
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ItzLuxO-_-
Chronos
16
10 / 0 / 2
10,092
673
14,281
8,831
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
8 / 3 / 3
9,136
609
10,643
9,636
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 9
8,096
540
4,124
14,436
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 4
9,078
605
8,994
6,574
2,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
26
26
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Bellona
DarkFrostL
Bellona
0
9
0
0
L
Aphrodite
HeraldoZick
Aphrodite
3
4
4
1.25
W
Chronos
ItzLuxO-_-
Chronos
10
0
2
11
L
Jing Wei
NyamKawany
Jing Wei
3
7
3
0.64
L
Nu Wa
1
3
1
0.5
W
Apollo
8
3
3
3.17
W
2
4
9
1.63
L
Mercury
Waly96x
Mercury
2
3
3
1.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
42,294
54,765
Taken
49,157
22,069
Mitigated
26,072
13,499
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,252
876
0
4,652
9,680
3,154
29
1,075
8,493
0
52,717
L
Bellona
DarkFrostL
Bellona
799
185
0
750
9,985
5,114
0
7,058
2,927
0
15,070
L
Aphrodite
HeraldoZick
Aphrodite
5,232
1,974
3,549
4,690
12,078
7,821
368
2,777
9,301
19,529
0
W
Chronos
ItzLuxO-_-
Chronos
14,281
5,203
0
2,725
8,831
4,447
2,216
1,402
7,289
57,105
7,038
L
Jing Wei
NyamKawany
Jing Wei
9,002
7,974
0
3,060
15,167
4,101
754
4,096
11,071
0
30,231
L
Nu Wa
8,264
2,401
0
705
8,261
2,215
916
1,893
6,368
35,678
0
W
Apollo
10,643
8,374
0
2,975
9,636
3,584
3,715
2,943
6,585
0
57,728
W
4,124
1,252
171
1,443
14,436
12,529
66
4,499
9,677
20,385
2,164
L
Mercury
Waly96x
Mercury
4,586
2,519
0
745
9,274
2,818
0
1,312
7,962
0
45,228
W
8,994
2,255
0
1,826
6,574
2,358
3,607
2,600
3,617
0
66,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
45,027
255
Minions Killed
470
0
Camps Cleared
0
1,274,199
Distance Traveled
1,432,409
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,625
575
93
6
0
315,420
0
L
Bellona
5,586
372
32
2
0
244,049
0
L
Aphrodite
7,208
481
30
2
0
241,734
3
W
Chronos
10,092
673
117
8
0
305,248
2
L
Jing Wei
6,287
419
46
3
0
239,877
0
L
Nu Wa
6,859
457
60
4
0
225,770
1
W
Apollo
9,136
609
97
6
0
258,614
3
W
Ymir
8,096
540
40
3
0
281,441
0
L
Mercury
7,261
484
87
6
0
322,769
3
W
Neith
9,078
605
123
8
0
271,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role