Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BarbozaJJ
Cerberus
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
Drewsiph
Medusa
Level 109
God Stats
3W - 6L
1,437 SR
Queue Stats
200W - 232L
1,394 Elo+
Solo
Merlin
Merlin
heromanco2
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,619 Elo+
Party 2
Mercury
Mercury
jona07picazo
Mercury
Level 107
God Stats
4W - 0L
1,824 SR
Queue Stats
270W - 214L
1,630 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,529 Elo+

VS

Team Averages
Level 47
1,518 SR
1,562 Elo+
Arachne
Arachne
Delstrudo
Arachne
Level 129
God Stats
14W - 11L
1,397 SR
Queue Stats
91W - 84L
1,492 Elo+
Solo
Neith
Neith
Evaded
Neith
Level 44
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 5L
1,818 Elo+
Party 1
Geb
Geb
Methvelin
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thor
Thor
SleepyTaz
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Agni
Agni
ThunderPlunger
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 3 / 5
8,912
637
11,626
13,443
7,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
BarbozaJJ
Cerberus
12
1 / 2 / 25
8,128
581
4,557
11,578
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Drewsiph
Medusa
15
9 / 4 / 1
9,269
662
7,086
9,582
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
heromanco2
Merlin
16
14 / 2 / 14
9,877
706
14,242
7,620
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
jona07picazo
Mercury
16
12 / 2 / 11
10,049
718
8,376
10,181
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delstrudo
Arachne
10
2 / 9 / 4
6,561
469
6,626
13,615
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Evaded
Neith
12
7 / 7 / 4
8,115
580
10,943
9,086
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 7
6,273
448
4,714
11,902
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
2 / 7 / 3
6,905
493
4,082
11,186
2,982
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 13 / 0
6,777
484
2,957
10,943
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
41
Kills
13
13
Deaths
42
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
3
5
2.5
W
Cerberus
BarbozaJJ
Cerberus
1
2
25
6.75
L
Arachne
Delstrudo
Arachne
2
9
4
0.44
W
Medusa
Drewsiph
Medusa
9
4
1
2.38
L
Neith
Evaded
Neith
7
7
4
1.29
L
0
6
7
0.58
L
Thor
2
7
3
0.5
L
2
13
0
0.15
W
Merlin
heromanco2
Merlin
14
2
14
10.5
W
Mercury
jona07picazo
Mercury
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,887
Damage
29,322
52,404
Taken
56,732
29,822
Mitigated
17,339
12,716
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,626
2,632
0
4,809
13,443
7,482
128
979
12,464
0
59,411
W
Cerberus
BarbozaJJ
Cerberus
4,557
418
503
2,824
11,578
12,160
176
2,145
9,433
18,052
5,247
L
Arachne
Delstrudo
Arachne
6,626
3,622
0
2,097
13,615
3,134
0
4,017
9,598
0
32,516
W
Medusa
Drewsiph
Medusa
7,086
3,184
0
2,990
9,582
3,329
2,776
1,311
8,271
0
59,009
L
Neith
Evaded
Neith
10,943
4,599
0
2,063
9,086
3,203
0
2,726
6,360
0
39,415
L
4,714
1,229
223
1,107
11,902
5,674
0
4,914
6,988
11,893
0
L
Thor
4,082
935
0
395
11,186
2,982
0
2,533
8,653
0
12,956
L
2,957
407
0
78
10,943
2,346
0
4,052
6,891
18,992
0
W
Merlin
heromanco2
Merlin
14,242
908
0
749
7,620
3,208
570
2,445
5,175
56,756
0
W
Mercury
jona07picazo
Mercury
8,376
5,322
0
841
10,181
3,643
117
791
9,390
0
74,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
34,631
496
Minions Killed
188
0
Camps Cleared
0
1,342,280
Distance Traveled
1,267,303
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,912
637
123
9
0
256,175
1
W
Cerberus
8,128
581
58
4
0
253,278
0
L
Arachne
6,561
469
52
4
0
252,598
1
W
Medusa
9,269
662
103
7
0
243,179
3
L
Neith
8,115
580
66
5
0
257,027
1
L
Geb
6,273
448
7
1
0
281,210
3
L
Thor
6,905
493
28
2
0
242,744
1
L
Agni
6,777
484
35
3
0
233,724
0
W
Merlin
9,877
706
107
8
0
249,007
3
W
Mercury
10,049
718
105
8
0
340,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role