Player Matchup

Neith
Neith
COULDBEAKUM
Neith
Level 67
God Stats
31W - 46L
1,179 SR
Queue Stats
51W - 89L
1,266 Elo+
Party 2
Sol
Sol
COULDBEAQUAT
Sol
Level 69
God Stats
5W - 8L
1,295 SR
Queue Stats
52W - 79L
1,253 Elo+
Party 2
Ymir
Ymir
montcarl99
Ymir
Level 104
God Stats
93W - 77L
1,301 SR
Queue Stats
352W - 481L
1,346 Elo+
Party 2
Team Averages
Level 80
1,259 SR
1,288 Elo+

VS

Team Averages
Level 99
1,751 SR
1,538 Elo+
Guan Yu
Guan Yu
L U X 4 R Y
Guan Yu
Level 129
God Stats
6W - 1L
1,858 SR
Queue Stats
181W - 138L
1,569 Elo+
Party 1
Loki
Loki
TheFallen6983
Loki
Level 122
God Stats
7W - 5L
1,832 SR
Queue Stats
57W - 36L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
mareadn
Nu Wa
Level 45
God Stats
38W - 19L
1,563 SR
Queue Stats
422W - 432L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,294
629
2,076
7,610
1,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 5 / 0
6,291
629
4,582
6,621
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
6,150
615
1,333
9,151
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
L U X 4 R Y
Guan Yu
12
5 / 1 / 9
7,730
773
5,800
7,782
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 0 / 4
8,219
822
6,740
5,312
1,830
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
mareadn
Nu Wa
12
2 / 1 / 10
7,294
729
7,168
3,565
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
5
0
0.2
W
Guan Yu
L U X 4 R Y
Guan Yu
5
1
9
9.5
W
7
0
4
9
W
Nu Wa
mareadn
Nu Wa
2
1
10
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,991
Damage
19,708
23,382
Taken
16,659
7,794
Mitigated
11,274
3,042
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,076
612
0
1,243
7,610
1,644
0
2,738
4,500
0
9,480
L
4,582
1,253
119
369
6,621
1,510
0
908
5,630
15,139
1,255
W
Guan Yu
L U X 4 R Y
Guan Yu
5,800
751
978
3,014
7,782
8,327
39
2,591
5,191
0
15,911
W
6,740
2,457
0
890
5,312
1,830
0
2,390
2,922
0
25,891
W
Nu Wa
mareadn
Nu Wa
7,168
1,896
0
591
3,565
1,117
632
1,052
2,513
29,961
0
L
1,333
36
42
1,269
9,151
4,640
0
3,116
5,646
11,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
23,243
68
Minions Killed
119
0
Camps Cleared
10
417,986
Distance Traveled
568,796
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,294
629
15
2
0
138,176
1
L
Sol
6,291
629
35
4
0
149,823
2
W
Guan Yu
7,730
773
21
2
1
207,910
0
W
Loki
8,219
822
45
5
8
196,803
1
W
Nu Wa
7,294
729
53
5
1
164,083
0
L
Ymir
6,150
615
18
2
0
129,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role