Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amazinshooter
Kukulkan
Level 123
God Stats
3W - 7L
1,419 SR
Queue Stats
19W - 33L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
BigShaka64
Baron Samedi
Level 82
God Stats
16W - 3L
1,816 SR
Queue Stats
114W - 99L
1,486 Elo+
Party 2
Ganesha
Ganesha
YameteeKudasai
Ganesha
Level 101
God Stats
8W - 5L
1,494 SR
Queue Stats
137W - 136L
1,452 Elo+
Party 2
Apollo
Apollo
lolichop
Apollo
Level 120
God Stats
3W - 2L
1,498 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 2
Team Averages
Level 114
1,545 SR
1,439 Elo+

VS

Team Averages
Level 135
1,594 SR
1,596 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GovernorOfAruba
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,646 Elo+
Solo
Terra
Terra
OhJsun
Terra
Level 140
God Stats
2W - 3L
1,627 SR
Queue Stats
240W - 251L
1,636 Elo+
Party 1
Xbalanque
Xbalanque
Omega2174
Xbalanque
Level 138
God Stats
7W - 3L
1,845 SR
Queue Stats
831W - 716L
1,641 Elo+
Party 1
King Arthur
King Arthur
game_slayer_801
King Arthur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 151L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 2 / 8
10,188
784
11,872
14,892
14,241
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Amazinshooter
Kukulkan
17
5 / 1 / 11
9,919
763
13,018
6,258
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
BigShaka64
Baron Samedi
17
10 / 5 / 6
10,402
800
16,755
10,964
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 2 / 12
9,546
734
6,308
15,988
14,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
lolichop
Apollo
16
1 / 1 / 10
9,458
728
13,287
11,294
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 3
8,675
667
11,123
8,758
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
16
3 / 6 / 2
9,469
728
9,087
14,592
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
OhJsun
Terra
14
3 / 2 / 6
9,006
693
5,244
16,389
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Omega2174
Xbalanque
15
1 / 5 / 8
8,793
676
16,185
16,008
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
game_slayer_801
King Arthur
15
2 / 5 / 8
8,619
663
9,923
16,190
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
20
Kills
11
11
Deaths
20
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
8
4
L
Baron Samedi
 
Baron Samedi
2
2
3
1.75
W
Kukulkan
Amazinshooter
Kukulkan
5
1
11
10.5
W
Baron Samedi
BigShaka64
Baron Samedi
10
5
6
2.6
L
Thanatos
3
6
2
0.67
L
Terra
OhJsun
Terra
3
2
6
3
L
Xbalanque
Omega2174
Xbalanque
1
5
8
1
W
0
2
12
3
L
King Arthur
game_slayer_801
King Arthur
2
5
8
1.2
W
Apollo
lolichop
Apollo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,240
Damage
51,562
59,396
Taken
71,937
39,578
Mitigated
47,928
23,902
Healing
26,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,872
2,895
0
6,392
14,892
14,241
1,220
3,348
11,379
78
45,215
L
Baron Samedi
 
Baron Samedi
11,123
742
2,253
2,787
8,758
3,913
0
4,812
3,946
30,572
0
W
Kukulkan
Amazinshooter
Kukulkan
13,018
988
0
1,161
6,258
2,118
0
1,415
4,769
33,803
0
W
Baron Samedi
BigShaka64
Baron Samedi
16,755
1,153
3,968
3,123
10,964
4,576
266
2,719
8,092
31,906
0
L
Thanatos
9,087
1,207
0
6,195
14,592
5,878
487
6,255
8,337
0
28,036
L
Terra
OhJsun
Terra
5,244
787
3,483
3,012
16,389
18,835
0
8,972
7,417
8,829
0
L
Xbalanque
Omega2174
Xbalanque
16,185
7,318
0
3,751
16,008
6,424
0
7,669
8,339
0
45,893
W
6,308
484
2,213
3,403
15,988
14,267
0
6,279
9,466
19,056
0
L
King Arthur
game_slayer_801
King Arthur
9,923
1,899
0
4,652
16,190
12,878
0
8,413
7,777
373
21,488
W
Apollo
lolichop
Apollo
13,287
9,620
0
3,642
11,294
4,376
636
2,690
8,428
0
44,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,513
Gold Earned
44,562
257
Minions Killed
188
0
Camps Cleared
0
1,336,763
Distance Traveled
1,251,672
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,188
784
75
6
0
287,241
2
L
Baron Samedi
8,675
667
47
4
0
261,608
0
W
Kukulkan
9,919
763
60
5
0
251,975
0
W
Baron Samedi
10,402
800
45
3
0
254,012
2
L
Thanatos
9,469
728
50
4
0
252,820
2
L
Terra
9,006
693
10
1
0
255,774
0
L
Xbalanque
8,793
676
61
5
0
224,169
1
W
Ganesha
9,546
734
5
0
0
274,239
3
L
King Arthur
8,619
663
20
2
0
257,301
4
W
Apollo
9,458
728
72
6
0
269,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role