Player Matchup

Rama
Rama
DubeMaster2
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,775 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HawtDawgDewf
Cu Chulainn
Level 61
God Stats
3W - 2L
1,225 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
malabami
Nu Wa
Level 15
God Stats
1W - 3L
1,490 SR
Queue Stats
4W - 4L
1,729 Elo+
Party 2
Team Averages
Level 47
1,405 SR
1,629 Elo+

VS

Team Averages
Level 99
1,544 SR
1,472 Elo+
Anubis
Anubis
CreditKarmaFree
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
THORN OF BLOOD
Charybdis
Level 148
God Stats
1W - 2L
1,335 SR
Queue Stats
234W - 272L
1,402 Elo+
Party 1
Achilles
Achilles
kikalanan
Achilles
Level 121
God Stats
2W - 1L
1,797 SR
Queue Stats
146W - 121L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 4
9,117
701
9,057
12,337
1,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
HawtDawgDewf
Cu Chulainn
14
6 / 5 / 6
11,103
854
8,549
16,196
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
malabami
Nu Wa
13
1 / 8 / 7
8,755
673
3,961
10,255
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 10
10,322
794
5,531
8,036
3,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
THORN OF BLOOD
Charybdis
16
7 / 4 / 11
10,729
825
12,409
11,929
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
kikalanan
Achilles
15
9 / 3 / 8
10,573
813
14,352
11,030
6,325
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
21
21
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
L
5
8
4
0.88
L
Cu Chulainn
HawtDawgDewf
Cu Chulainn
6
5
6
1.8
W
Charybdis
THORN OF BLOOD
Charybdis
7
4
11
3.13
W
Achilles
kikalanan
Achilles
9
3
8
4.33
L
Nu Wa
malabami
Nu Wa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
32,292
38,788
Taken
30,995
15,875
Mitigated
13,988
2,391
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,531
212
0
1,561
8,036
3,218
583
1,842
5,994
28,101
0
L
9,057
5,215
0
0
12,337
1,845
0
1,974
10,363
0
22,917
L
Cu Chulainn
HawtDawgDewf
Cu Chulainn
8,549
1,504
283
1,221
16,196
12,856
110
1,529
14,667
5,948
21,559
W
Charybdis
THORN OF BLOOD
Charybdis
12,409
6,016
465
3,919
11,929
4,445
1,342
1,629
10,004
0
45,486
W
Achilles
kikalanan
Achilles
14,352
4,034
0
1,303
11,030
6,325
752
1,679
9,199
0
35,706
L
Nu Wa
malabami
Nu Wa
3,961
585
295
592
10,255
1,174
140
2,204
8,051
14,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
31,624
90
Minions Killed
146
1
Camps Cleared
10
525,201
Distance Traveled
648,839
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,322
794
52
4
0
209,051
0
L
Rama
9,117
701
40
3
0
155,784
0
L
Cu Chulainn
11,103
854
32
2
1
192,124
2
W
Charybdis
10,729
825
67
5
4
195,038
1
W
Achilles
10,573
813
27
2
6
244,750
1
L
Nu Wa
8,755
673
18
1
0
177,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role