Player Matchup

Nox
Nox
FazbearInc21
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
Pypit
Baron Samedi
Level 121
God Stats
4W - 4L
1,782 SR
Queue Stats
64W - 37L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
SerranoHeat
Sylvanus
Level 109
God Stats
49W - 46L
1,579 SR
Queue Stats
91W - 101L
1,566 Elo+
Solo
Neith
Neith
TP DOG 304
Neith
Level 146
God Stats
7W - 6L
1,751 SR
Queue Stats
155W - 143L
1,608 Elo+
Solo
Loki
Loki
lookagat
Loki
Level 140
God Stats
5W - 1L
1,601 SR
Queue Stats
31W - 13L
1,815 Elo+
Party 1
Team Averages
Level 117
1,643 SR
1,663 Elo+

VS

Team Averages
Level 149
1,553 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
Baba Reaper
Morgan Le Fay
Level 156
God Stats
23W - 12L
1,718 SR
Queue Stats
132W - 113L
1,578 Elo+
Party 2
Tyr
Tyr
Braddah Kamu
Tyr
Level 148
God Stats
7W - 14L
1,456 SR
Queue Stats
582W - 549L
1,591 Elo+
Party 2
Chiron
Chiron
Deadly Harpo
Chiron
Level 146
God Stats
6W - 14L
1,480 SR
Queue Stats
127W - 135L
1,549 Elo+
Party 2
Odin
Odin
Libbraa
Odin
Level 157
God Stats
1W - 4L
1,405 SR
Queue Stats
622W - 534L
1,589 Elo+
Solo
Pele
Pele
Pypm
Pele
Level 137
God Stats
5W - 4L
1,705 SR
Queue Stats
482W - 471L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
10,931
497
5,109
10,499
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Pypit
Baron Samedi
19
6 / 0 / 11
13,194
600
10,238
16,491
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
SerranoHeat
Sylvanus
18
1 / 5 / 7
11,116
505
7,437
17,973
10,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
2 / 1 / 4
12,362
562
10,533
9,299
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
9 / 0 / 6
13,420
610
13,192
14,775
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baba Reaper
Morgan Le Fay
18
1 / 3 / 3
11,074
503
11,461
10,823
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
10,423
474
8,178
16,562
15,774
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
18
0 / 4 / 0
11,015
501
3,847
13,462
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Libbraa
Odin
11
0 / 4 / 3
7,943
361
3,349
10,821
4,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Pypm
Pele
18
7 / 5 / 0
11,279
513
8,870
16,205
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
10
10
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Baba Reaper
Morgan Le Fay
1
3
3
0.83
L
2
4
4
1
L
Chiron
0
4
0
0
W
2
4
5
1.13
L
Odin
Libbraa
Odin
0
4
3
0.38
W
Baron Samedi
Pypit
Baron Samedi
6
0
11
11.5
L
Pele
Pypm
Pele
7
5
0
1.4
W
Sylvanus
SerranoHeat
Sylvanus
1
5
7
0.9
W
Neith
2
1
4
4
W
Loki
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,509
Damage
35,705
69,037
Taken
67,873
50,718
Mitigated
35,336
32,105
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Baba Reaper
Morgan Le Fay
11,461
1,695
0
1,694
10,823
3,862
757
4,799
6,024
84,590
0
L
8,178
935
0
4,331
16,562
15,774
0
6,043
10,519
0
56,506
L
Chiron
3,847
910
66
4,097
13,462
4,806
1,252
4,016
9,418
0
88,019
W
5,109
516
0
2,416
10,499
4,105
544
2,896
7,603
68,865
0
L
Odin
Libbraa
Odin
3,349
970
97
695
10,821
4,702
0
4,731
6,090
0
25,512
W
Baron Samedi
Pypit
Baron Samedi
10,238
1,844
2,511
5,055
16,491
25,151
653
3,123
13,368
53,765
3,365
L
Pele
Pypm
Pele
8,870
1,795
0
1,701
16,205
6,192
22
2,600
13,605
0
101,488
W
Sylvanus
SerranoHeat
Sylvanus
7,437
1,507
2,567
7,890
17,973
10,690
902
2,455
15,518
53,260
13,978
W
Neith
10,533
2,318
0
3,583
9,299
4,122
1,639
1,426
7,605
0
110,575
W
Loki
13,192
5,726
0
8,083
14,775
6,650
434
1,561
13,214
0
117,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,023
Gold Earned
51,734
695
Minions Killed
653
0
Camps Cleared
0
2,097,875
Distance Traveled
1,908,333
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,074
503
149
7
0
395,814
6
L
Tyr
10,423
474
124
6
0
409,065
9
L
Chiron
11,015
501
179
8
0
374,635
8
W
Nox
10,931
497
140
6
0
424,162
5
L
Odin
7,943
361
58
3
0
296,776
9
W
Baron Samedi
13,194
600
70
3
0
419,157
1
L
Pele
11,279
513
143
7
0
432,043
2
W
Sylvanus
11,116
505
137
6
0
361,489
3
W
Neith
12,362
562
191
9
0
399,802
6
W
Loki
13,420
610
157
7
0
493,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role