Player Matchup

Baron Samedi
Baron Samedi
Bandit_gothacked
Baron Samedi
Level 65
God Stats
3W - 5L
1,415 SR
Queue Stats
67W - 73L
1,444 Elo+
Party 1
Mercury
Mercury
Comp3tingtoast69
Mercury
Level 68
God Stats
2W - 1L
1,710 SR
Queue Stats
14W - 15L
1,529 Elo+
Party 1
Chiron
Chiron
WhothatNumbr72
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,544 Elo+
Party 1
Khepri
Khepri
Wolfysthename241
Khepri
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 70L
1,433 Elo+
Party 1
Mulan
Mulan
Yourdadwholeftu
Mulan
Level 46
God Stats
0W - 3L
1,190 SR
Queue Stats
47W - 62L
1,482 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,486 Elo+

VS

Team Averages
Level 79
1,517 SR
1,467 Elo+
Arachne
Arachne
AgentofDayNine
Arachne
Level 128
God Stats
7W - 5L
1,661 SR
Queue Stats
295W - 297L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
CHIPBO99
Cliodhna
Level 138
God Stats
7W - 4L
1,561 SR
Queue Stats
48W - 40L
1,457 Elo+
Party 2
Artio
Artio
Donnavis
Artio
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 36L
1,403 Elo+
Solo
Olorun
Olorun
SANTADADDY8
Olorun
Level 29
God Stats
2W - 0L
1,268 SR
Queue Stats
33W - 31L
1,480 Elo+
Party 2
Izanami
Izanami
obese_tupac
Izanami
Level 58
God Stats
14W - 12L
1,596 SR
Queue Stats
54W - 64L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bandit_gothacked
Baron Samedi
11
3 / 7 / 0
6,894
530
7,631
9,292
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 2
5,932
456
4,022
8,978
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 1
6,683
514
7,097
7,599
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,756
443
3,577
12,939
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 0
7,511
578
8,145
13,444
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 7
8,822
679
15,933
11,887
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
CHIPBO99
Cliodhna
14
4 / 2 / 2
8,282
637
6,407
8,743
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artio
Donnavis
Artio
11
1 / 2 / 11
7,024
540
4,303
10,430
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
12
2 / 3 / 5
7,282
560
3,737
8,773
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
obese_tupac
Izanami
11
3 / 1 / 1
7,012
539
9,856
9,359
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
24
24
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
L
Baron Samedi
Bandit_gothacked
Baron Samedi
3
7
0
0.43
W
Cliodhna
CHIPBO99
Cliodhna
4
2
2
2.5
L
1
5
2
0.4
W
Artio
Donnavis
Artio
1
2
11
3.25
W
Olorun
2
3
5
1.5
L
1
3
1
0.5
L
0
4
1
0.13
L
3
5
0
0.6
W
Izanami
obese_tupac
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
40,236
52,252
Taken
49,192
24,989
Mitigated
23,296
12,936
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,933
11,368
0
5,129
11,887
5,287
0
2,279
9,362
0
48,504
L
Baron Samedi
Bandit_gothacked
Baron Samedi
7,631
165
328
1,725
9,292
3,361
601
2,750
6,542
33,447
0
W
Cliodhna
CHIPBO99
Cliodhna
6,407
1,769
0
2,972
8,743
4,367
248
652
7,694
0
52,043
L
4,022
1,684
75
1,021
8,978
2,040
219
1,167
7,811
0
24,013
W
Artio
Donnavis
Artio
4,303
667
1,555
3,259
10,430
7,405
87
1,277
9,149
18,106
0
W
Olorun
3,737
1,753
110
3,391
8,773
3,604
225
4,764
3,646
35,646
4,523
L
7,097
2,468
566
2,633
7,599
1,453
28
742
6,857
0
41,615
L
3,577
386
96
2,917
12,939
8,559
0
2,715
10,224
15,259
0
L
8,145
1,383
0
3,575
13,444
9,576
0
255
13,189
0
45,520
W
Izanami
obese_tupac
Izanami
9,856
7,792
0
2,649
9,359
2,633
0
1,685
7,674
0
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
38,422
304
Minions Killed
357
0
Camps Cleared
0
1,286,160
Distance Traveled
1,381,582
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,822
679
61
5
0
325,796
0
L
Baron Samedi
6,894
530
62
5
0
211,539
3
W
Cliodhna
8,282
637
113
9
0
302,866
3
L
Mercury
5,932
456
37
3
0
300,803
1
W
Artio
7,024
540
23
2
0
266,250
1
W
Olorun
7,282
560
70
5
0
235,350
0
L
Chiron
6,683
514
79
6
0
259,475
2
L
Khepri
5,756
443
26
2
0
262,350
3
L
Mulan
7,511
578
100
8
0
251,993
4
W
Izanami
7,012
539
90
7
0
251,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role