Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
Ftvb
Ah Muzen Cab
Platinum V
Level 118
God Stats
161W - 77L
1,880 SR
Queue Stats
449W - 367L
1,579 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
ItZ Xtasyyy
Kuzenbo
Platinum V
Level 127
God Stats
16W - 8L
1,799 SR
Queue Stats
412W - 335L
1,550 MMR
Party 1
Bacchus
Bacchus
Platinum IV
MeKa Gear
Bacchus
Platinum IV
Level 71
God Stats
31W - 19L
1,659 SR
Queue Stats
168W - 128L
1,644 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,780 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,483 SR
1,558 MMR
Loki
Loki
Gold I
CasserolChef
Loki
Gold I
Level 129
God Stats
2W - 5L
1,453 SR
Queue Stats
263W - 302L
1,713 MMR
Party 2
Scylla
Scylla
Gold II
Mammo21
Scylla
Gold II
Level 102
God Stats
0W - 4L
1,253 SR
Queue Stats
65W - 76L
1,544 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MrKFCsauceux
Cthulhu
Gold IV
Level 85
God Stats
12W - 6L
1,743 SR
Queue Stats
27W - 31L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ftvb
Ah Muzen Cab
19
7 / 3 / 5
12,349
772
20,065
17,690
6,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ItZ Xtasyyy
Kuzenbo
15
1 / 1 / 7
10,457
654
10,750
17,697
21,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MeKa Gear
Bacchus
16
4 / 3 / 5
12,276
767
8,817
14,620
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FenrirThothBastetAtlasShiva

VS

Bans
AchillesHorusAh PuchAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,771
673
10,800
16,755
6,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Mammo21
Scylla
15
3 / 2 / 2
10,508
657
15,680
10,814
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MrKFCsauceux
Cthulhu
14
2 / 4 / 4
11,109
694
8,558
22,380
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Ah Muzen Cab
Ftvb
Ah Muzen Cab
7
3
5
3.17
W
Kuzenbo
ItZ Xtasyyy
Kuzenbo
1
1
7
4.5
L
Scylla
Mammo21
Scylla
3
2
2
2
W
Bacchus
MeKa Gear
Bacchus
4
3
5
2.17
L
Cthulhu
MrKFCsauceux
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
35,038
50,007
Taken
49,949
43,193
Mitigated
30,517
11,485
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,800
1,156
0
3,121
16,755
6,365
1,230
7,567
8,642
0
42,776
W
Ah Muzen Cab
Ftvb
Ah Muzen Cab
20,065
5,970
0
4,058
17,690
6,491
2,508
7,538
10,152
0
91,748
W
Kuzenbo
ItZ Xtasyyy
Kuzenbo
10,750
3,022
539
4,141
17,697
21,609
396
9,238
8,459
31,568
0
L
Scylla
Mammo21
Scylla
15,680
858
0
246
10,814
3,248
676
5,631
4,850
42,388
0
W
Bacchus
MeKa Gear
Bacchus
8,817
603
462
2,285
14,620
15,093
104
8,063
6,557
20,309
0
L
Cthulhu
MrKFCsauceux
Cthulhu
8,558
447
357
755
22,380
20,904
128
5,400
16,590
23,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
32,388
198
Minions Killed
194
11
Camps Cleared
3
963,961
Distance Traveled
883,419
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,771
673
73
5
2
302,422
0
W
Ah Muzen Cab
12,349
772
138
9
7
318,121
1
W
Kuzenbo
10,457
654
36
2
3
336,685
4
L
Scylla
10,508
657
84
5
1
305,772
2
W
Bacchus
12,276
767
24
2
1
309,155
4
L
Cthulhu
11,109
694
37
2
0
275,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role