Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
G3rmx Perez
Ymir
Level 65
God Stats
6W - 2L
1,289 SR
Queue Stats
259W - 253L
1,472 Elo+
Solo
Bacchus
Bacchus
GT911
Bacchus
Level 108
God Stats
3W - 0L
1,694 SR
Queue Stats
21W - 29L
1,326 Elo+
Party 1
Hades
Hades
PolloDeGuatemala
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 1
Nemesis
Nemesis
gt502iceman
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,466 Elo+

VS

Team Averages
Level 100
1,483 SR
1,496 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Cambam3955
Cupid
Level 36
God Stats
2W - 3L
1,360 SR
Queue Stats
180W - 178L
1,440 Elo+
Party 2
Neith
Neith
Nescaughtfire33
Neith
Level 99
God Stats
1W - 5L
1,304 SR
Queue Stats
116W - 100L
1,521 Elo+
Party 2
Tiamat
Tiamat
alacrity9
Tiamat
Level 106
God Stats
3W - 5L
1,697 SR
Queue Stats
385W - 340L
1,503 Elo+
Party 2
Poseidon
Poseidon
scrwghost
Poseidon
Level 128
God Stats
5W - 7L
1,556 SR
Queue Stats
446W - 402L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 2 / 8
10,235
853
10,865
10,925
5,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 2 / 13
9,954
830
4,528
14,955
17,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
GT911
Bacchus
15
2 / 5 / 10
9,313
776
7,519
12,249
15,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 4 / 6
10,452
871
11,698
11,832
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
gt502iceman
Nemesis
16
4 / 5 / 9
10,148
846
9,304
12,220
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 5 / 11
9,565
797
13,223
13,074
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
14
2 / 2 / 10
8,108
676
4,125
8,362
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 8
9,521
793
10,531
10,440
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
alacrity9
Tiamat
14
1 / 5 / 14
8,259
688
7,474
11,837
15,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
scrwghost
Poseidon
15
2 / 6 / 12
8,642
720
15,622
8,175
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
21
Kills
18
18
Deaths
21
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
8
5
L
Bastet
 
Bastet
6
5
11
2.3
L
Cupid
2
2
10
3.5
W
1
2
13
3.75
W
Bacchus
GT911
Bacchus
2
5
10
1.4
L
7
3
8
3.67
W
8
4
6
2.75
L
Tiamat
alacrity9
Tiamat
1
5
14
1.6
W
Nemesis
gt502iceman
Nemesis
4
5
9
1.7
L
Poseidon
scrwghost
Poseidon
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
50,975
62,181
Taken
51,888
50,179
Mitigated
33,004
28,412
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,865
363
3,362
5,272
10,925
5,721
663
4,598
6,327
28,110
0
L
Bastet
 
Bastet
13,223
2,464
3,663
3,267
13,074
5,828
0
8,619
4,455
0
20,983
L
Cupid
4,125
1,705
1,323
2,045
8,362
3,228
714
6,019
2,343
0
10,839
W
4,528
166
2,039
4,745
14,955
17,755
549
4,881
10,074
17,055
0
W
Bacchus
GT911
Bacchus
7,519
524
704
1,838
12,249
15,945
478
3,278
8,971
19,032
0
L
10,531
2,282
959
3,035
10,440
4,730
0
7,696
2,744
0
21,538
W
11,698
705
2,612
4,462
11,832
6,421
2,153
5,932
5,900
17,195
0
L
Tiamat
alacrity9
Tiamat
7,474
254
251
1,171
11,837
15,884
0
5,194
6,643
16,149
0
W
Nemesis
gt502iceman
Nemesis
9,304
2,077
855
2,523
12,220
4,337
1,545
4,407
7,813
0
22,601
L
Poseidon
scrwghost
Poseidon
15,622
810
1,522
462
8,175
3,334
43
7,082
1,093
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
44,095
133
Minions Killed
118
0
Camps Cleared
0
1,117,333
Distance Traveled
1,126,903
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,235
853
47
4
0
230,926
0
L
Bastet
9,565
797
17
1
0
268,628
0
L
Cupid
8,108
676
14
1
0
222,609
0
W
Ymir
9,954
830
22
2
0
216,304
1
W
Bacchus
9,313
776
29
2
0
214,114
1
L
Neith
9,521
793
35
3
0
222,732
0
W
Hades
10,452
871
9
1
0
208,850
1
L
Tiamat
8,259
688
11
1
0
209,973
1
W
Nemesis
10,148
846
26
2
0
247,139
1
L
Poseidon
8,642
720
41
3
0
202,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role